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Remote Video Streaming Engineer Jobs (NOW HIRING)

Senior Software Engineer - VR/Virtual Reality

Seattle, WA · On-site +1

$139K - $183K/yr

... studio, video streaming service, or VR/AR project/company * C/C++ Expert and Fluent in C# ... Developers and Engineers who want to solve challenging Virtual Reality problems * Inventive and ...

Manual QA Engineer

$90K - $115K/yr

... video streaming technology, which are supported across all major web browsers, mobile devices ... Fully Remote Optional * Health, Vision, Dental, and Life Insurances for you and any dependents ...

Software Engineer

New York, NY · On-site +1

$120K - $155K/yr

Major League Baseball is looking for a Software Engineer to join a cross-platform engineering group ... remote interactions, TV-safe UX patterns) * Background in video streaming (players, playback ...

Software Engineer

Boulder, CO · On-site +1

$120K - $155K/yr

Major League Baseball is looking for a Software Engineer to join a cross-platform engineering group ... remote interactions, TV-safe UX patterns) * Background in video streaming (players, playback ...

Engineering Manager Level: Senior Location: Remote Job type: PT Contract to Start with potential to ... Experience with video streaming protocols (HLS, DASH, WebRTC, RTSP) * Experience with production ...

Experience with audio and video streaming platforms and equipment is a plus! * Regulatory ... remote equipment monitoring, and other broadcast-related software. * Project & Time Management:

Bitmovin is an award-winning video streaming technology to world-renowned brands and managed ... Building and maintaining relationships with executives, operational teams and developers

Bitmovin is an award-winning video streaming technology to world-renowned brands and managed ... Building and maintaining relationships with executives, operational teams and developers

Showing results 21-40

Remote Video Streaming Engineer information

See salary details

$30.5K

$88.3K

$139.5K

How much do remote video streaming engineer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote video streaming engineer in the United States is $88,303.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $108,500.00 per year, depending on experience, location, and employer.

What does a remote video streaming engineer do?

A Remote Video Streaming Engineer is responsible for designing, implementing, and maintaining systems that deliver video content over the internet. They work with various streaming protocols, optimize video quality, and troubleshoot issues related to latency, buffering, and compatibility across devices. These engineers often collaborate with development teams, use cloud-based services, and ensure secure and efficient video transmission. Working remotely, they leverage collaboration tools and remote access to manage streaming infrastructure from anywhere.

What are the key skills and qualifications needed to thrive as a remote video streaming engineer?

To thrive as a Remote Video Streaming Engineer, you need expertise in video encoding, streaming protocols (like HLS/DASH), and a solid background in computer science or a related field. Familiarity with tools such as FFmpeg, cloud platforms (AWS, Azure), and content delivery networks (CDNs), along with relevant certifications, is highly beneficial. Strong problem-solving, communication, and teamwork skills help you address technical challenges and collaborate effectively with distributed teams. These skills ensure seamless streaming experiences, efficient troubleshooting, and the ability to adapt to evolving video technologies.

What are some common technical challenges a remote video streaming engineer faces and how can they be addressed?

A Remote Video Streaming Engineer often encounters challenges such as ensuring low-latency streaming, maintaining video quality across different network conditions, and handling high traffic loads efficiently. Addressing these issues typically involves optimizing encoding settings, implementing adaptive bitrate streaming, and using Content Delivery Networks (CDNs) to distribute content closer to end-users. Collaboration with backend developers, network engineers, and QA teams is also essential for troubleshooting and implementing robust solutions. Staying up to date with evolving streaming protocols and codecs is key to ongoing success in the role.

What is the difference between Remote Video Streaming Engineer vs Remote Video Content Producer?

AspectRemote Video Streaming EngineerRemote Video Content Producer
Required SkillsVideo streaming protocols, encoding, troubleshootingContent creation, editing, storytelling
Work EnvironmentTechnical teams, live streaming platformsCreative teams, media production environments
CertificationsNetworking, streaming technology certificationsMedia production, editing certifications
Industry UsageBroadcast, tech companies, streaming servicesMedia, entertainment, marketing

The main difference is that Remote Video Streaming Engineers focus on the technical aspects of delivering live or on-demand video content, ensuring smooth streaming and troubleshooting issues. In contrast, Remote Video Content Producers are responsible for creating, editing, and managing video content for various platforms. Both roles may collaborate but serve distinct functions within the video production and distribution process.

