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Remote Video Game Music Jobs in Oregon (NOW HIRING)

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio ... Monitor permanent establishment risk arising from distributed and remote teams and traveling ...

Producer

Eugene, OR · On-site +1

... video game development, including shipping of at least one (1) title. Experience in a Live ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

... experience with video game development, including shipping of at least one (1) title. • ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

New

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... remote environment. * Self-driven and proactive, comfortable operating in a high-autonomy ...

Let's Get to Work

Portland, OR · Remote

$109K - $141K/yr

Remote (Work From Anywhere) Compensation: 100% Commission -- Uncapped Income Potential Experience ... Join us, and we'll help you level up your game, unlock your earning potential, and build the life ...

People Partner

OR · On-site +1

$116K/yr

... remote bonding activities like online GeoGuessr games * Coming up with employee gift ideas and ... Complete a short one-way video interview via SparkHire * Have two Zoom calls with Justyna (People ...

Showing results 21-31

Remote Video Game Music information

What is remote video game music?

Remote video game music refers to the process of composing, producing, and sometimes implementing music for video games while working from a location outside of the game's development studio. Composers and musicians collaborate with game developers using digital tools and communication platforms, delivering music tracks and sound assets online. This approach allows for greater flexibility, access to global talent, and often reduces costs for game studios. Remote video game musicians must be skilled in music production software, understand interactive audio design, and communicate effectively with development teams. The demand for remote game music professionals has grown as remote work has become more common in the gaming industry.

How does a remote video game music composer typically collaborate with game development teams?

Remote video game music composers often work closely with developers, sound designers, and creative directors through virtual meetings and shared project management tools. Communication is key, as composers need to understand the game's narrative, pacing, and emotional tone to create appropriate music. File sharing platforms and version control systems are used to share drafts, receive feedback, and make revisions efficiently. Regular check-ins and clear documentation help ensure that the music aligns with the overall vision and technical requirements of the game.

What are the key skills and qualifications needed to thrive as a remote video game music composer, and why are they important?

To thrive as a Remote Video Game Music Composer, you need a solid background in music composition, sound design, and familiarity with game audio implementation, often supported by a degree in music or audio production. Proficiency with digital audio workstations (DAWs), virtual instruments, and middleware like FMOD or Wwise is typically required. Strong communication, creativity, and the ability to collaborate remotely with development teams are standout soft skills. These abilities ensure that your music enhances gameplay, fits technical requirements, and supports the creative vision of the game.

What is the difference between Remote Video Game Music vs Remote Sound Designer?

AspectRemote Video Game MusicRemote Sound Designer
CredentialsMusic composition, audio engineering, DAW proficiencySound design, audio editing, DAW skills
Work EnvironmentHome studio, digital collaborationHome studio, digital collaboration
Industry UsageGame development, entertainmentGame development, multimedia projects
Common Search IntentCreating music for gamesDesigning sound effects for games

Remote Video Game Music focuses on composing and producing music specifically for video games, emphasizing melody, atmosphere, and emotional impact. Remote Sound Designer involves creating sound effects and audio assets to enhance gameplay experience. While both roles require audio skills and digital tools, their core responsibilities differ, with music composition centered on melodies and sound design on effects and ambient sounds.

What are popular job titles related to Remote Video Game Music jobs in Oregon?

For Remote Video Game Music jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Video Game Music jobs in Oregon look for?

The top searched job categories for Remote Video Game Music jobs in Oregon are:

What cities in Oregon are hiring for Remote Video Game Music jobs?

Cities in Oregon with the most Remote Video Game Music job openings:

Infographic showing various Remote Video Game Music job openings in Oregon as of August 2026, with employment types broken down into 78% Full Time, and 22% Contract. Highlights an 100% Remote job distribution.

Tax Director

Atari

OR • On-site, Remote

Full-time

Re-posted 2 days ago


Job description

About Us

Atari, one of the world's most iconic entertainment brands, is a pioneer in interactive entertainment. With operations spanning gaming, e-commerce, licensing, and hardware, Atari thrives at the intersection of innovation and legacy. Join our dynamic team and play a key role in shaping the financial health of our diverse business operations.

