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Remote Technical Game Designer Jobs in Oregon (NOW HIRING)

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

... multi-talented game engineers, designers and artists. This is a jack-of-all-trades Principal ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Staff Product Designer, Games Discovery

OR · On-site +1

$154K - $190K/yr

... right game at the right moment through smart merchandising, thoughtful design, and seamless ... remote control navigation, focus management, 10-foot UI, etc.). * Technical skills: Figma ...

Staff Product Designer, Games Discovery

OR · On-site +1

$154K - $190K/yr

... right game at the right moment through smart merchandising, thoughtful design, and seamless ... remote control navigation, focus management, 10-foot UI, etc.). Technical skills: Figma experience ...

Senior Design Program Manager, Games Platform

OR · On-site +1

$115K - $116K/yr

This is a remote-friendly role with mandatory team meetings ~4 times a year in Los Gatos or Los ... designers, product managers, technical program managers, researchers, engineers, and game studio ...

Senior Design Program Manager, Games Platform

OR · On-site +1

$115K - $116K/yr

This is a remote-friendly role with mandatory team meetings ~4 times a year in Los Gatos or Los ... designers, product managers, technical program managers, researchers, engineers, and game studio ...

While headquartered in Nashville, TN, many of our positions are remote-eligible and have autonomy ... to technical specifications * Assist senior designers with production design work, learning ...

This is a primarily remote position, with occasional travel required. The Designer, working under ... Drafts technical drawings * Provide review of engineering and landscape drawings to ensure they ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Designing intuitive, performant UIs for technical workflows. * Architecting maintainable, testable ... Unreal Game Sync (UGS) (streams, project definitions, build integration). * Cloud DDC ...

... our remote deployment tools, designed for disconnected field operations. You'll shape mobile and ... from non-technical mission operators to field technicians. Responsibilities: The listed ...

Senior Tools & Build Engineer, Games

OR · On-site +1

$280K - $400K/yr

Designing intuitive, performant UIs for technical workflows Architecting maintainable, testable ... Unreal Game Sync (UGS) (streams, project definitions, build integration). Cloud DDC (configuration ...

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Remote Technical Game Designer information

How much does a technical game designer make?

A remote technical game designer typically earns between $70,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Senior roles or those with specialized skills in programming, scripting, or tools like Unreal Engine or Unity may command higher salaries.

How to make $100,000 a year working from home?

A remote technical game designer can reach a $100,000 annual income by gaining specialized skills in game development, such as proficiency in programming, 3D modeling, or game engines like Unity or Unreal. Building a strong portfolio, gaining experience, and working for established companies or freelance clients can help achieve this salary level, often requiring consistent project delivery and industry networking.

How can I make 2000 a week working from home?

A remote technical game designer can earn $2,000 a week by working on multiple freelance projects, consulting for game studios, or securing full-time remote positions with competitive salaries. Building a strong portfolio, developing skills in game engines like Unity or Unreal, and networking within the industry can help increase earning potential. Consistent work, specialized expertise, and effective time management are key to reaching this income level.

How do Remote Technical Game Designers typically collaborate with artists and programmers on project features?

Remote Technical Game Designers often work closely with artists to ensure gameplay mechanics align with visual assets, and with programmers to implement and refine features. Collaboration usually happens through project management tools, regular video meetings, and shared documentation platforms. Clear communication is essential to bridge the gap between creative vision and technical implementation, and designers are expected to provide detailed specifications and feedback. This collaborative approach helps ensure features are delivered smoothly, even when working from different locations.

Can you work as a game designer remotely?

Remote technical game designers can work from home or other locations, depending on the employer’s policies. Many companies in the gaming industry offer remote positions that require skills in game development tools, collaboration software, and strong communication. Availability of remote work may vary based on the company's policies and project requirements.

What is the difference between Remote Technical Game Designer vs Remote Game Programmer?

AspectRemote Technical Game DesignerRemote Game Programmer
Required CredentialsBachelor's in Game Design, Computer Science, or related; experience in game mechanics and design toolsBachelor's in Computer Science, Software Engineering, or related; proficiency in programming languages like C++ or C#
Work EnvironmentCollaborative with designers, artists, and developers; focuses on game mechanics and user experiencePrimarily coding and debugging; works closely with designers and artists to implement features
Industry UsageCommon in game studios, especially in design and development teamsPrevalent in programming teams within game development companies
Search & Comparison IntentOften compared for roles involving game mechanics and technical design

The Remote Technical Game Designer focuses on designing game mechanics and ensuring gameplay quality, while the Remote Game Programmer handles coding and implementing those mechanics. Both roles require technical skills and collaboration but differ mainly in their core responsibilities and daily tasks.

What is a Remote Technical Game Designer?

A Remote Technical Game Designer is a professional who collaborates with game development teams to design gameplay systems, mechanics, and technical features while working from a remote location. They bridge the gap between design and programming, ensuring that creative ideas are technically feasible and efficiently implemented. Their responsibilities often include scripting, prototyping, balancing gameplay elements, and troubleshooting technical issues in the game design process. Working remotely allows them to contribute to projects from anywhere, utilizing communication tools and version control systems to stay connected with the team.

