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Remote Software Engineers Jobs in Wisconsin (NOW HIRING)

The Software Engineer V - Remote is a senior technical leader who combines deep hands-on engineering expertise with architectural vision and organizational influence. This individual drives the ...

This role is ideal for engineers who demonstrate strong foundational programming skills, a desire ... Remote first work environment * Choice of a HDHP or PPO Medical plan, we pay 100% of the premium ...

Senior Software Engineer II

Madison, WI · On-site +1

$197K - $232K/yr

Remote Department Engineering Compensation: $197.4K - $232K • Offers Equity At Confluent, we are ... About the Role: Senior Software Engineers II at Confluent take ownership of critical backend ...

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Remote Software Engineers information

What are the key skills and qualifications needed to thrive as a Remote Software Engineer, and why are they important?

To thrive as a Remote Software Engineer, you need strong programming skills, knowledge of software development methodologies, and typically a degree in computer science or related field. Familiarity with tools such as Git, cloud platforms, CI/CD pipelines, and issue tracking systems like Jira is highly valued. Excellent communication, self-motivation, and time management are vital soft skills for effective remote collaboration and productivity. These skills and qualities are crucial for delivering high-quality software and ensuring seamless teamwork in a distributed environment.

What are remote software engineers?

Remote software engineers are professionals who design, develop, and maintain software applications while working from a location outside of a traditional office environment. They use various tools and technologies to collaborate with teams, communicate with clients, and manage projects from home or any remote location. Remote software engineers are responsible for writing code, troubleshooting issues, and ensuring the quality of software products, just as their in-office counterparts do. This role often requires strong self-motivation, excellent communication skills, and the ability to work independently.

What is the difference between Remote Software Engineers vs Remote Web Developers?

AspectRemote Software EngineersRemote Web Developers
Required CredentialsBachelor's in CS or related field, coding skills, sometimes certificationsBachelor's in CS, web development certifications (e.g., HTML, CSS, JavaScript)
Work EnvironmentCollaborate on software projects, coding, testing, debuggingDesign and develop websites, front-end and back-end tasks
Employer & Industry UsageTech companies, startups, software firmsDigital agencies, e-commerce, tech companies
Search & Comparison IntentYesYes

Remote Software Engineers focus on developing comprehensive software solutions, often working on backend, frontend, or full-stack projects. Remote Web Developers specialize in creating and maintaining websites and web applications. While both roles require coding skills and often similar credentials, their work environments and project types differ. Understanding these distinctions helps job seekers find roles aligned with their skills and career goals.

How do Remote Software Engineers typically collaborate with their team members across different time zones?

Remote Software Engineers often work with colleagues spread across various time zones, which requires effective communication and collaboration strategies. Teams commonly rely on asynchronous tools such as code repositories, project management platforms, and regular documentation to keep everyone updated. Scheduled video meetings are usually planned to overlap with working hours for most team members, while chat tools and collaborative coding environments help bridge gaps. Flexibility and proactive communication are key to ensuring smooth project progress and maintaining strong professional relationships.
What are the most commonly searched types of Software Engineers jobs in Wisconsin? The most popular types of Software Engineers jobs in Wisconsin are:
Infographic showing various Remote Software Engineers job openings in Wisconsin as of June 2026, with employment types broken down into 90% Full Time, 8% Part Time, and 2% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Milwaukee, WI • Remote

$20 - $120/hr

Part-time

Posted 12 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.