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Remote Sci Fi Writer Jobs (NOW HIRING)

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi ...

Technical Systems Designer (Games) Full-Time Remote Position OBJECTIVES OF THIS ROLE We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi ...

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Casting Assistant

Austin, TX · Remote

$32K - $38K/yr

... written communication skills. ' Must have good computer skills with proficiency in MS Word ... Sci-Fi stage shows, Musical Princess events, Medieval Combat, and Adventure shows. No matter the ...

Converse FI Position

$63 - $85.25/hr

Job Title: Converse FI Position Duration : 8+ months Location: Remote Job Requirement ... Writing detail specifications for development of custom programs, testing, co-ordination of ...

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Casting Assistant

Austin, TX · Remote

$32K - $38K/yr

... written communication skills. ' Must have good computer skills with proficiency in MS Word ... Sci-Fi stage shows, Musical Princess events, Medieval Combat, and Adventure shows. No matter the ...

SAP FI/CO Consultant

$185K - $254K/yr

San Jose, CA, San Francisco, CA or New York City Remote : Considered; travel required About Tessera ... Any such activity conducted without explicit written consent is strictly prohibited.

WHO WE ARE: Simpli.fi provides marketing technologies, solutions, and workflow automation for ... This is a fully remote role open to candidates across the U.S. WHAT YOU'LL BE DOING: * Own the full ...

URGENT NEED - SAP FI CO Architect _ REMOTE

$84.25 - $113.25/hr

SAP FI CO Architect Location: Remote - West Palm Beach, FL - occasional travel, Client will pay for ... Strong written and verbal communication and presentation skills.Experienced in troubleshooting ...

Technical Writer/Ed Schedule: Full-Time Shift: Day Job Travel: Yes - 25% of the time Minimum ... TS.SCI Clearance Level Must Be Able to Obtain: None Potential for Remote Work: ORA_HYBRID ...

Technical Writer

Beale Air Force Base, CA · On-site +1

$120K - $160K/yr

Technical Writer/Ed Schedule: Full-Time Shift: Day Job Travel: Yes - 25% of the time Minimum ... TS.SCI Clearance Level Must Be Able to Obtain: None Potential for Remote Work: ORA_HYBRID ...

Technical Writer

Colorado Springs, CO · On-site +1

$120K - $160K/yr

Technical Writer/Ed Schedule: Full-Time Shift: Day Job Travel: Yes - 25% of the time Minimum ... TS.SCI Clearance Level Must Be Able to Obtain: None Potential for Remote Work: ORA_HYBRID ...

THE CONTRACT MEDICAL WRITER-PUBLICATIONS ROLE We are seeking an experienced Medical Writer to ... Work on rapid turnaround deliverables following guidance set by Sci Comms Solutions Lead and ...

This is a full-time position that can either be worked onsite at the El Segundo office or remote ... Eligible to hold a US TS/SCI Clearance What We'd Love: * Previous work on Large-scale IDIQ, BAA ...

This is a full-time position that can either be worked onsite at the El Segundo office or remote ... Eligible to hold a US TS/SCI Clearance What We'd Love: * Previous work on Large-scale IDIQ, BAA ...

This is a full-time position that can either be worked onsite at the El Segundo office or remote ... Eligible to hold a US TS/SCI Clearance What We'd Love: * Previous work on Large-scale IDIQ, BAA ...

If you think in spreadsheets, quote obscure sci-fi, and get unreasonably excited about a well ... Strong written and verbal communication skills with the ability to tailor your message to any ...

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Remote Sci Fi Writer information

See salary details

$15

$35

$59

How much do remote sci fi writer jobs pay per hour?

As of Jun 26, 2026, the average hourly pay for remote sci fi writer in the United States is $35.11, according to ZipRecruiter salary data. Most workers in this role earn between $23.32 and $50.96 per hour, depending on experience, location, and employer.

What are some common challenges remote sci-fi writers face when collaborating with editors and publishers?

Remote sci-fi writers often encounter challenges such as coordinating feedback across different time zones, maintaining clear communication about story revisions, and ensuring their unique creative vision aligns with editorial expectations. Using collaborative tools like Google Docs or project management software can help streamline the revision process and keep everyone on the same page. Regular virtual meetings and open communication channels are essential to build trust and foster productive relationships with editors and publishers, even from a distance.

What are the key skills and qualifications needed to thrive as a Remote Sci Fi Writer, and why are they important?

To thrive as a Remote Sci Fi Writer, you need a strong command of creative writing, storytelling, and genre-specific knowledge, typically supported by a portfolio of published work or relevant education. Familiarity with word processing software, manuscript formatting tools, and online collaboration platforms is essential. Imagination, self-motivation, and the ability to incorporate feedback make writers stand out in this role. These skills are crucial for producing engaging, original content and meeting deadlines in a highly competitive and remote work environment.

