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Remote Video Game Jobs in Oregon (NOW HIRING)

Senior Application Security Engineer

OR · Remote

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... remote environment. * Self-driven and proactive, comfortable operating in a high-autonomy ...

Senior Manager, User Acquisition

OR · Remote

$150K - $185K/yr

Experience with DSPs (Moloco, Liftoff, etc.), and video ad networks (Unity Ads, etc.). You know how ... Background in gaming, fintech, sports betting, or a high-growth consumer app * Strong experience ...

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Showing results 1-20

Remote Video Game information

See Oregon salary details

$13

$19

$24

How much do remote video game jobs pay per hour?

As of Jul 2, 2026, the average hourly pay for remote video game in Oregon is $19.62, according to ZipRecruiter salary data. Most workers in this role earn between $17.79 and $21.35 per hour, depending on experience, location, and employer.

What is the difference between Remote Video Game vs Remote Game Designer?

AspectRemote Video GameRemote Game Designer
Required CredentialsTypically a degree in game development, computer science, or related fieldUsually a degree in game design, art, or related discipline
Work EnvironmentCollaborative teams, development studios, or freelance projectsDesign studios, freelance, or remote teams, often working on concept and mechanics
Industry UsageUsed broadly for the entire game development processSpecifically focused on game mechanics, story, and user experience design
Common Search/ComparisonOften compared for roles in game creation

Remote Video Game roles encompass various aspects of game development, including programming, art, and design. Remote Game Designer positions focus specifically on designing game mechanics, storylines, and user experience. While both roles collaborate closely, the main difference lies in their responsibilities: developers build the game, while designers shape its core experience.

What is a remote video game job?

A remote video game job is a position within the gaming industry that allows employees to work from home or any location outside of a traditional office environment. These roles can include game development, design, programming, art, quality assurance, community management, and more. Remote video game jobs offer flexibility in work location and often require strong communication and collaboration skills, as much of the teamwork happens online. The rise of digital collaboration tools has made it increasingly common for studios and companies to hire talent from around the world. This trend helps companies access a wider pool of skilled professionals and allows employees to maintain a better work-life balance.

What are the key skills and qualifications needed to thrive as a Remote Video Game Developer, and why are they important?

To thrive as a Remote Video Game Developer, you need expertise in programming languages like C++ or C#, a solid grasp of game design principles, and a relevant degree or portfolio of completed projects. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are typically required. Outstanding communication, self-motivation, and time management skills are critical for collaborating with distributed teams and meeting project deadlines. These abilities ensure the creation of high-quality games while maintaining productivity and effective teamwork in a remote work environment.

What Are the Qualifications to Get a Remote Video Game Job?

The qualifications to get a remote video game job vary depending on the position but typically involve having sufficient experience. More technical roles that involve programming or designing usually require a bachelor's degree in computer science, game design, or a related field. You may need to be familiar with certain software or programming techniques; for example, some companies use specific development engines for all titles. Most people spend several years in an office to get experience before applying for a remote role. Fulfilling the duties of a home-based video game job also requires communication skills, attention to detail, and a reliable internet connection.

What are some common challenges faced by remote video game developers, and how can they be addressed?

Remote video game developers often encounter challenges such as coordinating with distributed teams across time zones, maintaining clear communication, and ensuring alignment on creative vision. These challenges can be addressed by using collaborative tools for project management, scheduling regular virtual meetings, and establishing clear documentation for game design and development processes. Proactive communication and a strong team culture are essential for overcoming obstacles and delivering high-quality games in a remote environment.
What are the most commonly searched types of Video Game jobs in Oregon? The most popular types of Video Game jobs in Oregon are:
What cities in Oregon are hiring for Remote Video Game jobs? Cities in Oregon with the most Remote Video Game job openings:
Infographic showing various Remote Video Game job openings in Oregon as of June 2026, with employment types broken down into 2% As Needed, 63% Full Time, 19% Part Time, 2% Temporary, and 14% Contract. Highlights an 100% Remote job distribution, with an average salary of $40,811 per year, or $19.6 per hour.
VFX Artist - Talent Pool (2026 Opportunities)

VFX Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • On-site, Remote

$31 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 7 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment
We're building our 2026 talent pool for exceptional VFX Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.
Requirements
What you'll bring to the table:
  • A strong portfolio with recent work showcasing proficiency in VFX Art for Video Games (**must submit to be considered**)
  • Experience with Unreal Engine
  • Experience with both stylized and photorealistic VFX
  • Varied and specializations (characters, environments, weapons, etc)
  • Ability to troubleshoot technical problems
  • A self-driven, positive attitude towards critique, and leaning from your mistakes

Bonus Points!
  • Experience with proprietary engines
  • Experience with Maya, Embergen, Houdini and/or HLSL
  • Experience with Tech Art

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.
Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.
Benefits
What's in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $65K - $80K per year ($31/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
Note to Recruitment Agencies
Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.
AI Notice
Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote