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Remote Video Game Accounting Jobs (NOW HIRING)

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

AI Story Producer / AI Filmmaker (Full-Time, Remote)About Us We're building the future of AI ... If you're passionate about storytelling, AI video generation, and building innovative production ...

AI Story Producer / AI Filmmaker

TX · Remote

$70K - $80K/yr

AI Story Producer / AI Filmmaker (Full-Time, Remote)About Us We're building the future of AI ... If you're passionate about storytelling, AI video generation, and building innovative production ...

Controller

Las Vegas, NV · Remote

$150/hr

Remote Salary: $150-180k About PM Studios PM Studios is a globally recognized video game developer ... Own the accounting function across multiple PM Studios entities spanning game development ...

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

Head of Fund Operations - Credit Fund

$70K - $96K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... A bachelor's degree in finance, accounting, economics, or a related field; CPA, a CFA charter, or ...

Head of Fund Operations - Credit Fund

$70K - $96K/yr

Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ... A bachelor's degree in finance, accounting, economics, or a related field; CPA, a CFA charter, or ...

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Remote Video Game Accounting information

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$12

$18

$23

How much do remote video game accounting jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for remote video game accounting in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is remote video game accounting?

Remote video game accounting refers to the financial management and bookkeeping tasks specific to the video game industry, performed from a remote location. Accountants in this field handle tasks such as tracking revenue from game sales, managing royalties, budgeting for development, and ensuring compliance with industry regulations. They often collaborate with game developers, publishers, and other stakeholders to provide financial insights and support decision-making. Working remotely allows accountants to serve clients or employers globally, utilizing cloud-based accounting tools and communication platforms.

How does working remotely as a video game accountant impact collaboration with game development teams?

As a Remote Video Game Accountant, you'll frequently collaborate with developers, project managers, and finance teams using digital communication tools like Slack, Zoom, and project management platforms. While remote work offers flexibility, it can present challenges in staying aligned with fast-paced development cycles and ensuring timely access to project data. Proactively scheduling regular check-ins and being responsive to cross-functional requests are key to maintaining strong working relationships and ensuring financial processes support the studio's goals effectively.

What are the key skills and qualifications needed to thrive as a remote video game accountant, and why are they important?

To thrive as a Remote Video Game Accountant, you need a solid background in accounting or finance, often backed by a relevant degree and experience in the entertainment or gaming industry. Familiarity with accounting software (like QuickBooks or NetSuite), financial reporting tools, and knowledge of digital sales platforms is typically required. Strong organizational skills, attention to detail, and proactive communication are crucial for managing complex transactions and collaborating across remote teams. These abilities ensure accurate financial management, regulatory compliance, and smooth operations in the fast-paced gaming sector.

What is the difference between Remote Video Game Accounting vs Remote Video Game Finance?

AspectRemote Video Game AccountingRemote Video Game Finance
Required CredentialsAccounting certifications (e.g., CPA), finance knowledgeFinance certifications (e.g., CFA), accounting basics
Work EnvironmentRemote, within gaming companies or accounting firmsRemote, within gaming companies or financial firms
Employer & Industry UsageGame studios, publishers, accounting firmsGame studios, publishers, financial consultancies
Search & Comparison IntentUnderstanding accounting roles in gamingUnderstanding finance roles in gaming

Remote Video Game Accounting focuses on managing financial records, compliance, and reporting specific to the gaming industry, often requiring accounting certifications. Remote Video Game Finance involves broader financial planning, analysis, and strategy within gaming companies, emphasizing financial expertise. Both roles are remote and industry-specific but differ in their core responsibilities and required credentials.

More about Remote Video Game Accounting jobs

What cities are hiring for Remote Video Game Accounting jobs?

Cities with the most Remote Video Game Accounting job openings:

What are the most commonly searched types of Video Game Accounting jobs?

The most popular types of Video Game Accounting jobs are:

What states have the most Remote Video Game Accounting jobs?

States with the most job openings for Remote Video Game Accounting jobs include:

Infographic showing various Remote Video Game Accounting job openings in the United States as of September 2026, with employment types broken down into 60% Full Time, 20% Part Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Sr Software Engineer - Gameplay (NST)

Redmond, WA • On-site, Remote

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

$137K - $180K/yr

Full-time

Re-posted 6 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.


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