What are the key skills and qualifications needed to thrive as a Remote Technical Game Designer, and why are they important?

To thrive as a Remote Technical Game Designer, you need a strong understanding of game mechanics, scripting languages (like C# or Lua), and a relevant degree in game design or computer science. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and experience with prototyping tools are typically required. Strong communication, creativity, and problem-solving skills are vital for collaborating effectively across distributed teams and translating ideas into engaging gameplay. These skills and qualities are essential for creating compelling player experiences and ensuring successful project execution in a remote work environment.
What are the most commonly searched types of Technical Game Designer jobs in Oregon? The most popular types of Technical Game Designer jobs in Oregon are:
What job categories do people searching Remote Technical Game Designer jobs in Oregon look for? The top searched job categories for Remote Technical Game Designer jobs in Oregon are:
What cities in Oregon are hiring for Remote Technical Game Designer jobs? Cities in Oregon with the most Remote Technical Game Designer job openings:
Game Designer, Mathematician

$154K/yr

Other

Posted 22 days ago


Job description

The Game Designer, Mathematician is a senior individual contributor responsible for designing the functional mechanics and mathematical models of original online casino games developed by RSI's in-house game studio. The Game Designer defines features, bonus structures, paytable economics, and underlying math models that determine how games play, perform, and engage players, while also contributing to the design and optimization of site-wide promotional and gamification mechanics that reflect the RSI brand.

The Game Designer owns the full functional design-to-model lifecycle for each game, from initial concept and feature design through mathematical modeling, PAR sheet creation, simulation validation, and iterative tuning, in close collaboration with engineering, product, and creative teams. The position requires deep expertise in casino game mathematics and mechanics design, as well as the ability to develop compliant games within a fast-paced, regulated environment while delivering engaging, commercially viable player experiences aligned with the RSI brand.

What You'll Do:

  • Design and define the functional mechanics for original online casino games, including base game structures, bonus round triggers and flows, progressive jackpot systems, gamble features, cascading/grid-style mechanics, and meta-game experiences
  • Build the complete mathematical models for each game, including RTP targets, volatility profiles, hit frequency, standard deviations, prize distribution, and payout structures
  • Create and maintain PAR sheets, combination sheets, and all regulatory math documentation required for internal review, testing laboratory certification and regulatory approvals
  • Define symbol hierarchies, paytable structures, reel layouts (including non-traditional formats such as grid slots and cluster-pay), win-line configurations, and feature trigger conditions
  • Build and run simulation code (Python, C++, C#, Javascript, or equivalent) to validate math models, verify behavior across gameplay scenarios, and test edge cases
  • Write demo and prototype code to rapidly test mechanic concepts before full production commitment
  • Evaluate existing casino concepts for adaptation into RSI's online real money gaming environment
  • Create comprehensive Game Design Documents (GDDs) and functional specifications for engineering, art, audio, and production teams
  • Ensure all math models meet regulatory requirements across RSI's operating jurisdictions, adapting designs for market-specific RTP ranges, win caps, odds requirements, and fairness standards
  • Play-test and iterate on in-development games, providing feedback on math balance, mechanic feel, feature pacing, and edge case behavior
  • Analyze post-launch game performance data and recommend math and mechanic adjustments to live games
  • Maintain and contribute to RSI's internal game design standards and style guides
  • Collaborate with creative leads by providing functional specifications and mechanic requirements that inform visual and thematic direction
  • Work with software engineers to verify math implementation in code and review game software during development
  • Partner with designers and product managers to brainstorm concepts, refine games in progress, and share best practices

What You'll Bring:

  • Bachelor's degree in mathematics, statistics, applied mathematics, computer science, physics, engineering, or a closely related quantitative field required. Master's degree or higher in a quantitative discipline preferred.
  • 8+ years of direct, hands-on experience in slot game design and/or slot game mathematics within a land-based or online casino game studio environment. This is a non-negotiable requirement - candidates without direct slot game experience will not be considered.
  • Expert-level knowledge of casino game mathematics: RTP calculation, volatility modeling, hit frequency analysis, standard deviation, prize distribution, combinatorics, and probability theory
  • Proven ability to design engaging slot game mechanics across different gambling concepts and styles, including innovative feature structures, bonus flows, progressive/jackpot systems, and paytable economics
  • Proficiency in building and running game math simulations and verification scripts using Python, C++, C#, Javascript or equivalent programming languages
  • Advanced Excel skills for probability modeling, paytable prototyping, and large-dataset analysis
  • Deep familiarity with PAR sheet creation and regulatory documentation standards for online and/or land-based slot games
  • Strong understanding of player psychology, behavioral engagement patterns, and what makes slot games commercially successful
  • Excellent communication skills with the ability to translate complex mathematical concepts into clear documentation for both technical and non-technical audiences #LI-REMOTE #LI-PROMOTE