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Remote Narrative Designer Jobs in Quebec (NOW HIRING)

Devoted Studios is a globally remote development company specializing in Co-development, Porting ... Strong understanding of pitch narrative structure: hook, world, proof, ask * Experience building ...

Remote Narrative Designer information

What are the key skills and qualifications needed to thrive as a remote narrative designer, and why are they important?

To excel as a Remote Narrative Designer, you need expertise in storytelling, scriptwriting, and interactive narrative structure, often supported by a background in creative writing or game design. Familiarity with game engines (such as Unity or Unreal), collaborative tools (like Google Workspace or Slack), and narrative design software (e.g., Twine, Inklewriter) is commonly required. Strong communication, adaptability, and self-motivation are vital soft skills for managing remote collaboration and feedback. These competencies ensure cohesive, engaging narratives that align with gameplay and team goals, even in a distributed work environment.

How does a remote narrative designer typically collaborate with other team members during the game development process?

As a Remote Narrative Designer, you'll frequently collaborate with writers, game designers, artists, and developers through digital communication tools such as Slack, Zoom, and project management platforms. Regular meetings and brainstorming sessions are essential for aligning story content with gameplay mechanics and visual direction. Clear documentation and timely feedback are crucial for ensuring your narrative aligns with the overall vision, especially when working across different time zones. Building strong communication habits and being proactive in sharing updates will help you integrate smoothly with the rest of the team.

How much do remote narrative designers make?

Remote narrative designers typically earn between $50,000 and $90,000 annually, depending on experience, location, and the complexity of projects. Senior roles or those with specialized skills in storytelling and game development can earn higher salaries, often exceeding $100,000. Many remote positions also offer benefits such as flexible schedules and opportunities for professional growth.

Do you need a degree to be a remote narrative designer?

A degree is not strictly required to become a remote narrative designer, but many employers prefer candidates with a bachelor's degree in fields like creative writing, game design, or related areas. Strong storytelling skills, experience with writing tools, and a portfolio of work are often more important for this role.

What is a remote narrative designer?

A Remote Narrative Designer is a professional who creates and develops the story, dialogue, and world-building elements for video games or interactive media while working from a location outside the traditional office setting. They collaborate closely with game designers, writers, and developers to craft immersive and engaging narratives that enhance the player's experience. Remote Narrative Designers often use digital communication tools to coordinate with teams and ensure the story integrates smoothly with gameplay and visual design.

What are popular job titles related to Remote Narrative Designer jobs in Quebec?

For Remote Narrative Designer jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Remote Narrative Designer jobs in Quebec look for?

The top searched job categories for Remote Narrative Designer jobs in Quebec are:

Infographic showing various Remote Narrative Designer job openings in Quebec as of August 2026, with employment types broken down into 89% Full Time, 6% Part Time, 1% Temporary, and 4% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

Senior Graphic Designer

Devoted Studios

Montreal, QC • On-site, Remote

Full-time

Posted 10 days ago


Job description

Devoted Studios is a globally remote development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

We collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies. Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams. We are proud to be the development partner of choice for industry leaders such as:

  • Epic
  • Xbox
  • Meta
  • Obsidian Entertainment
  • Riot
  • Gearbox Software

We're looking for a Senior Graphic Designer to lead the visual execution of client pitches, capability decks, and creative presentations across our game development slate. This role sits at the intersection of design craft and business development, translating IP, tone, and brand voice into decks and materials that win business and represent our studio at the highest level.

Key Responsibilities:
  • Own the visual strategy for high-stakes pitches, deciding what needs art, data, motion, or narrative to land the story
  • Design and refine company capability decks, case study materials, and client-facing presentations true to each IP's visual language
  • Adapt quickly across wildly different aesthetics, from stylized casual to gritty triple-A, sometimes within the same week
  • Build reusable systems: templates, component libraries, and motion frameworks that scale design quality across multiple concurrent pitches
  • Interpret ambiguous creative direction from leadership and business development with minimal back-and-forth
  • Present work directly to internal stakeholders and, when needed, clients
  • Mentor junior and mid-level designers on both craft and professional judgment
  • Give final-eyes feedback on decks before they go out the door

Requirements

  • 5+ years of design experience, ideally with exposure to the games industry, entertainment, or a fast-paced agency environment
  • Expert-level proficiency in Figma, Adobe Creative Suite, and presentation tools (PowerPoint, Keynote, Google Slides)
  • A portfolio demonstrating range across visual styles, not just one polished look
  • Strong understanding of pitch narrative structure: hook, world, proof, ask
  • Experience building scalable design systems and templates for repeated use
  • A track record of taking initiative rather than waiting for a brief
  • Comfort pushing back constructively on creative direction that won't land, and making the case clearly
  • Genuine enthusiasm for unfamiliar IPs and new creative challenges
Nice to Have
  • Experience working in outsourcing, co-development, or work-for-hire studio environments
  • Familiarity with live-service, mobile, or casual game genres
  • Motion design or animation experience for pitch materials

Benefits

This a full-time salaried position with standard industry benefits in Canada.