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Remote Video Game Jobs in Oregon (NOW HIRING)

Senior Manager, User Acquisition

OR · On-site +1

$150K - $185K/yr

Background in gaming, fintech, sports betting, or a high-growth consumer app * Strong experience ... Claude and ChatGPT enterprise accounts #LI-REMOTE

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

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Remote Video Game information

See Oregon salary details

$13

$19

$24

How much do remote video game jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote video game in Oregon is $19.62, according to ZipRecruiter salary data. Most workers in this role earn between $17.79 and $21.35 per hour, depending on experience, location, and employer.

What is the difference between Remote Video Game vs Remote Game Designer?

AspectRemote Video GameRemote Game Designer
Required CredentialsTypically a degree in game development, computer science, or related fieldUsually a degree in game design, art, or related discipline
Work EnvironmentCollaborative teams, development studios, or freelance projectsDesign studios, freelance, or remote teams, often working on concept and mechanics
Industry UsageUsed broadly for the entire game development processSpecifically focused on game mechanics, story, and user experience design
Common Search/ComparisonOften compared for roles in game creation

Remote Video Game roles encompass various aspects of game development, including programming, art, and design. Remote Game Designer positions focus specifically on designing game mechanics, storylines, and user experience. While both roles collaborate closely, the main difference lies in their responsibilities: developers build the game, while designers shape its core experience.

What is a remote video game job?

A remote video game job is a position within the gaming industry that allows employees to work from home or any location outside of a traditional office environment. These roles can include game development, design, programming, art, quality assurance, community management, and more. Remote video game jobs offer flexibility in work location and often require strong communication and collaboration skills, as much of the teamwork happens online. The rise of digital collaboration tools has made it increasingly common for studios and companies to hire talent from around the world. This trend helps companies access a wider pool of skilled professionals and allows employees to maintain a better work-life balance.

What are the key skills and qualifications needed to thrive as a remote video game developer, and why are they important?

To thrive as a Remote Video Game Developer, you need expertise in programming languages like C++ or C#, a solid grasp of game design principles, and a relevant degree or portfolio of completed projects. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are typically required. Outstanding communication, self-motivation, and time management skills are critical for collaborating with distributed teams and meeting project deadlines. These abilities ensure the creation of high-quality games while maintaining productivity and effective teamwork in a remote work environment.

What are the qualifications to get a remote video game job?

The qualifications to get a remote video game job vary depending on the position but typically involve having sufficient experience. More technical roles that involve programming or designing usually require a bachelor's degree in computer science, game design, or a related field. You may need to be familiar with certain software or programming techniques; for example, some companies use specific development engines for all titles. Most people spend several years in an office to get experience before applying for a remote role. Fulfilling the duties of a home-based video game job also requires communication skills, attention to detail, and a reliable internet connection.

What are some common challenges faced by remote video game developers, and how can they be addressed?

Remote video game developers often encounter challenges such as coordinating with distributed teams across time zones, maintaining clear communication, and ensuring alignment on creative vision. These challenges can be addressed by using collaborative tools for project management, scheduling regular virtual meetings, and establishing clear documentation for game design and development processes. Proactive communication and a strong team culture are essential for overcoming obstacles and delivering high-quality games in a remote environment.

What are the most commonly searched types of Video Game jobs in Oregon?

The most popular types of Video Game jobs in Oregon are:

What cities in Oregon are hiring for Remote Video Game jobs?

Cities in Oregon with the most Remote Video Game job openings:

Infographic showing various Remote Video Game job openings in Oregon as of August 2026, with employment types broken down into 62% Full Time, 19% Part Time, and 19% Contract. Highlights an 100% Remote job distribution, with an average salary of $40,811 per year, or $19.6 per hour.

Senior Manager, User Acquisition

Underdog

OR • On-site, Remote

$150K - $185K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 days ago


Job description

What you'll do:
  • Own strategy, execution, pacing, and optimization across paid search and programmatic channels. Google UAC is your primary channel and where you're most at home. You'll also run Apple Search Ads, rewarded networks, and managed-service DSPs (Unity, Tapjoy, and similar)
  • Be the in-house expert on Google's app campaign ecosystem: bidding strategy, audience signals, campaign structure, and how to push reps for what we actually need
  • Manage partner relationships across search and programmatic, and hold DSP and network reps accountable to performance, ensuring clear expectations, accurate builds, and timely optimizations
  • Lead the testing roadmap for search and programmatic channels, owning the evaluation and onboarding of new partners so Underdog stays at the cutting edge of what's working in app-based UA
  • Translate MMP and backend data into clear performance narratives, budget recommendations, and executive-ready reporting
  • Work closely with Analytics and Data Science to validate attribution, forecast accurately, and optimize toward LTV and pROAS targets
  • Partner with Creative and Growth leadership to brief channel-specific creative concepts, and build a feedback loop between creative performance and spend decisions
  • Monitor competitive UA activity, ad trends, and industry innovation to surface new growth vectors
  • Support budget forecasting, channel planning, and monthly business reviews
Who you are:
  • 7+ years of hands-on UA experience with a heavy focus on paid search and programmatic channels
  • You have deep fluency in Google Ads and Google UAC - app campaign structure, Smart Bidding, Performance Max, audience signal strategy, and creative best practices
  • Hands-on experience with Apple Search Ads at scale
  • Experience with DSPs (Moloco, Liftoff, etc.), and video ad networks (Unity Ads, etc.). You know how these channels work, what to ask for from reps, and how to hold partners accountable to results
  • Exceptional MMP experience (Adjust, AppsFlyer, or Singular), including validating attribution paths and troubleshooting discrepancies
  • Highly analytical with the ability to synthesize performance data into clear narratives, budget recommendations, and actionable next steps
  • Background in gaming, fintech, sports betting, or a high-growth consumer app
  • Strong experience building and owning a robust testing roadmap, not just running tests but designing the framework and onboarding new partners
  • Comfortable managing a direct report and providing clear direction on campaign execution and optimization
Bonus points if you have:
  • Prior experience at a startup that scaled quickly or reached unicorn status
  • Experience implementing and/or building ai solutions for UA efficiency 
  • SQL or BI tool familiarity (Sigma, Looker, Tableau)

Our target starting base salary range for this position is between $150,000 and $185,000, plus target equity. Final compensation will be determined based on a variety of factors including relevant experience, skills and expertise, interview performance, and other market considerations.

What we can offer you:
  • Unlimited PTO for full-time employees (we're extremely flexible with the exception of the first few weeks before and into the NFL season)
  • 16 weeks of fully paid parental leave
  • Home office stipend
  • A virtual-first culture, but we come together a few times per year in person for offsites, trainings, hackathons, and more
  • Slack reactions for every occasion
  • 401k with up to 5% employer match
  • Company paid health, dental, vision plan options for employees and dependents, FSA, and more
  • Opportunity to celebrate your favorite sports teams through local meetups and company-sponsored events
  • Claude and ChatGPT enterprise accounts

#LI-REMOTE