What is the difference between Remote Sci Fi Writer vs Remote Fantasy Writer?

AspectRemote Sci Fi WriterRemote Fantasy Writer
Required CredentialsWriting experience, genre knowledgeWriting experience, genre knowledge
Work EnvironmentHome office, flexible hoursHome office, flexible hours
Industry UsagePublishing, entertainment, gamingPublishing, entertainment, gaming
Common Search IntentCompare genre focus, skills, opportunitiesCompare genre focus, skills, opportunities

Remote Sci Fi Writers and Remote Fantasy Writers share similar credentials and work environments, often working from home on flexible schedules. The main difference lies in genre specialization: sci fi writers focus on science-based worlds and futuristic concepts, while fantasy writers craft magical and mythical settings. Both roles are in publishing, entertainment, and gaming industries, with overlapping skills but distinct thematic focuses.

What are Remote Sci Fi Writers?

Remote Sci Fi Writers are authors who specialize in creating science fiction stories, novels, or scripts while working from a location outside of a traditional office, often from home. They use their imagination and understanding of science and technology to craft compelling futuristic or speculative narratives. Remote Sci Fi Writers may work as freelancers, with publishers, or for entertainment companies, and collaborate with editors and other creatives online. Their role involves research, writing, and revising, all managed through digital communication and project management tools.
More about Remote Sci Fi Writer jobs
What cities are hiring for Remote Sci Fi Writer jobs? Cities with the most Remote Sci Fi Writer job openings:
What are the most commonly searched types of Sci Fi Writer jobs? The most popular types of Sci Fi Writer jobs are:
What states have the most Remote Sci Fi Writer jobs? States with the most job openings for Remote Sci Fi Writer jobs include:
Infographic showing various Remote Sci Fi Writer job openings in the United States as of June 2026, with employment types broken down into 82% Full Time, 9% Part Time, and 9% Contract. Highlights an 4% In-person, and 96% Remote job distribution, with an average salary of $73,039 per year, or $35.1 per hour.
Technical Systems Designer

Full-time

Posted 24 days ago


Job description

Technical Systems Designer (Games)
Full-Time Remote Position
OBJECTIVES OF THIS ROLE
We are in the process of staffing up our development team with outstanding talent to tackle a brand new sci-fi remake project using Unreal Engine 5. This is an excellent opportunity for someone that is tired of being a cog in a bigger machine, but would rather directly be responsible for establishing core systems and gameplay mechanics of the final game while working with a lean team.
With the goal of capturing and preserving the essence of the games that we all grew up with, we welcome applicants with unique skillsets and backgrounds. If you are passionate about making a meaningful contribution to some of the most significant games in the industry, we'd love to hear from you!
REPORT STRUCTURE
  • This role reports directly to the Project Lead, Lead Designer and Producer while working closely with other Designers.
  • This role is responsible for liaising with Design, Engineering, Animation, Audio, and QA to integrate features smoothly across disciplines and to fulfill the shared vision of the project.

ESSENTIAL DUTIES AND RESPONSIBILITIES:
  • Ownership of player progression, combat abilities, resource scarcity, and core RPG systems.
  • Design and prototype puzzles and minigames.
  • Assist the designs of enemy behaviors and auxiliary game systems.
  • Implement gameplay features directly in-editor using Blueprint scripting.
  • Analyze player-facing mechanics for clarity, balance, and scalability across the entire game.
  • Troubleshoot and iterate on design-owned systems, identifying performance, UX, or logic issues before they become production blockers.
  • Maintain high standards of clean asset organization, naming conventions, versioning, and documentation.
  • Be highly collaborative with other team members and willing to provide timely and constructive criticism to submissions from colleagues.
  • Respond well to feedback and constructive criticism to their submissions and workflows and be willing to quickly iterate on assets and systems.
  • Be self-motivated and highly adaptable to new workflows and processes while willing to learn new skills and insert into gaps within the team structure. We are looking for that "Indie dev" mindset.

PREFERRED QUALIFICATIONS
  • Ego-free, highly motivated, action-oriented, curious learn-it-all with a growth mindset
  • Comfort operating in ambiguous and unregimented environments
  • Experience designing complex RPG systems and player perks and abilities.
  • Experience as a Technical Designer, Systems Designer, Gameplay Designer, or similar role.
  • Strong problem-solving skills with the ability to debug, optimize, and refine design logic.
  • Experience working on FPS, immersive sim, roguelike, or systems-heavy action titles.
  • Shipped at least 1 AA+
  • Eager to take ownership over features and systems and see them through to completion.
  • Likes Sci-Fi and Horror media.

We are on the lookout for rockstars that are highly self-accountable. As this is a smaller team, there won't be a lot of hand-holding as production begins to ramp up. If this kind of challenge excites you, we invite you to apply!