About the Role

Atari is looking for its first dedicated in-house tax leader. In this role, you will build and run the global tax function for a company with real complexity: multi-entity international structure, digital goods and platform commerce, significant owned IP, and active acquisition activity. You will report directly to the Chief Financial Officer and work closely with leadership across all studios and business units. You will manage our external tax advisors and define the right co-source model for our size. The expectation is that you own the strategy and relationships, and leverage external expertise smartly.

What You'll Do

  • Own global tax compliance, corporate income tax (CIT), transfer pricing, and US state/sales/use tax, across all Atari entities in the US, UK, Sweden, Australia, India, Germany, Luxembourg, France, and Canada.
  • Own indirect tax compliance on digital goods and electronically supplied services across all markets (including EU VAT, UK VAT, Australia GST, India GST, and Canada GST/HST/PST) covering marketplace deemed-supplier rules, platform collection splits (Steam, Nintendo, Apple, Sony, and others), digital services taxes (DSTs), and microtransactions.
  • Own all external advisor relationships and set the in-house/co-source model across jurisdictions.
  • Own IP structuring and transfer pricing for Atari's franchises end to end - DEMPE analysis establishing where IP value is developed, held, and remunerated; the resulting intercompany agreements, cost-sharing arrangements, and periodic true-ups; and the cross-border withholding tax consequences of royalty, licensing, and financing flows, including treaty analysis and relief/refund claims.
  • Identify and maximize global R&D tax credits and video game production incentives across all studio jurisdictions. Manage the full lifecycle from qualification through documentation and claim filing.
  • Own the ASC 740 tax provision process, including uncertain tax positions (FIN 48), in coordination with external audit, and partner with FP&A on effective tax rate planning and monitoring.
  • Lead defense of Atari's positions on digital revenue sourcing, nexus, and transfer pricing during US federal, state, and international audits.
  • Monitor tax legislative and regulatory developments across all operating jurisdictions, including OECD Pillar Two, and advise leadership proactively on impact and required action.
  • Advise product, business development, and studio teams on tax implications of digital marketplace structures, platform economics, and new commercial arrangements.
  • Support M&A diligence and integration from a tax perspective as Atari continues to grow through acquisition.
  • Own the Luxembourg parent-company tax position,  including corporate income tax, net wealth tax, the parent-company reporting cycle, and Euronext-listed disclosure obligations, and manage open items from the redomiciliation, including exit/migration tax exposure, treaty access and substance requirements, and confirmation of the go-forward holding and IP-ownership structure.
  • Own India-specific obligations given the local footprint, including GST, equalization levy / significant economic presence, India withholding tax, and the practical friction around cash repatriation.
  • Monitor permanent establishment risk arising from distributed and remote teams and traveling executives, and lead cash repatriation planning, foreign tax credit optimization, and functional-currency and FX considerations across the entity chain.
  • Establish a group tax governance and risk framework appropriate to a listed company, including board- and audit-committee-level tax risk reporting and management of relationships with national tax authorities and local advisors in each jurisdiction.

What We're Looking For

  • 12+ years in corporate tax, with at least 3 years in gaming, SaaS, or digital media industries.
  • Deep technical fluency in international tax, including transfer pricing, BEAT, GILTI, and Pillar Two, alongside US state and local tax for digital goods.
  • Hands-on experience with automated tax engines such as Avalara or Vertex, and integration into ERP or billing platforms.
  • Active CPA license required. Master of Taxation (MST) preferred.
  • Big 4 background with in-house transition experience is the ideal profile for this role.
  • Comfortable operating as the sole in-house tax leader, building strategically with external partners rather than defaulting to internal headcount.
  • Strong communicator who can translate complex tax concepts for non-tax stakeholders, including studio leadership and the board.
  • Demonstrated experience operating within a group headquartered in a European holding jurisdiction.
  • Practical fluency in cross-border IP and royalty structuring, withholding tax and treaty mechanics, and indirect tax on digital services across multiple jurisdictions.
  • Comfortable coordinating a network of local advisors and authorities across multiple countries and time zones, with the judgment to know what to keep in-house and what to co-source.

Target Salary: $220,000 - $240,000