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Remote Teen Video Game Jobs (NOW HIRING)

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Game Designer (NPC)

Frisco, TX · Remote

$145K/yr

... video games. Our games are entrenched with rich universes that are expanded upon via transmedia ... Remote

Our growing team has decades of experience in AAA video game development building and leading large ... We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... the video game industry to build the future of simulations, modeling, and operations with ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... the video game industry to build the future of simulations, modeling, and operations with ...

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Remote Teen Video Game information

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$23

How much do remote teen video game jobs pay per hour?

As of Jun 26, 2026, the average hourly pay for remote teen video game in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is the difference between Remote Teen Video Game vs Remote Video Game Tester?

AspectRemote Teen Video GameRemote Video Game Tester
Required CredentialsHigh school diploma, gaming skillsKnowledge of gaming, sometimes certifications
Work EnvironmentRemote, flexible hours, gaming platformsRemote, testing software and hardware
Industry UsageGame development, entertainmentQuality assurance, game testing
Common Search IntentPlaying, streaming, or earning from gamesTesting and providing feedback on games

Remote Teen Video Games involve playing or streaming games, often for entertainment or earning. Remote Video Game Testers focus on testing games for bugs and quality assurance. While both roles are remote and gaming-related, testers require specific testing knowledge, whereas teens primarily play or stream games for fun or income.

What are the key skills and qualifications needed to thrive as a Video Game Tester, and why are they important?

To thrive as a Video Game Tester, you need strong attention to detail, problem-solving abilities, and a solid understanding of gameplay mechanics, often supported by familiarity with various gaming platforms. Experience with bug tracking software (like Jira), test case documentation, and sometimes ISTQB certification are typical technical requirements. Excellent communication, patience, and teamwork are standout soft skills for collaborating with developers and providing clear feedback. These competencies ensure high-quality game releases by identifying and resolving issues efficiently before games reach the public.

How can I make 2000 a week working from home?

A remote teen video game worker can increase earnings by developing specialized skills such as game design, streaming gameplay, or creating content for platforms like YouTube or Twitch. Earning $2000 weekly typically requires consistent high-quality work, building a large audience, or securing multiple freelance or contract projects in the gaming industry.

What remote jobs are best for teens?

Remote teen video game jobs include roles such as game testers, content creators, or community moderators, which often require basic computer skills and familiarity with gaming platforms. These positions typically offer flexible schedules and may require parental consent or age verification, depending on the employer's policies.

What jobs can I do as a teenager online?

Teenagers can find online jobs such as content moderation, social media management, or creating and selling digital products. Roles like remote customer service or data entry may also be available, often requiring basic computer skills and a reliable internet connection.

Can a 17 year old do a remote job?

A 17-year-old can often work remotely depending on local labor laws and the employer’s policies. Many remote jobs, including those in video game testing or content creation, require applicants to be at least 16 or 18 years old, and minors may need parental consent or work permits. It is important to check specific job requirements and legal restrictions in your area before applying.

What are some common challenges faced by remote teen video game testers, and how can they be addressed?

Remote teen video game testers often encounter challenges such as coordinating with team members across different time zones, maintaining clear communication about bugs or feedback, and managing distractions when working from home. To address these challenges, it's helpful to establish a regular communication schedule with the team, use collaborative tools like Discord or Slack, and set up a dedicated workspace to stay focused. Additionally, being proactive in sharing feedback and asking questions can help ensure that your contributions are valued and understood.

What are Remote Teen Video Game jobs?

Remote Teen Video Game jobs are positions that allow teenagers to work from home or any location with internet access, primarily related to video games. These jobs can include roles such as game testing, streaming, content creation, or community moderation. They are designed to fit a teen's schedule, often offering flexible hours and opportunities to gain experience in the gaming industry. Many of these jobs require good communication skills, a passion for gaming, and a reliable internet connection. Parental consent and adherence to age requirements may be necessary for certain roles.
What cities are hiring for Remote Teen Video Game jobs? Cities with the most Remote Teen Video Game job openings:
What are the most commonly searched types of Teen Video Game jobs? The most popular types of Teen Video Game jobs are:
What states have the most Remote Teen Video Game jobs? States with the most job openings for Remote Teen Video Game jobs include:
Infographic showing various Remote Teen Video Game job openings in the United States as of June 2026, with employment types broken down into 78% Full Time, and 22% Part Time. Highlights an 100% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Senior Game Build Engineer

Rushdown Studios

OR • On-site, Remote

$125K - $150K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 9 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. 

Responsibilities

  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Requirements

  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.