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Remote Video Game Writer Jobs in Portland, OR (NOW HIRING)

Software Engineer

Portland, OR ยท Remote

$100K - $180K/yr

About the job Software Engineer Cerbo Remote (US) Full-time Paste this url into your browser to ... You write clean, testable code, take part in code reviews, support deployment and ongoing ...

Copy Manager, Cross Category

Portland, OR ยท On-site +1

$86K - $150K/yr

... and write copy across all channels, including onsite, email, social, video, and events. You are ... Remote roles are not eligible for U.S. visa sponsorship. eBay is an equal opportunity employer. All ...

Technical Trainer

Portland, OR ยท On-site +1

$107K - $122K/yr

Remote in select states - must reside within the following areas: AZ, OR, WA, UT, NV, CA, WY, MT ... Technical writing, scripting, or instructional content development experience Position Overview: W ...

Manage video content and needed edits for video training (working with freelance video editors or ... Proficient writer: clear, concise, fun! * Adaptable! It's a fast moving, fluid environment, and you ...

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Remote Video Game Writer information

See Portland, OR salary details

$8

$31

$69

How much do remote video game writer jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for remote video game writer in Portland, OR is $31.08, according to ZipRecruiter salary data. Most workers in this role earn between $16.32 and $41.05 per hour, depending on experience, location, and employer.

How can I make 2000 a week working from home?

A remote video game writer can earn $2,000 a week by producing high-quality content such as game reviews, scripts, or guides for clients or platforms that pay per project or article. Building a strong portfolio, developing specialized knowledge of gaming trends, and working with multiple clients or platforms can increase earning potential. Consistent output, good communication skills, and familiarity with writing tools are essential for reaching this income level.

How can I make $100,000 a year working from home?

A remote video game writer can reach a $100,000 annual income by building a strong portfolio, gaining experience, and working for multiple clients or companies that pay competitive rates. Developing specialized skills in popular genres, SEO, or storytelling can increase earning potential, and leveraging freelance platforms or industry connections can help secure higher-paying projects. Consistent quality work and expanding your professional network are key to increasing income over time.

How do I become a video game writer?

To become a video game writer, develop strong storytelling skills, a good understanding of game design, and proficiency in writing for interactive media. Building a portfolio with sample scripts or narratives and gaining experience through internships or freelance projects can help establish credibility in the industry.

What are the key skills and qualifications needed to thrive in the Remote Video Game Writer position, and why are they important?

To thrive as a Remote Video Game Writer, you need strong creative writing abilities, narrative design experience, and a deep understanding of interactive storytelling, often backed by a degree in literature, game design, or a related field. Familiarity with game engines (such as Unity or Unreal), collaborative tools like Google Workspace or Trello, and sometimes knowledge of scripting languages is advantageous. Excellent communication, self-motivation, and adaptability are important soft skills, as this role requires working efficiently both independently and as part of a development team. These skills are crucial to crafting compelling game narratives and collaborating seamlessly in remote, cross-functional environments.

What is a Remote Video Game Writer job?

A Remote Video Game Writer creates narratives, dialogues, and in-game text for video games while working from a remote location. They collaborate with designers, developers, and other writers to ensure the story aligns with gameplay mechanics and player experience. Responsibilities may include writing character dialogues, quest descriptions, tutorials, and lore-building content. Strong storytelling skills, knowledge of game design principles, and the ability to adapt writing to different genres are essential. This role often requires experience with scripting tools, narrative design software, and excellent communication skills for remote collaboration.

What are the typical daily responsibilities of a Remote Video Game Writer?

A Remote Video Game Writer typically spends their days developing dialogue, story arcs, and character backgrounds, as well as collaborating with designers, artists, and programmers through virtual meetings and project management tools. Duties often include revising scripts based on team feedback, ensuring narrative consistency, and contributing to world-building documents or lore bibles. They may also participate in brainstorming sessions, help shape branching narratives or side quests, and playtest sections of the game to refine the storytelling experience. Close teamwork and frequent communication, despite the remote setup, are necessary to align story elements with game mechanics and the overall vision.

How much do video game writers make?

Video game writers typically earn between $40,000 and $80,000 annually, depending on experience, location, and the complexity of projects. Senior writers or those working for major studios can earn over $100,000, especially with specialized skills in storytelling and scripting tools.
What are the most commonly searched types of Video Game Writer jobs in Portland, OR? The most popular types of Video Game Writer jobs in Portland, OR are:
What are popular job titles related to Remote Video Game Writer jobs in Portland, OR? For Remote Video Game Writer jobs in Portland, OR, the most frequently searched job titles are:
What cities near Portland, OR are hiring for Remote Video Game Writer jobs? Cities near Portland, OR with the most Remote Video Game Writer job openings:
Infographic showing various Remote Video Game Writer job openings in Portland, OR as of July 2026, with employment types broken down into 5% As Needed, 81% Full Time, 5% Part Time, and 9% Contract. Highlights an 100% Remote job distribution, with an average salary of $64,654 per year, or $31.1 per hour.

3D Environment Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR โ€ข Remote

$26 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 7 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional 3D Environment Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

We are currently seeking 3D Environment Artists who is passionate about creating high quality, game-ready environments and eager to contribute to a team of experienced artists on a long-term project. You will be embedded in a collaborative, cross-functional team - working closely with Concept Art, Animation, Engineering, and other teams to create environments that are faithful to the project's visual direction and design intentions.

Within your first 90 days, you will:

  • Learn a proprietary engine quickly and work effectively inside its constraints.
  • Deliver a complete environment area (assets + assembly + materials) that matches concept and art direction.
  • Do it with minimal supervision, asking smart questions early, and communicating progress clearly.

Some of the cool stuff you'll be doing:

  • Collaborate with art leadership to understand and develop artistically consistent captivating worlds
  • Model, texture and integrate in-game environments based on concepts, 3D mock-ups and art direction specifications
  • Build and maintain modular environment kits, including materials and trim sheets
  • Contribute to the project's organization and optimization of both data and production pipelines
  • Track and fix bugs during production and post production

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing a range of stylistically different pieces showcasing real-time environments, hero assets, or modular kits (**must submit to be considered**)
  • 5+ years of experience in video game production with a track record of shipped projects
  • Possess a strong grasp of composition, visual design, and color theory
  • Proficiency in industry standard 3D modeling, sculpting, and texturing software
  • Experience shipping environment art in multiple game engines.
  • Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
  • Strong knowledge of game production pipelines
  • Strong proactive collaboration and communication skills

Bonus Points!

  • Experience with Unreal Engine 5.

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $56K - $80K per year ($26/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice.ย 

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote