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Remote Technical Game Designer Jobs in California

Technical Lead Remote (Web3)

Los Angeles, CA ยท Remote

$100K - $250K/yr

At least 5 years designing, building, testing, and deploying highly scalable, distributed backend ... Technical Skills: Deep proficiency in Go (Golang) for backend development. * Problem Solving ...

Technical Lead Remote (Web3)

Mountain View, CA ยท Remote

$100K - $250K/yr

At least 5 years designing, building, testing, and deploying highly scalable, distributed backend ... Technical Skills: Deep proficiency in Go (Golang) for backend development. * Problem Solving ...

Cocos2d-x Junior Game Developer

San Francisco, CA ยท Remote

$78K - $102K/yr

Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI ... Document code and processes thoroughly, ensuring clarity for both technical and non-technical ...

Senior Designer, Creative

Long Beach, CA ยท On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Create compelling visual identities that scale across product launches, in-game events, brand ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project. * Client-Facing Communication: Engage with clients and ...

... leading technical capabilities in cartoon rendering, artificial intelligence, cloud gaming ... The role is ideally based in Los Angeles but we support remote work. You will join a talented and ...

Senior Designer, Creative

Long Beach, CA ยท On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... Create compelling visual identities that scale across product launches, in-game events, brand ...

... Games, HME strives to create the newest, most innovative products on the market while providing ... HME is seeking a Technical Support Representative for a fully remote position on our call center ...

... Games, HME strives to create the newest, most innovative products on the market while providing ... HME is seeking a Technical Support Representative for a fully remote position on our call center ...

... Games, HME strives to create the newest, most innovative products on the market while providing ... HME is seeking a Technical Support Representative for a fully remote position on our call center ...

Showing results 21-40

Remote Technical Game Designer information

What is a remote technical game designer?

A Remote Technical Game Designer is a professional who collaborates with game development teams to design gameplay systems, mechanics, and technical features while working from a remote location. They bridge the gap between design and programming, ensuring that creative ideas are technically feasible and efficiently implemented. Their responsibilities often include scripting, prototyping, balancing gameplay elements, and troubleshooting technical issues in the game design process. Working remotely allows them to contribute to projects from anywhere, utilizing communication tools and version control systems to stay connected with the team.

What are the key skills and qualifications needed to thrive as a remote technical game designer?

To thrive as a Remote Technical Game Designer, you need a strong understanding of game mechanics, scripting languages (like C# or Lua), and a relevant degree in game design or computer science. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and experience with prototyping tools are typically required. Strong communication, creativity, and problem-solving skills are vital for collaborating effectively across distributed teams and translating ideas into engaging gameplay. These skills and qualities are essential for creating compelling player experiences and ensuring successful project execution in a remote work environment.

How do remote technical game designers typically collaborate with artists and programmers on project features?

Remote Technical Game Designers often work closely with artists to ensure gameplay mechanics align with visual assets, and with programmers to implement and refine features. Collaboration usually happens through project management tools, regular video meetings, and shared documentation platforms. Clear communication is essential to bridge the gap between creative vision and technical implementation, and designers are expected to provide detailed specifications and feedback. This collaborative approach helps ensure features are delivered smoothly, even when working from different locations.

What is the difference between Remote Technical Game Designer vs Remote Game Programmer?

AspectRemote Technical Game DesignerRemote Game Programmer
Required CredentialsBachelor's in Game Design, Computer Science, or related; experience in game mechanics and design toolsBachelor's in Computer Science, Software Engineering, or related; proficiency in programming languages like C++ or C#
Work EnvironmentCollaborative with designers, artists, and developers; focuses on game mechanics and user experiencePrimarily coding and debugging; works closely with designers and artists to implement features
Industry UsageCommon in game studios, especially in design and development teamsPrevalent in programming teams within game development companies
Search & Comparison IntentOften compared for roles involving game mechanics and technical design

The Remote Technical Game Designer focuses on designing game mechanics and ensuring gameplay quality, while the Remote Game Programmer handles coding and implementing those mechanics. Both roles require technical skills and collaboration but differ mainly in their core responsibilities and daily tasks.

What are the most commonly searched types of Technical Game Designer jobs in California?

The most popular types of Technical Game Designer jobs in California are:

What job categories do people searching Remote Technical Game Designer jobs in California look for?

The top searched job categories for Remote Technical Game Designer jobs in California are:

What cities in California are hiring for Remote Technical Game Designer jobs?

Cities in California with the most Remote Technical Game Designer job openings:

Lead Engineer, Game Systems

Santa Monica, CA โ€ข On-site, Remote

$170K - $195K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 21 days ago


Job description

Summaryย ย 

We areย seekingย a highly experienced and collaborativeย Lead Engineer, Game Systemsย to help drive the design, architecture, and implementation of core gameplay, progression, and economy systems. Asย Leadย Engineer, Game Systems, you are passionate about developing scalable, performant, and engaging systems that empower designers and enhance the player experience.ย ย Directย a team of gameplay engineers andย work closely with design, production, and other engineering teams to bring a rich, responsive, and immersive world to life.ย ย 

Core Responsibilitiesย ย 

  • Lead the architecture, development, and maintenance of core gameplay systems, including but not limited toย player control, NPC behavior,ย traversal, mission logic, progression,ย economyย and inventory.ย ย 
  • Collaborate with designers and other stakeholders to translate design goals and specs into robust, extensible technical solutions.ย ย Design and develop a suite of tools to meet design workflow needs.ย 
  • Mentor and guide a team of systems engineers, fostering a culture of technical excellence, accountability, and knowledge sharing.ย ย 
  • Own systems performance and memory footprint, working to ensure functionality and compatibility across multiple platforms, as well as long term extensibility.ย ย 
  • Define and enforce best practices for coding standards, documentation, and architecture within the game systems team.ย ย 
  • Oversee tools and workflow for game systems.ย ย Coordinate with designย leads on tool and workflow design.ย 
  • Participate in technical planning, task estimation, and milestone reviews.ย ย 
  • Debug and resolve complex game systems issues and contribute to ongoing game stability and polish.ย ย 

Core Qualificationsย ย 

  • 7+ years of professional game development experience with a focus on gameplay or systems engineering.ย ย 
  • Shipped at least one AAA title in a senior or lead systems engineering role.ย ย 
  • Expertiseย in C++ and strong knowledge of modern software engineering practices.ย ย 
  • Strong understanding of game engine architecture and modern gameplay systems development.ย ย 
  • Excellent leadership, communication, and problem-solving skills.ย ย 
  • Experience leading technical teams and managing cross-disciplinary collaboration.ย ย ย ย 
  • Passion for crafting exceptional player experiences through gameplay systems.ย ย 

Plusย If...ย ย 

  • Experience with Unreal Engine 4 or 5.ย ย 
  • Familiarity with multiplayer game systems, replication, and network optimization.ย ย 
  • Knowledge of scripting languages (e.g., Blueprint, Lua,ย Angelscript, etc.) and their integration with game systems.ย ย 
  • Prior experience with open-world games or systemic gameplay projects.ย ย 

Descriptionย ย 

  • Full-time job with benefits.ย ย 
  • Role is on-site in Santa Monica, CA.ย ย 
  • Office isย locatedย near downtown Santa Monica - near metro and freeways.ย ย 

The base pay range for this position is $170,000 to $195,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.ย