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Remote Technical Game Designer Jobs in Riverside, CA

Substation Physical Designer - Remote Location: Remote US Ready to make a difference? ICF is ... Continuous improvement of job-related engineering, technical and professional knowledge, skills ...

Designer II

Tustin, CA ยท On-site +1

$70K - $90K/yr

Along with our interior design studio, Wimberly Interiors, we specialize in hospitality, gaming ... Understands and translates design intent into technical documents * Supports project phases from ...

Designer

Ontario, CA ยท On-site +1

$28 - $35/hr

A Designer at HBK Engineering is a dynamic individual adding their technical expertise to our ... remote regions - the coast, desert, and mountains across California. Occasional lifting of ...

Designer

Ontario, CA ยท On-site +1

$28 - $35/hr

Technical expertise and guidance in the identification, analysis and resolution of complex design ... remote regions - the coast, desert, and mountains across California. Occasional lifting of ...

Computational Designer

Tustin, CA ยท On-site +1

$75K - $110K/yr

Along with our interior design studio, Wimberly Interiors, we specialize in hospitality, gaming ... technical forums QUALIFICATIONS * Bachelor's degree in Architecture, Landscape Architecture ...

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$147K - $343K/yr

Provide technical leadership across multiple gameplay systems and features * Mentor, develop, and ... Ability to collaborate with other engineers, designers, artists and other game developers * Ability ...

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$147K - $343K/yr

Provide technical leadership across multiple gameplay systems and features * Mentor, develop, and ... Ability to collaborate with other engineers, designers, artists and other game developers * Ability ...

Be Seen First

HVAC System Designer - Residential & Commercial Location- Remote PST hours We're looking for ... Prepare construction documents, including plans, schedules, and technical details * Support ...

Be Seen First

HVAC System Designer - Residential & Commercial Location- Remote PST hours We're looking for ... Prepare construction documents, including plans, schedules, and technical details * Support ...

Fiber Designer I - Remote

Phelan, CA ยท Remote

$27 - $30/hr

Remote: California Location Status: Work will be primarily performed remotely from home office ... Collaborates with construction and installation teams to provide technical support during the ...

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Remote Technical Game Designer information

See Riverside, CA salary details

$49K

$162.8K

How much do remote technical game designer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for remote technical game designer in Riverside, CA is $155,570.00, according to ZipRecruiter salary data. Most workers in this role earn between $161,700.00 and $161,700.00 per year, depending on experience, location, and employer.

How do Remote Technical Game Designers typically collaborate with artists and programmers on project features?

Remote Technical Game Designers often work closely with artists to ensure gameplay mechanics align with visual assets, and with programmers to implement and refine features. Collaboration usually happens through project management tools, regular video meetings, and shared documentation platforms. Clear communication is essential to bridge the gap between creative vision and technical implementation, and designers are expected to provide detailed specifications and feedback. This collaborative approach helps ensure features are delivered smoothly, even when working from different locations.

What is the difference between Remote Technical Game Designer vs Remote Game Programmer?

AspectRemote Technical Game DesignerRemote Game Programmer
Required CredentialsBachelor's in Game Design, Computer Science, or related; experience in game mechanics and design toolsBachelor's in Computer Science, Software Engineering, or related; proficiency in programming languages like C++ or C#
Work EnvironmentCollaborative with designers, artists, and developers; focuses on game mechanics and user experiencePrimarily coding and debugging; works closely with designers and artists to implement features
Industry UsageCommon in game studios, especially in design and development teamsPrevalent in programming teams within game development companies
Search & Comparison IntentOften compared for roles involving game mechanics and technical design

The Remote Technical Game Designer focuses on designing game mechanics and ensuring gameplay quality, while the Remote Game Programmer handles coding and implementing those mechanics. Both roles require technical skills and collaboration but differ mainly in their core responsibilities and daily tasks.

What is a Remote Technical Game Designer?

A Remote Technical Game Designer is a professional who collaborates with game development teams to design gameplay systems, mechanics, and technical features while working from a remote location. They bridge the gap between design and programming, ensuring that creative ideas are technically feasible and efficiently implemented. Their responsibilities often include scripting, prototyping, balancing gameplay elements, and troubleshooting technical issues in the game design process. Working remotely allows them to contribute to projects from anywhere, utilizing communication tools and version control systems to stay connected with the team.

What are the key skills and qualifications needed to thrive as a Remote Technical Game Designer, and why are they important?

To thrive as a Remote Technical Game Designer, you need a strong understanding of game mechanics, scripting languages (like C# or Lua), and a relevant degree in game design or computer science. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and experience with prototyping tools are typically required. Strong communication, creativity, and problem-solving skills are vital for collaborating effectively across distributed teams and translating ideas into engaging gameplay. These skills and qualities are essential for creating compelling player experiences and ensuring successful project execution in a remote work environment.
What are popular job titles related to Remote Technical Game Designer jobs in Riverside, CA? For Remote Technical Game Designer jobs in Riverside, CA, the most frequently searched job titles are:
What cities near Riverside, CA are hiring for Remote Technical Game Designer jobs? Cities near Riverside, CA with the most Remote Technical Game Designer job openings:
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Blizzard Entertainment, Inc.

Irvine, CA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 17 days ago


Job description

Team Name:
Unannounced Project
Job Title:
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote
Requisition ID:
R027326
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.
As a key member of the development team, you'll bridge UI design and engineering, enabling designers to build expressive, scalable, and high-performance UI with minimal engineering dependency. You'll help define and implement a technical UI foundation that supports fast iteration and allows designers to own and evolve the UI. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role offers a flexible hybrid work week from our Irvine, CA studio location, with a mix of remote and on-site days. This position may also be remote. Relocation is not required.
This is a temporary position lasting 6 months.
Responsibilities
Priorities can often change in a fast paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Design, implement, and support UI systems and workflows that empower designers to independently create and modify UI content.

  • Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.

  • Build and maintain UI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.

  • Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.

  • Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and production-ready.

  • Diagnose, debug, and resolve UI-related technical issues within the engine.

  • Create and maintain clear documentation and best practices to support consistent adoption of UI workflows.

  • Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.

Minimum Requirements
  • 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.

  • Hands-on experience designing, implementing, and iterating on UI systems directly in a game engine.

  • Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.

  • Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.

  • Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.

  • Strong debugging and problem-solving skills, particularly related to UI implementation, performance, and stability.

  • Proven experience collaborating across disciplines, including design, engineering, art, and audio.

  • Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.

  • A designer-first mindset, strong ownership mentality, and a collaborative approach when working in ambiguous, evolving technical environments

Bonus Points
  • Experience working on data-driven or MVVM style UI systems.

  • Experience supporting live patchable UI content and addressable asset workflows.

  • Familiarity with accessibility considerations in UI design.

  • Passion for a wide variety of game genres and platforms.

Required Application Materials
  • Portfolio or examples demonstrating UI systems, workflows, or in-engine UI implementation.

Your Platform
Best known for iconic video game universes including Warcraftยฎ, Overwatchยฎ, Diabloยฎ, and StarCraftยฎ, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.netยฎ, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Dutyยฎ, World of Warcraftยฎ, Overwatchยฎ, Diabloยฎ, Candy Crushโ„ข and Bubble Witchโ„ข. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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