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Remote Video Game Jobs in Oregon (NOW HIRING)

As our Video Editor & Motion Designer, you'll shape how Motive shows up in motion-turning ideas, footage, scripts, sound, and motion graphics into compelling stories that connect with our audiences ...

Senior Application Security Engineer

OR ยท On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... remote environment. * Self-driven and proactive, comfortable operating in a high-autonomy ...

Let's Get to Work

Portland, OR ยท Remote

$50K - $100K/yr

Remote (Work From Anywhere) Compensation: 100% Commission -- Uncapped Income Potential Experience ... Join us, and we'll help you level up your game, unlock your earning potential, and build the life ...

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

$50/hr

... in movie , game , and music creation, as well as technologies for the ethical operations of ... The generation and editing of video, sound, and 3D visual geometry (including 3D human motion)

People Partner

OR ยท On-site +1

$116K/yr

... remote bonding activities like online GeoGuessr games * Coming up with employee gift ideas and ... Complete a short one-way video interview via SparkHire * Have two Zoom calls with Justyna (People ...

Showing results 21-35

Remote Video Game information

See Oregon salary details

$13

$19

$24

How much do remote video game jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for remote video game in Oregon is $19.62, according to ZipRecruiter salary data. Most workers in this role earn between $17.79 and $21.35 per hour, depending on experience, location, and employer.

What is a remote video game job?

A remote video game job is a position within the gaming industry that allows employees to work from home or any location outside of a traditional office environment. These roles can include game development, design, programming, art, quality assurance, community management, and more. Remote video game jobs offer flexibility in work location and often require strong communication and collaboration skills, as much of the teamwork happens online. The rise of digital collaboration tools has made it increasingly common for studios and companies to hire talent from around the world. This trend helps companies access a wider pool of skilled professionals and allows employees to maintain a better work-life balance.

What are the qualifications to get a remote video game job?

The qualifications to get a remote video game job vary depending on the position but typically involve having sufficient experience. More technical roles that involve programming or designing usually require a bachelor's degree in computer science, game design, or a related field. You may need to be familiar with certain software or programming techniques; for example, some companies use specific development engines for all titles. Most people spend several years in an office to get experience before applying for a remote role. Fulfilling the duties of a home-based video game job also requires communication skills, attention to detail, and a reliable internet connection.

What are the key skills and qualifications needed to thrive as a remote video game developer, and why are they important?

To thrive as a Remote Video Game Developer, you need expertise in programming languages like C++ or C#, a solid grasp of game design principles, and a relevant degree or portfolio of completed projects. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are typically required. Outstanding communication, self-motivation, and time management skills are critical for collaborating with distributed teams and meeting project deadlines. These abilities ensure the creation of high-quality games while maintaining productivity and effective teamwork in a remote work environment.

What are some common challenges faced by remote video game developers, and how can they be addressed?

Remote video game developers often encounter challenges such as coordinating with distributed teams across time zones, maintaining clear communication, and ensuring alignment on creative vision. These challenges can be addressed by using collaborative tools for project management, scheduling regular virtual meetings, and establishing clear documentation for game design and development processes. Proactive communication and a strong team culture are essential for overcoming obstacles and delivering high-quality games in a remote environment.

What is the difference between Remote Video Game vs Remote Game Designer?

AspectRemote Video GameRemote Game Designer
Required CredentialsTypically a degree in game development, computer science, or related fieldUsually a degree in game design, art, or related discipline
Work EnvironmentCollaborative teams, development studios, or freelance projectsDesign studios, freelance, or remote teams, often working on concept and mechanics
Industry UsageUsed broadly for the entire game development processSpecifically focused on game mechanics, story, and user experience design
Common Search/ComparisonOften compared for roles in game creation

Remote Video Game roles encompass various aspects of game development, including programming, art, and design. Remote Game Designer positions focus specifically on designing game mechanics, storylines, and user experience. While both roles collaborate closely, the main difference lies in their responsibilities: developers build the game, while designers shape its core experience.

What jobs can I get if I like remote video games?

Jobs related to remote video games include game tester, game developer, game designer, and community manager. These roles often require skills in programming, design, or communication, and may involve working with game development tools or platforms remotely.

What remote video game jobs are good for beginners?

