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Remote Unity Engineer Jobs in Arizona (NOW HIRING)

Remote-USA Employment Type: Contract Department: Engineering Role Overview Koantek is seeking ... Familiarity integrating applications with custom Databricks APIs, SQL Warehouses, Unity Catalog ...

Remote Position Type: Contract Job Overview We are seeking an accomplished, technology-driven Lead ... Pipeline Engineering: Design distributed processing frameworks, control flows, and configuration ...

Remote Unity Engineer information

See Arizona salary details

$35.9K

$112.2K

$164.1K

How much do remote unity engineer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for remote unity engineer in Arizona is $112,209.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,175.00 and $131,068.00 per year, depending on experience, location, and employer.

What is a remote Unity engineer?

Remote Unity Engineers are software developers who specialize in creating interactive applications, games, and experiences using the Unity game engine, while working remotely from any location. They design, develop, and optimize 2D or 3D content, focusing on gameplay mechanics, graphics, and user interfaces. Their responsibilities often include coding in C#, troubleshooting performance issues, and collaborating with teams through remote tools. Remote Unity Engineers are employed by game studios, AR/VR companies, and other industries seeking immersive digital experiences.

What skills and qualifications are needed to thrive as a remote Unity engineer?

To thrive as a Remote Unity Engineer, you need strong proficiency in C# programming, experience with Unity game engine, and a solid understanding of computer graphics and game development principles. Familiarity with source control systems like Git, cloud collaboration tools, and possibly certifications in Unity or related technologies are valuable. Excellent communication, problem-solving, and self-motivation are key soft skills for collaborating effectively in a remote environment. These skills ensure the efficient creation and maintenance of high-quality interactive applications while enabling smooth teamwork across distributed teams.

How does a remote Unity engineer typically collaborate with team members during game development projects?

As a Remote Unity Engineer, you will frequently collaborate with designers, artists, and other developers using digital communication and project management tools. Daily stand-up meetings, code reviews, and version control platforms like Git are commonly used to keep everyone aligned and ensure smooth integration of your work into the larger project. Effective communication and proactive documentation are essential, as you’ll often resolve challenges and iterate on features asynchronously. You may also participate in sprint planning and feedback sessions to contribute your technical perspective and help shape the game’s development.

What is the difference between Remote Unity Engineer vs Remote Game Developer?

AspectRemote Unity EngineerRemote Game Developer
Required SkillsUnity, C#, 3D modeling, scriptingGame design, Unity or Unreal, C++, scripting
Work EnvironmentGame studios, tech companies, remote teamsGame studios, entertainment companies, remote teams
CertificationsUnity Certified Developer, C# programmingGame design certifications, Unity or Unreal certifications
Industry UsageDeveloping interactive applications and games using UnityCreating complete games or game prototypes, often using Unity or Unreal

Remote Unity Engineers focus on developing interactive applications and games specifically using Unity, with expertise in scripting and 3D modeling. Remote Game Developers have a broader scope, including designing, coding, and testing entire games, often using Unity or Unreal. While both roles require similar technical skills and certifications, Unity Engineers typically specialize in technical implementation, whereas Game Developers handle overall game design and development.

What job categories do people searching Remote Unity Engineer jobs in Arizona look for?

The top searched job categories for Remote Unity Engineer jobs in Arizona are:

What cities in Arizona are hiring for Remote Unity Engineer jobs?

Cities in Arizona with the most Remote Unity Engineer job openings:

Infographic showing various Remote Unity Engineer job openings in Arizona as of June 2026, with employment types broken down into 96% Full Time, 2% Part Time, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $112,209 per year, or $53.9 per hour.

Senior Solutions Architect - Healthcare Data Migration

Koantek

Mesa, AZ • Remote

Contractor

Re-posted 4 days ago


Job description

Job Title: Senior Solutions Architect - Healthcare Data Migration Experience Required: 15+ Years Location: USA/Remote Employment Type: Full-time Role Overview We are seeking an elite Senior Solutions Architect with deep expertise in enterprise data architecture and cloud modernization. This role requires a decisive, agentic-forward approach to problem-solving. You will independently lead complex customer engagements, bridging hands-on data engineering excellence with strategic technical leadership.

As a trusted advisor, you will proactively build and implement architectures that safely migrate legacy healthcare estates into modern cloud Lakehouses. Key Responsibilities Customer Leadership: Lead engagements from discovery to delivery with full ownership and accountability for enterprise healthcare accounts. Architecture & Migration: Architect and execute the decommissioning of legacy Teradata environments, shifting workloads into highly scalable Databricks structures.

Infrastructure as Code: Design and build automated, reproducible cloud environments using Terraform to manage workspaces and networking. Spark & Optimization: Apply expert-level Spark fundamentals and Spark internals knowledge to troubleshoot, tune, and optimize large-scale distributed workloads and SQL jobs. Healthcare Governance: Implement strict data security models complying with HIPAA and PHI regulations using Unity Catalog for fine-grained access control.

Proactive Delivery: Design and execute PoCs and architecture workshops to demonstrate solution vision and inspire customer confidence. Mentorship: Champion best practices in PySpark, Delta Lake, and Lakehouse design while mentoring engineering teams. Required Qualifications Experience: 15+ years of dedicated experience in data engineering, enterprise architecture, and major cloud migrations.

Legacy Domain Expertise: Deep, hands-on history migrating legacy Teradata estates, BTEQ scripts, and enterprise warehouses. Databricks Mastery: 4+ years of hands-on expertise including job optimization, debugging, and workload governance. Technical Depth: Deep understanding of Spark Internals, PySpark, Databricks SQL (DBSQL) performance tuning, and Delta Lake.

DevOps / IaC: Proven experience using Terraform to provision and manage cloud infrastructure in highly regulated environments. Healthcare Domain Depth: Solid understanding of patient data complexities, data models, and strict compliance (HIPAA/PHI) guardrails. Autonomy: Proven ability to identify and solve complex technical problems with minimal oversight.

Preferred Qualifications Certifications: Databricks Certified Data Engineer Professional or Databricks Certified Solutions Architect. Advanced Skills: Full-scale enterprise implementation experience with Delta Live Tables (DLT) and Unity Catalog (UC). Consulting Background: Experience in large-scale data migration or production technical consulting for enterprise clients.