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Remote Software Licensing Jobs in Missouri (NOW HIRING)

Senior Site/Civil Engineer

Kansas City, MO · On-site +1

$125K - $160K/yr

However for the right candiate, this would be a remote position. Joining the power team at GFT ... Professional Engineer (PE) License and ability to obtain multiple jurisdictions * 7+ years of ...

Senior Site/Civil Engineer

Saint Louis, MO · On-site +1

$125K - $160K/yr

However for the right candiate, this would be a remote position. Joining the power team at GFT ... Professional Engineer (PE) License and ability to obtain multiple jurisdictions * 7+ years of ...

Remote | Quarterly travel required Specialty: Health Information Management Schedule: Days ... Licensure required relevant to state in which work is performed Education: * High School diploma ...

Architect III

Saint Louis, MO · On-site +1

$80K - $107K/yr

... BIM software. * Ability to generate code analyses, life safety and egress plans, floor plans ... Architectural license in good standing within home state, with ability for reciprocal licensure ...

Coordinate with mechanical, electrical, and software engineering teams for seamless system ... Conduct on-site or remote system commissioning, testing, and operator training. * Assist with ...

Hybrid and/or remote work schedule available Sponsorship: Not available What You'll Do * Assist in ... Utilize engineering software and tools to create detailed designs, specifications, and calculations ...

Showing results 41-60

Remote Software Licensing information

What is remote software licensing?

Remote software licensing is a system that allows users or organizations to obtain, activate, and manage software licenses over the internet without needing physical access to the software provider. This approach enables software companies to control usage, prevent unauthorized access, and streamline updates or renewals. Remote licensing often uses license keys, online activation, or subscription models to ensure compliance and efficient distribution. It's commonly used for cloud-based applications and enterprise software.

What are the key skills and qualifications needed to thrive in remote software licensing?

To excel in Remote Software Licensing, you need a solid understanding of software licensing models, contract management, and compliance, typically supported by a degree in business, IT, or a related field. Familiarity with license management platforms, CRM systems, and relevant certifications such as Certified Software Asset Manager (CSAM) is highly beneficial. Strong analytical thinking, attention to detail, and effective communication are standout soft skills in this role. These competencies ensure proper license utilization, minimize legal risks, and foster positive vendor and client relationships in a remote environment.

What are some common challenges faced by professionals in remote software licensing roles, and how can they be addressed?

Professionals working in remote software licensing often encounter challenges such as staying updated with frequently changing compliance regulations, managing license audits, and coordinating across different time zones with global teams. To address these issues, it's important to leverage license management tools, maintain clear documentation, and establish regular communication routines with both internal stakeholders and external vendors. Proactively seeking out training opportunities and participating in industry forums can also help professionals stay informed and connected while working remotely.

What is the difference between Remote Software Licensing vs Remote Software Support?

AspectRemote Software LicensingRemote Software Support
Primary RoleManaging software license agreements, compliance, and distributionProviding technical assistance and troubleshooting for software issues
Required SkillsKnowledge of licensing laws, contract management, and software complianceTechnical troubleshooting, customer service, and software knowledge
Work EnvironmentTypically office-based or remote, collaborating with legal and sales teamsRemote or on-site, interacting directly with users or clients
Industry UsageUsed across software companies, IT firms, and licensing agenciesCommon in IT support, software companies, and tech service providers

Remote Software Licensing focuses on managing and ensuring compliance with software licenses, while Remote Software Support centers on assisting users with technical issues. Both roles are essential in the software industry but serve different functions related to software management and user assistance.

What are the most commonly searched types of Software Licensing jobs in Missouri?

The most popular types of Software Licensing jobs in Missouri are:

What are popular job titles related to Remote Software Licensing jobs in Missouri?

For Remote Software Licensing jobs in Missouri, the most frequently searched job titles are:

What job categories do people searching Remote Software Licensing jobs in Missouri look for?

The top searched job categories for Remote Software Licensing jobs in Missouri are:

What cities in Missouri are hiring for Remote Software Licensing jobs?