More about Remote Video Streaming Engineer jobs

What cities are hiring for Remote Video Streaming Engineer jobs?

Cities with the most Remote Video Streaming Engineer job openings:

What are the most commonly searched types of Video Streaming Engineer jobs?

The most popular types of Video Streaming Engineer jobs are:

What states have the most Remote Video Streaming Engineer jobs?

States with the most job openings for Remote Video Streaming Engineer jobs include:

What are popular job titles related to Remote Video Streaming Engineer jobs?

For Remote Video Streaming Engineer jobs, the most frequently searched job titles are:

Infographic showing various Remote Video Streaming Engineer job openings in the United States as of September 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $88,303 per year, or $42.5 per hour.

Principal Chromium and CEF Engineer, GeForce NOW Client Platforms

Nvidia

OR • On-site, Remote

Full-time

Posted 10 days ago


Key responsibilities

  • Work on custom CEF and Chromium code for NVIDIA products focusing on performance, reliability, cross-platform compatibility, and security.

  • Define, review, and improve quality, reliability, and performance indicators for the applications.

  • Review code and designs across the team and contribute to team methodologies.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing.

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

Come join the team and see how you can make a lasting impact on the world. NVIDIA's GeForce Now, the next-generation gaming service powered by NVIDIA GPUs in the cloud, transforms a Mac, any PC or just a mobile device into a high-performance gaming rig. GeForce NOW automatically keeps games up-to-date and users around the globe can instantly stream the latest games in high-definition resolution at the lowest latency for smoothest of gameplay.

Just click and play. Visit us at https://www.nvidia.com/en-us/geforce-now We are currently seeking a Principal Systems Software Engineer to join our team, comprised of exceptionally skilled and motivated engineers. Together, we develop the GeForce Now client for a diverse array of devices and operating systems, as well as few other user-facing applications

Do you want to take on the challenge of improving the browser to meet the demands of the next generation of ultra-low-latency interactive applications. Then, this team is the place to be. What you will be doing: Work on custom CEF and Chromium code for NVIDIA products with focus on performance, reliability, cross-platform compatibility, and security Define and Upstream parts of that work to share it with the rest of the community, when applicable Maintaining and improving related CI/CD, patching infrastructure, and improving it to take the latest changes from upstream more quickly Define, review, and improve quality, reliability, and performance indicators for the applications Review code and designs across the team and contribute actively to the evolving team methodologies What we need to see: 15+ years experience in proficient in C++, JavaScript, web technologies Excellent system software programming, unit testing, and debugging skills Expertise in video and graphics composition, accessibility, and system abstraction layers in Chromium repos Consistent history of change and feature contributions to CEF or Chromium repositories in relevant areas, Chromium committer status Strong initiative, be proactive, and be ready to tackle, open-ended problems BS or MS in Computer Science or related areas, or equivalent experience Ways to stand out from the crowd: Experience in porting and/or optimizing forks of Chromium, CEF, or Electron Background with developing and supporting live consumer products/services on Windows, macOS, Linux, Android, iOS Expertise in developing real-time, latency-sensitive, interactive video streaming applications or with 3D APIs like Vulkan or Metal Familiarity with telemetry and visualization tools, experience in employing data to analyze and improve product reliability and performance With competitive salaries and a generous benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers.

We have some of the most forward-thinking and versatile people in the world working with us, and our engineering teams are growing fast in some of the most impactful fields of our generation: Cloud Gaming, Game Streaming Engineering, and Streaming Media. If you're a creative engineer who enjoys autonomy and shares our passion for technology, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions.

The base salary range is 272,000 USD - 431,250 USD. You will also be eligible for equity and benefits. Applications for this job will be accepted at least until May 2, 2026.

This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer.

As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US