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Remote Rpg Programmer Jobs (NOW HIRING)

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... Marvel Strike Force is Scopely's squad-based Hero Collector RPG, housing heroes and villains across ...

Houston - Remote Contract - Long Term Contract Description: • Proven expertise in developing applications using the Smalltalk programming language • Strong background in Object-Oriented Analysis ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... AND POSITION REQUIREMENTS The Department of Computer Science and Engineering is seeking part-time ...

Senior Engine Programmer

$164.50K - $222.50K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

Senior Engine Programmer

Los Angeles, CA · Remote

$164.50K - $222.50K/yr

Senior Engine Programmer Remote US & Canada only We're looking for an exceptional Senior Engine Programmer to join our live team to help craft the most advanced social game on earth. As an Engine ...

We are a remote-only company. WE OFFER * Very competitive salary * PTO * Benefits and 401k match (US only) REQUIREMENTS * 7+ years of software engineering experience. * Strong C++ skills. * A desire ...

Software Engineer (US-Remote) ID: 1191 Location: US-Remote or Marlton, NJ area Description A Software Engineer is needed to design, develop, and maintain modern software applications and services.

Application Developer

Broomfield, CO · On-site +1

$77.62K - $97.02K/yr

Ability to program in at least one programming language, such as C#, Java, PHP, COBOL, or RPG, HTML, JavaScript etc. * Familiarity with the Unix operating system, Unix shell scripting, Python, or ...

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Remote Rpg Programmer information

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$33K

$93.4K

$129.5K

How much do remote rpg programmer jobs pay per year?

As of May 31, 2026, the average yearly pay for remote rpg programmer in the United States is $93,366.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $107,000.00 per year, depending on experience, location, and employer.

What Does a Remote RPG Programmer Do?

A remote RPG programmer works in software development, creating new applications or tools using the report program generator language, which was originally designed for the IBM minicomputer system on the AS/400 and i-Series of computers. RPG is one of the most frequently used programming languages, and significant amounts of business enterprise, infrastructure operations, and other essential system controls use it. As a remote RPG programmer, you work from home as part of a larger team of developers, building web and windows applications. Your duties and responsibilities include scripting tests, checking code, and building out programs.

What are the key skills and qualifications needed to thrive as a Remote RPG Programmer, and why are they important?

To thrive as a Remote RPG Programmer, you need strong proficiency in RPG (Report Program Generator) language, experience with IBM i (AS/400) systems, and a relevant degree or equivalent experience in computer science or programming. Familiarity with tools like IBM Rational Developer, CL programming, and database management systems such as DB2 is typically required. Effective communication, problem-solving ability, and self-motivation are crucial soft skills, especially for remote work environments. These competencies ensure efficient development, maintenance, and troubleshooting of business-critical applications while enabling collaboration and independence in a distributed team.

What are some unique challenges faced by Remote RPG Programmers when collaborating with cross-functional teams?

Remote RPG Programmers often work with designers, artists, and other developers who may be located in different time zones, which can make real-time communication and collaboration challenging. Effective use of project management tools, clear documentation, and regular virtual meetings are essential to ensure everyone stays aligned on game features and technical requirements. Additionally, maintaining code consistency and integrating various modules smoothly require strong version control practices. Being proactive in communication and adaptable to different workflows helps overcome these challenges and ensures successful project delivery.

What are Remote RPG Programmers?

Remote RPG Programmers are software developers who specialize in using the RPG (Report Program Generator) programming language, typically for IBM i (AS/400) systems, and perform their work from a remote location rather than an onsite office. Their responsibilities often include developing, maintaining, and enhancing business applications, troubleshooting issues, and collaborating with teams via digital communication tools. Working remotely allows these professionals to serve clients or employers worldwide, providing flexibility while leveraging their expertise in legacy and modern RPG codebases.

What is the difference between Remote Rpg Programmer vs Remote Game Developer?

AspectRemote Rpg ProgrammerRemote Game Developer
Required SkillsProgramming, scripting, game engines, RPG mechanicsProgramming, design, art, game engines, broader development skills
Work EnvironmentRemote, focused on RPG projectsRemote or on-site, diverse game genres
Industry UsagePrimarily in RPG and niche game studiosAcross all game genres and studios
Common Search IntentSpecialized RPG programming rolesGeneral game development roles

Remote Rpg Programmers focus specifically on scripting and developing mechanics for RPG games, requiring specialized knowledge of RPG systems. Remote Game Developers have a broader role, encompassing various game genres and development tasks. While both roles require programming skills, the RPG Programmer role is more niche, often working within teams dedicated to RPG titles.

What cities are hiring for Remote Rpg Programmer jobs? Cities with the most Remote Rpg Programmer job openings:
What are the most commonly searched types of Rpg Programmer jobs? The most popular types of Rpg Programmer jobs are:
What states have the most Remote Rpg Programmer jobs? States with the most job openings for Remote Rpg Programmer jobs include:
What job categories do people searching Remote Rpg Programmer jobs look for? The top searched job categories for Remote Rpg Programmer jobs are:
Infographic showing various Remote Rpg Programmer job openings in the United States as of May 2026, with employment types broken down into 59% Full Time, 8% Part Time, and 33% Contract. Highlights an 100% Remote job distribution, with an average salary of $93,366 per year, or $44.9 per hour.
Senior Producer, Live Operations - Marvel Strike Force

Senior Producer, Live Operations - Marvel Strike Force

Scopely

Remote

Other

Posted 3 days ago


Job description

Scopely is looking for a Senior Producer, Live Operations to join our Marvel Strike Force team remotely in the United States or Canada on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Marvel Strike Force is Scopely's squad-based Hero Collector RPG, housing heroes and villains across the Marvel Universe. 

What You Will Do

As a Senior Producer on Live Operations for Marvel Strike Force, you'll help deliver the "live show" for players: events, offers, battle passes, and seasonal moments that feel cohesive, compelling, and worth players' time and investment.  You'll partner closely with Live Ops leadership and a cross-disciplinary team to plan work, keep execution predictable, reduce incidents, and continuously improve how we operate.

This role reports into Live Operations production leadership.

  • Drive day-to-day planning and execution for live beats (events, offers, calendars, seasonal moments)
  • Translate Live Ops strategy into clear scope, timelines, and dependencies so teams can execute predictably
  • Coordinate cross-functional delivery across Product, Design, Engineering, QA, Art, Economy, Monetization, Data, and Release
  • Own launch readiness: checklists, quality gates, risk visibility, and calm handling of last-minute changes
  • Facilitate the operating rhythm (planning, execution syncs, risk reviews, launch readiness, post-mortems)
  • Improve the Live Ops pipeline by identifying recurring friction and driving concrete process and tooling improvements
  • Participates in on-call rotation as Incident Commander, owning real-time coordination and resolution of live service incidents

What We're Looking For

  • 6+ years of production experience (or equivalent), ideally on live service games with frequent live events or seasonal beats
  • 2+ years using Agile practices to plan and deliver work iteratively
  • Experience shipping live operations content (events, offers, battle passes, calendars) in a fast-paced environment
  • Strong planning and execution fundamentals: scope, milestones, dependency mapping, and risk management
  • Clear communicator who can align stakeholders and keep teams unblocked

Bonus Points

  • Experience with collection RPGs, gacha systems, and progression-heavy economies
  • Familiarity with live-config driven systems, live tuning, and operating within a structured release cadence
  • Experience partnering with Monetization and Economy on offer strategy and event design

Please ensure that the resume/CV you attach is written in English.