Cities in Missouri with the most Remote Software Licensing job openings:

Infographic showing various Remote Software Licensing job openings in Missouri as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, and 5% Contract. Highlights an 86% Physical, 4% Hybrid, and 10% Remote job distribution.

iOS Engineer_Native Biomathematical Engine Integration

LaunchCode

Saint Louis, MO • On-site, Remote

$25 - $30/hr

Full-time

Posted 29 days ago


Job description

Description
Position Type: Contract-to-hire or contract preferred; direct hire optional (candidate must own Mac required)
Hourly Pay: $25 - $30
Location: Remote (U.S.)
Minimum Years of Experience Required: 2
Company: The name of our partner organization will be disclosed during the interview process. This is not a direct role with LaunchCode; it is a position through LaunchCode, working with one of our partner companies.
Mid-level iOS Engineer (Swift) - Native SDK Integration
About the Role
We're looking for an experienced mid-level iOS Engineer to integrate a licensed third-party native SDK into an established production iOS application. This role is focused on engineering excellence, system integration, testing, and reliability-not building a new application from scratch.
You'll work within an existing SwiftUI codebase to integrate a sophisticated computational engine behind a pre-defined architecture, ensuring seamless functionality while preserving the existing user experience.
This is an opportunity to solve complex technical challenges involving native SDK integration, testing, concurrency, and production-quality software delivery.
What You'll Do
  • Integrate a licensed third-party native iOS SDK into an existing production application.
  • Implement a protocol-based adapter that maps SDK inputs and outputs to the application's domain models.
  • Package and maintain third-party libraries using Swift Package Manager and/or XCFrameworks.
  • Ensure compatibility with the existing architecture without requiring UI rewrites.
  • Develop robust regression and dual-run testing to validate behavior against the existing implementation.
  • Implement feature flags to safely transition between implementations.
  • Document integration decisions, versioning strategy, upgrade paths, and failure scenarios.
  • Collaborate with product and technical stakeholders to validate integration quality and release readiness.
  • Help maintain modern Swift concurrency practices and high code quality standards.
Required Qualifications
  • 3+ years of professional iOS development experience.
  • Strong proficiency with Swift, SwiftUI, and modern iOS development.
  • Experience with:
    • Swift concurrency (async/await, actors, @MainActor)
    • Integrating third-party native SDKs
    • Swift Package Manager (SPM) and/or XCFrameworks
    • Dependency management and resolving module/linker issues
  • Strong understanding of API and data contract design, including timestamps, units, and data mapping.
  • Experience creating comprehensive unit, integration, and regression test suites.
  • Comfortable working within an established production codebase while maintaining existing architecture and patterns.
  • Strong written communication skills and ability to document technical decisions.
  • Mac development environment.
Preferred Qualifications
  • Experience with HealthKit, BackgroundTasks, or local notification scheduling.
  • Background working with scientific, healthcare, wellness, or safety-critical applications.
  • Familiarity with numerical modeling, physiological modeling, or data-intensive computational systems.
  • Experience optimizing on-device performance and numerical stability.
  • Previous experience integrating licensed or closed-source SDKs under NDA.
Technical Environment
  • Swift 5.9+
  • iOS 17+
  • SwiftUI
  • MVVM architecture with service layer
  • Core Data
  • Keychain
  • HealthKit
  • UserNotifications
  • BackgroundTasks
  • XCTest & UI Testing
  • Git / Pull Request workflow
  • Modern Swift concurrency
What Success Looks Like
  • The third-party SDK is successfully integrated into the production application.
  • Existing application behavior remains stable through comprehensive regression testing.
  • The integration can be safely enabled through feature flags.
  • Technical documentation supports future SDK upgrades and maintenance.
  • The solution meets performance, quality, and reliability expectations for production release.

This role is ideal for a senior iOS engineer who enjoys solving complex integration challenges, working with modern Swift technologies, and delivering production-ready software with a strong emphasis on quality, testing, and maintainability.