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Retro Tech Systems Jobs (NOW HIRING)

Retro develops therapies for diseases driven by the biology of aging. We focus on cellular ... Embrace technology and organization - you're familiar with digital tools such as Google Workspace ...

Retro develops therapies for diseases driven by the biology of aging. We focus on cellular ... Embrace technology and organization - you're familiar with digital tools such as Google Workspace ...

Retro develops therapies for diseases driven by the biology of aging. We focus on cellular ... Embrace technology and organization - you're familiar with digital tools such as Google Workspace ...

... upgrades, smart building technology, fleet EV infrastructure, clean energy generation, and ... This role assists licensed electricians on-site with installing and maintaining systems designed to ...

... upgrades, smart building technology, fleet EV infrastructure, clean energy generation, and ... Knowledge (Intermediate to advanced) of various operating systems, software products (e.g. MS ...

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Retro Tech Systems information

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$15

$27

$42

How much do retro tech systems jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for retro tech systems in the United States is $27.49, according to ZipRecruiter salary data. Most workers in this role earn between $21.39 and $31.97 per hour, depending on experience, location, and employer.

What are the most common challenges encountered in a Retro Tech Systems role?

Professionals in Retro Tech Systems often face the challenge of sourcing rare or discontinued parts and documentation for legacy equipment. Diagnosing and repairing vintage systems can also be complex due to the lack of manufacturer support or updates, requiring creative problem-solving and deep technical knowledge. The role frequently involves collaborating with collectors, museums, or organizations seeking functional restorations, making clear communication and time management important. Adaptability and ongoing learning are key, as each project can present unique technical puzzles to solve.

What is a Retro Tech Systems?

A Retro Tech Systems job involves working with outdated or legacy technology, often maintaining, repairing, or integrating older systems with modern infrastructure. Professionals in this field may restore vintage hardware, ensure software compatibility, or support industries that rely on older technology. Roles can range from technician positions to engineering and consulting jobs, depending on expertise. Many industries, such as healthcare, aviation, and manufacturing, still use legacy systems that require specialized knowledge to maintain and upgrade efficiently.

What are the key skills and qualifications needed to thrive in the Retro Tech Systems position, and why are they important?

To excel in a Retro Tech Systems role, strong knowledge of legacy hardware, system troubleshooting, and electronics repair is essential, often backed by technical training or relevant certifications in computer or electrical engineering. Familiarity with outdated operating systems, diagnostic tools, and soldering equipment is commonly required to efficiently maintain and restore vintage technology. Excellent problem-solving skills, attention to detail, and effective communication stand out as crucial soft skills in this position. Mastering these abilities ensures smooth restoration projects, reliable system performance, and clear coordination with clients or team members in specialized technical environments.

More about Retro Tech Systems jobs
What states have the most Retro Tech Systems jobs? States with the most job openings for Retro Tech Systems jobs include:
Infographic showing various Retro Tech Systems job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $57,186 per year, or $27.5 per hour.

Tools Engineer - Systems (Retro Studios)

Nintendo

Austin, TX

Full-time

Re-posted 13 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

RETRO STUDIOS:

Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Architect and evolve large-scale systems, defining and driving a clear technical vision and roadmap
  • Adapt system designs to changing requirements while maintaining scalability, performance, and stability
  • Provide technical leadership, mentoring engineers and setting standards for engineering excellence
  • Collaborate with cross-functional teams to define requirements, communicate decisions, and deliver effective solutions
  • Design, build, and maintain tools, applications, libraries, and plugins for game content creation
  • Own the full lifecycle of tools: requirements, implementation, documentation, maintenance, and continuous improvement
  • Identify bottlenecks and drive technical solutions to improve workflows and productivity
  • Conduct code and technical reviews to ensure quality and identify opportunities for improvement
  • Perform technical reviews of current tools and evaluate new technologies for possible use by the team
  • Coordinate and estimate work to support planning, execution, and delivery of team commitments
  • Contribute hands-on as an individual contributor while supporting overall project and studio goals 

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • History of developing pipelines from initial concept to shipping content.
  • Demonstrated ability to focus on minimizing redundancy by leveraging clean, API-first design principles
  • Must possess strong communication skills
  • 10 - 15 years' experience in game development or related industry preferred.

PREFERRED:

  • A history working with build systems.
  • Strong understanding of WPF
  • Previous GameDev experience
  • Familiarity with build pipelines
  • Familiarity with workflow needs of different departments.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


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