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Internship Roblox Developer Jobs (NOW HIRING)

At Roblox, we're building the tools and platform that empower our community to bring any experience ... You have projects, internships, or open-source work you'd genuinely enjoy walking us through.

Internship Roblox Developer information

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$11

$22

$39

How much do internship roblox developer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for internship roblox developer in the United States is $22.89, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.28 per hour, depending on experience, location, and employer.

What does an internship Roblox developer do?

An Internship Roblox Developer assists in designing, coding, and testing games or interactive experiences on the Roblox platform, typically under the guidance of experienced developers. Interns learn to use Roblox Studio, script in Lua, and collaborate with teams to bring projects to life. Their tasks may include building game environments, fixing bugs, and implementing gameplay features. This role is ideal for students or beginners looking to gain hands-on experience in game development and the Roblox ecosystem.

What skills and qualifications are needed to thrive as an internship Roblox developer?

To thrive as an Internship Roblox Developer, you need a solid understanding of programming fundamentals, especially in Lua scripting, and a general familiarity with game design principles. Experience with Roblox Studio, version control systems like Git, and a portfolio of completed projects or coursework are highly beneficial. Creativity, problem-solving skills, and effective communication are standout soft skills in this role. These abilities are crucial for creating engaging gaming experiences, collaborating with teams, and adapting to evolving project requirements.

What types of projects can an internship Roblox developer expect to work on?

As an Internship Roblox Developer, you will typically work on collaborative projects such as designing game mechanics, scripting interactive features using Lua, and testing gameplay elements. Interns often assist with bug fixing, user interface enhancements, and implementing feedback from more experienced developers. These projects help interns build practical coding skills, gain exposure to the Roblox Studio environment, and understand the workflow of a professional development team. This hands-on experience is invaluable for learning industry best practices and preparing for potential full-time roles in game development.

What is the difference between Internship Roblox Developer vs Junior Roblox Developer?

AspectInternship Roblox DeveloperJunior Roblox Developer
Required CredentialsBasic programming knowledge, relevant courseworkProficiency in Roblox Lua, some project experience
Work EnvironmentInternship programs, entry-level projectsFull-time or part-time employment, ongoing projects
Employer & Industry UsageRoblox game studios, educational programsGame development companies, independent developers
Common Search & ComparisonYesYes

The main difference is that an Internship Roblox Developer is typically a temporary position for students or beginners gaining experience, while a Junior Roblox Developer is a more experienced role involving ongoing project responsibilities. Internships focus on learning and skill development, whereas Junior roles require demonstrated proficiency in Roblox development.

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Infographic showing various Internship Roblox Developer job openings in the United States as of August 2026, with employment types broken down into 12% Internship, 58% Full Time, 27% Part Time, 1% Temporary, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $47,621 per year, or $22.9 per hour.

Software Engineer, Foundation AI

Roblox

San Mateo, CA • On-site

Full-time

Posted 17 days ago


Job description

The Agent Infra team builds the infrastructure that runs autonomous AI agents at Roblox for millions of creators building experiences on our platform, and for thousands of Roblox engineers shipping production code every day.

Agent workloads break the assumptions most infrastructure is built on. They run for hours instead of milliseconds, they're non-deterministic, they execute code nobody wrote, and they need real credentials against real systems to be useful at all. Making that safe, durable, and cost effective at Roblox's scale is the hard problem our team is solving.

As an early member of the Agent Infra team you'll work alongside an experienced engineering team on systems that are already in front of real users, at scale, in a field that didn't exist two years ago.

You Are
  • Early in your career: 1-3 years of professional experience or a recent grad; with strong CS fundamentals and an interest in learning infrastructure, distributed, and agentic systems.
  • Someone who builds things: You have projects, internships, or open-source work you'd genuinely enjoy walking us through.
  • Into AI agents. You've built something with them, even something small, and you can tell us what broke.
  • Comfortable writing real code in Go, Python, Rust, or similar, and quick to pick up whatever you haven't used yet.
  • A fast learner who asks good questions, digs into things you don't understand, and doesn't wait to be told what to do next.
You Will
  • Build and shape the platform that runs Roblox's agents; across internal and external products at massive scale.
  • Work on agentic infrastructure, ensuring that we're able to build optimal, security and scalable systems, whilst keeping pace with new advances in the industry.
  • Continually learn and adjust your understanding of the systems we are building and what is capable with AI agents.
  • Experiment and share your agentic workflows, ensuring that the Agent Infra team is helping shape the future of work at Roblox.