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Video Game Director Jobs in Oregon (NOW HIRING)

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio jurisdictions. Manage the full lifecycle from qualification through documentation and claim filing.

... Game OS, cloud gaming software stack, telemetry, control plane, and transport. Lead and grow the ... gaming providers, video/live-streaming infrastructure teams). Experience standing up or ...

... Director FP&A. In this role, you will bridge the gap between complex data systems and executive ... Fandom's Gaming division manages the online video game retailer Fanatical. Fandom Productions, the ...

... Director to refine and optimize existing processes and/or create new processes as needed Provides ... with video game development, including completing five development cycles (Pre-production ...

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Video Game Director information

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How much do video game director jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for video game director in Oregon is $19.62, according to ZipRecruiter salary data. Most workers in this role earn between $17.79 and $21.35 per hour, depending on experience, location, and employer.

What does a video game director do?

A Video Game Director oversees the entire development of a video game, ensuring that the creative vision, design, and gameplay align with the intended experience. They work closely with designers, programmers, artists, and writers to guide the project from concept to completion. Their responsibilities include making key decisions about story, mechanics, art direction, and overall player experience while managing budgets and deadlines. Ultimately, they ensure that the final product meets both creative and commercial goals.

What are the key skills and qualifications needed to thrive as a video game director?

To thrive as a Video Game Director, you need expertise in game design, project management, storytelling, and usually a degree in game development or a related field. Proficiency with game engines like Unity or Unreal Engine, project tracking tools, and an understanding of industry-standard pipelines are commonly required. Strong leadership, creative vision, team collaboration, and decisive problem-solving are crucial soft skills. These competencies ensure the successful conception, development, and timely delivery of high-quality games in a fast-paced, multidisciplinary environment.

How do you become a video game director?

To become a video game director, individuals typically gain experience in game development roles such as designer, programmer, or artist, and develop strong leadership, project management, and communication skills. A bachelor's degree in game design, computer science, or a related field is common, along with a deep understanding of game engines and industry trends. Progressing through senior roles and demonstrating creative vision can lead to a director position.

How much do video game directors make?

Video game directors typically earn between $80,000 and $150,000 annually, depending on experience, location, and company size. Senior directors or those working at major studios can earn higher salaries, often supplemented with bonuses and profit sharing.

What are the most commonly searched types of Video Game jobs in Oregon?

The most popular types of Video Game jobs in Oregon are:

What are popular job titles related to Video Game Director jobs in Oregon?

For Video Game Director jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Video Game Director jobs in Oregon look for?

The top searched job categories for Video Game Director jobs in Oregon are:

What cities in Oregon are hiring for Video Game Director jobs?

Cities in Oregon with the most Video Game Director job openings:

Infographic showing various Video Game Director job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $40,811 per year, or $19.6 per hour.

Tax Director

OR • On-site, Remote

Atari
PC Games • 201 - 500 employees

Full-time

Re-posted 4 hours ago


Job description

About Us

Atari, one of the world's most iconic entertainment brands, is a pioneer in interactive entertainment. With operations spanning gaming, e-commerce, licensing, and hardware, Atari thrives at the intersection of innovation and legacy. Join our dynamic team and play a key role in shaping the financial health of our diverse business operations.

About the Role

Atari is looking for its first dedicated in-house tax leader. In this role, you will build and run the global tax function for a company with real complexity: multi-entity international structure, digital goods and platform commerce, significant owned IP, and active acquisition activity. You will report directly to the Chief Financial Officer and work closely with leadership across all studios and business units. You will manage our external tax advisors and define the right co-source model for our size. The expectation is that you own the strategy and relationships, and leverage external expertise smartly.

What You'll Do

  • Own global tax compliance, corporate income tax (CIT), transfer pricing, and US state/sales/use tax, across all Atari entities in the US, UK, Sweden, Australia, India, Germany, Luxembourg, France, and Canada.
  • Own indirect tax compliance on digital goods and electronically supplied services across all markets (including EU VAT, UK VAT, Australia GST, India GST, and Canada GST/HST/PST) covering marketplace deemed-supplier rules, platform collection splits (Steam, Nintendo, Apple, Sony, and others), digital services taxes (DSTs), and microtransactions.
  • Own all external advisor relationships and set the in-house/co-source model across jurisdictions.
  • Own IP structuring and transfer pricing for Atari's franchises end to end - DEMPE analysis establishing where IP value is developed, held, and remunerated; the resulting intercompany agreements, cost-sharing arrangements, and periodic true-ups; and the cross-border withholding tax consequences of royalty, licensing, and financing flows, including treaty analysis and relief/refund claims.
  • Identify and maximize global R&D tax credits and video game production incentives across all studio jurisdictions. Manage the full lifecycle from qualification through documentation and claim filing.
  • Own the ASC 740 tax provision process, including uncertain tax positions (FIN 48), in coordination with external audit, and partner with FP&A on effective tax rate planning and monitoring.
  • Lead defense of Atari's positions on digital revenue sourcing, nexus, and transfer pricing during US federal, state, and international audits.
  • Monitor tax legislative and regulatory developments across all operating jurisdictions, including OECD Pillar Two, and advise leadership proactively on impact and required action.
  • Advise product, business development, and studio teams on tax implications of digital marketplace structures, platform economics, and new commercial arrangements.
  • Support M&A diligence and integration from a tax perspective as Atari continues to grow through acquisition.
  • Own the Luxembourg parent-company tax position,  including corporate income tax, net wealth tax, the parent-company reporting cycle, and Euronext-listed disclosure obligations, and manage open items from the redomiciliation, including exit/migration tax exposure, treaty access and substance requirements, and confirmation of the go-forward holding and IP-ownership structure.
  • Own India-specific obligations given the local footprint, including GST, equalization levy / significant economic presence, India withholding tax, and the practical friction around cash repatriation.
  • Monitor permanent establishment risk arising from distributed and remote teams and traveling executives, and lead cash repatriation planning, foreign tax credit optimization, and functional-currency and FX considerations across the entity chain.
  • Establish a group tax governance and risk framework appropriate to a listed company, including board- and audit-committee-level tax risk reporting and management of relationships with national tax authorities and local advisors in each jurisdiction.

What We're Looking For

  • 12+ years in corporate tax, with at least 3 years in gaming, SaaS, or digital media industries.
  • Deep technical fluency in international tax, including transfer pricing, BEAT, GILTI, and Pillar Two, alongside US state and local tax for digital goods.
  • Hands-on experience with automated tax engines such as Avalara or Vertex, and integration into ERP or billing platforms.
  • Active CPA license required. Master of Taxation (MST) preferred.
  • Big 4 background with in-house transition experience is the ideal profile for this role.
  • Comfortable operating as the sole in-house tax leader, building strategically with external partners rather than defaulting to internal headcount.
  • Strong communicator who can translate complex tax concepts for non-tax stakeholders, including studio leadership and the board.
  • Demonstrated experience operating within a group headquartered in a European holding jurisdiction.
  • Practical fluency in cross-border IP and royalty structuring, withholding tax and treaty mechanics, and indirect tax on digital services across multiple jurisdictions.
  • Comfortable coordinating a network of local advisors and authorities across multiple countries and time zones, with the judgment to know what to keep in-house and what to co-source.

Target Salary: $220,000 - $240,000