2

Remote Unity Game Developer Jobs (NOW HIRING)

As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our ... Familiarity with popular game engines (Godot, Unity, Unreal) * Experience optimizing performance of ...

Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep understanding of the technical ...

Strong experience building developer-facing SDKs, APIs, and libraries * Experience with game engines such as Unity and Unreal, native plugins, and bindings * Deep understanding of the technical ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Unity 3D Engineer, Senior

$107K - $146K/yr

Required : • 4+ years of experience working in 3D game engine development in Unity, software engineering, data science, or ML engineering in a professional or academic environment • Experience ...

Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... Experience with game engines (custom/proprietary preferred, Unity, Unreal) and their integration ...

As Senior Software Engineer, Game Systems, you'll work with a team of talented engineers to ensure ... remote, distributed teams. Bonus points: * Experience working on game engines (Unity, Unreal, or ...

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Unity). You have a strong working knowledge of game engine systems. You can partner with engineers ...

... developer * Experience building and maintaining CI/CD pipelines * Experience building and maintaining automations with GitHub Actions or other automation platforms * Experience with the Unity Game ...

Integrate Unity-based game experiences using Unity as a Library, ensuring smooth embedding, process ... Benefits: * 100 percent remote-first global working environment. * Competitive compensation package ...

next page

Showing results 1-20

Remote Unity Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do remote unity game developer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for remote unity game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Remote Unity Game Developer position, and why are they important?

To thrive as a Remote Unity Game Developer, you need strong proficiency in Unity3D, C# programming, game physics, and experience with the entire game development lifecycle, usually supported by a relevant degree or portfolio of completed projects. Familiarity with source control tools like Git, Unity Asset Store plugins, and performance optimization techniques is highly beneficial. Excellent problem-solving skills, effective communication, time management, and the ability to work both independently and in remote teams set top performers apart. These skills ensure you can build high-quality games efficiently, collaborate seamlessly across distributed teams, and adapt to dynamic project requirements.

What are typical daily responsibilities for a Remote Unity Game Developer?

As a Remote Unity Game Developer, your daily responsibilities often include developing and debugging gameplay features, collaborating with artists and designers through digital communication tools, and participating in code reviews. You may also be responsible for optimizing game performance, integrating new assets, and ensuring cross-platform compatibility. Regular team meetings and updates help ensure everyone stays aligned on project goals, even in a remote work environment. Keeping clear documentation and proactively sharing progress are key parts of a remote developer’s routine to maintain productivity and team cohesion.

Can you work remotely as a game developer?

Remote Unity game developers can often work from anywhere with a reliable internet connection, as many companies offer remote positions to accommodate flexible work environments. Skills in collaboration tools like Slack or Jira and proficiency with Unity are important for remote work success. However, some roles may require occasional on-site meetings or specific time zone considerations.

Will AI replace Unity developers?

AI is unlikely to fully replace Unity game developers, as their role involves creative problem-solving, design, and programming skills that are difficult for AI to replicate. Instead, AI tools can assist developers by automating repetitive tasks and enhancing productivity, allowing developers to focus on more complex aspects of game development. Staying updated with new tools and programming languages like C# is important for maintaining relevance in the field.

What is a Remote Unity Game Developer job?

A Remote Unity Game Developer is responsible for designing, developing, and optimizing interactive games using the Unity engine while working from a remote location. They collaborate with designers, artists, and other developers to create engaging gameplay experiences. Their tasks often include coding, debugging, implementing assets, and ensuring game performance across different platforms. Remote Unity developers must communicate effectively, manage tasks independently, and use version control tools like Git. This role typically requires expertise in C#, Unity's development environment, and a solid understanding of game mechanics and optimization techniques.

Are Unity developers in demand?

Unity game developers are in high demand due to the popularity of Unity as a leading game engine for mobile, PC, and VR/AR applications. Employers seek developers skilled in C# and familiar with Unity's tools to create interactive experiences, with job growth expected to continue as the gaming and entertainment industries expand.

Is Unity still good in 2026?

Unity remains a popular game development engine in 2026, widely used for creating 2D and 3D games across multiple platforms. Its user-friendly interface, extensive asset store, and support for C# make it suitable for remote Unity game developers, though staying updated with the latest versions and features is important for maintaining competitiveness.
More about Remote Unity Game Developer jobs
What cities are hiring for Remote Unity Game Developer jobs? Cities with the most Remote Unity Game Developer job openings:
What are the most commonly searched types of Unity Game Developer jobs? The most popular types of Unity Game Developer jobs are:
What states have the most Remote Unity Game Developer jobs? States with the most job openings for Remote Unity Game Developer jobs include:
What job categories do people searching Remote Unity Game Developer jobs look for? The top searched job categories for Remote Unity Game Developer jobs are:
Game Play Engineer, Battle Road

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Re-posted 23 days ago


Job description

Consequential Work. Dedicated People.
About Onebrief
Onebrief builds collaboration and AI-powered workflow software for military planning and operational coordination.
Today, many critical planning workflows still rely on fragmented systems, static documents, and disconnected tools that make collaboration and decision-making unnecessarily difficult. Onebrief brings modern software, AI, and real-time collaboration into those environments, helping teams operate with greater clarity, coordination, and adaptability in situations where decisions carry real-world consequences.
We are a distributed team of builders from military, operational, and technology backgrounds who care deeply about improving how important work gets done. Some team members work remotely, while others work directly alongside customers in operational environments around the world.
Founded in 2019, Onebrief is backed by leading investors including General Catalyst, Battery Ventures, Insight Partners, Sapphire Ventures, and Human Capital. Valued at more than $2 billion, we continue to invest in product innovation, AI capabilities, and team growth.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.