Entry-level remote video game jobs suitable for beginners include quality assurance tester, community moderator, and basic content creator roles. These positions often require minimal experience, focus on communication skills, and may involve using specific tools or platforms for testing, moderation, or content management.

What are the most commonly searched types of Video Game jobs in Oregon?

The most popular types of Video Game jobs in Oregon are:

What are popular job titles related to Remote Video Game jobs in Oregon?

For Remote Video Game jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Video Game jobs in Oregon look for?

The top searched job categories for Remote Video Game jobs in Oregon are:

What cities in Oregon are hiring for Remote Video Game jobs?

Cities in Oregon with the most Remote Video Game job openings:

Infographic showing various Remote Video Game job openings in Oregon as of August 2026, with employment types broken down into 80% Full Time, 16% Part Time, 3% Contract, and 1% Nights. Highlights an 77% Physical, 2% Hybrid, and 21% Remote job distribution, with an average salary of $40,811 per year, or $19.6 per hour.

Video Editor | Direct Response Ads

Catch Creation, LLC

OR โ€ข On-site, Remote

$15 - $30/hr

Full-time

Posted 16 days ago


Job description

Catch Creation is a remote-first eCommerce company. We build and grow our own DTC brands - including Muddy Mat and Cloud K9 - and we grow them primarily through paid social advertising. That means creative is not a support function here. It's the engine. The ads we make determine how fast the business grows, which is why we invest heavily in the people who make them.
What this job actually is:
You'll cut direct-response ads for our brands - vertical video, primarily Meta and TikTok, built to stop the scroll and sell.
Our Creative Director writes the concept, sometimes loosely, sometimes very specifically. From there it's a conversation: you'll push back, bring your own angles, and shape how the idea actually gets made. The strongest ideas we run usually don't survive first contact with an editor unchanged, and that's the point.
Why this role is different from most editing jobs:
Most editors deliver a file and never find out whether it worked.
Here, your work goes live with real advertising spend behind it, and within days you'll know exactly how it performed - how many people watched past the hook, how many bought. You'll see your ideas tested against real customers spending real money, at a scale most editors never get access to.
That feedback loop is the whole reason this job is worth having. You'll get better faster than you would anywhere else, because you'll actually know what works instead of guessing.
To be clear about the model: most ads lose. That's expected, and it's how this works - we run a lot of ideas to find the few that break out. Nobody gets blamed for a test that didn't hit. What we care about is that you keep generating ideas and keep sharpening them. When one does break out, everyone knows it was yours.
If you're the kind of editor who's curious whether your instincts are actually right, you'll like it here. If you'd rather deliver a file and move on, you probably won't.
One honest note: the format is repetitive. You'll be making a lot of vertical ads in similar structures. The craft demands inside that narrow format are high, and the editors who thrive here get genuinely, unusually good at a specific thing - making the first three seconds work, cutting for retention, and turning a note into a better version fast.
What you'll do:
  • Cut [8-12] ads per week, working from Creative Director briefs and collaborating on how each concept comes together
  • Assemble UGC and influencer footage into ads that hold attention past the 3-second drop-off
  • Build subtitles, text overlays, motion graphics, and sound design that serve the message
  • Turn around revision rounds within 24 hours
  • Bring your own angles and variations - especially on ads that are already winning
  • Adapt winners into new formats, lengths, and platform cuts
What we require:
  • You've edited paid social ads - Meta or TikTok - for DTC or eCommerce brands. Not just YouTube, not just brand or corporate work.
  • Fluent in Premiere Pro or After Effects (or both)
  • You can name what makes a hook work and why an ad loses viewers at second three
  • You have opinions about what makes an ad work, and you're willing to argue for them
  • Written English strong enough for async work - most of our communication is written, across time zones
  • Full-time availability with no competing clients
  • A portfolio containing work you personally cut
Nice to have:
  • Motion graphics and animation beyond the basics
  • Experience in pet, home, or lifestyle categories
  • Comfort with high-volume variant testing
What we offer:
  • Fully remote, long-term, full-time
  • Performance data on everything you make, and incentives tied to ads that actually win
  • Direct collaboration with an in-house Creative Director - you won't be guessing at what's wanted
  • Real growth: our best editor started well below our current bar and got there by iterating

Compensation:

  • $15 - $30 per hour depending on skill set
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