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Remote Military Simulation Jobs in Florida (NOW HIRING)

Senior Wargame Mentor

Melbourne, FL ยท On-site +1

$120K/yr

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Minimum 20 years of experience in military operations, national security, space operations ...

Host remote training materials, provide access to self-paced learning modules, and facilitate ... that simulate real-world data processing, analysis, and visualization tasks. * Ability to ...

Host remote training materials, provide access to self-paced learning modules, and facilitate ... that simulate real-world data processing, analysis, and visualization tasks. * Ability to ...

Mechanical Project Manager

Saint Petersburg, FL ยท On-site +1

$85K - $115K/yr

Experience with remote project management (with only occasional visits to job site) preferred ... Cutting-edge headquarters with an on-campus cafe, fitness center, game room with golf simulator ...

Remote Military Simulation information

What is a Remote Military Simulation job?

A Remote Military Simulation job involves working with software and technology to create realistic virtual environments that simulate military operations. Professionals in this field design, operate, or analyze simulations to help train military personnel, test strategies, or evaluate equipment, all from a remote location. These jobs can include roles such as simulation engineers, operators, or analysts. The work often requires familiarity with military systems, computer modeling, and sometimes security clearance. Remote positions allow employees to contribute to mission-critical training and analysis without being physically present at a military base or facility.

What are some common challenges faced by professionals working in remote military simulation roles?

Professionals in remote military simulation roles often encounter challenges related to communication and coordination, especially when working with geographically dispersed teams. Technical issues, such as software compatibility or network connectivity, can also impact the smooth operation of simulations. Additionally, staying updated on evolving simulation technologies and defense protocols requires continuous learning and adaptability. Despite these challenges, remote work provides the flexibility to collaborate with diverse experts and contribute to large-scale training or mission planning from various locations.

What is the difference between Remote Military Simulation vs Remote Defense Analyst?

AspectRemote Military SimulationRemote Defense Analyst
Required CredentialsMilitary or simulation certifications, security clearancesSecurity clearances, defense or security certifications
Work EnvironmentRemote, military or defense contractor settingsRemote, defense agencies or consulting firms
Industry UsageMilitary training, simulation developmentDefense strategy, threat analysis

Remote Military Simulation focuses on creating and managing military training simulations, often requiring specialized certifications and security clearances. Remote Defense Analysts analyze defense data and strategies, also needing security clearances but with a focus on intelligence and strategic assessment. Both roles are remote, serve defense industries, but differ in their core functions and specific skill sets.

What are the key skills and qualifications needed to thrive as a Remote Military Simulation Specialist, and why are they important?

To thrive as a Remote Military Simulation Specialist, you typically need expertise in military tactics, simulation technologies, and a degree in computer science, engineering, or a related field. Familiarity with simulation software (such as VBS or JCATS), networked training systems, and relevant security clearances are often required. Analytical thinking, attention to detail, and strong communication skills are essential for coordinating with teams and interpreting simulation outcomes. These skills ensure accurate scenario modeling, effective team collaboration, and mission success in military training environments.
What are the most commonly searched types of Military Simulation jobs in Florida? The most popular types of Military Simulation jobs in Florida are:
What are popular job titles related to Remote Military Simulation jobs in Florida? For Remote Military Simulation jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Remote Military Simulation jobs in Florida look for? The top searched job categories for Remote Military Simulation jobs in Florida are:
What cities in Florida are hiring for Remote Military Simulation jobs? Cities in Florida with the most Remote Military Simulation job openings:
Infographic showing various Remote Military Simulation job openings in Florida as of July 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Remote job distribution.

Senior Wargame Mentor

Astrion

Melbourne, FL โ€ข On-site, Remote

$120K/yr

Full-time, Part-time

Posted 26 days ago


Job description

Overview

Senior Wargame Mentor

LOCATION: Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area

JOB STATUS: Full Time

CLEARANCE: Active Top Secret

SALARY RANGE: Estimated $120,000+ USD Annually*

*depending on experience, certifications, and qualifications

Astrion is seeking a casual part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and assessment of a two-sided space wargames focused on Space Operational Energy, to include such things as sustained maneuver enabled by space logistics across the competition continuum.

Job Responsibilities:

The senior mentor supports and provides wargame design and play inputs, facilitates operational discussions, and helps frame solutions to challenges related to space force survivability and sustainability. The Senior Mentor also supports integration of insights from both unclassified gameplay and TS/SCI breakout sessions to ensure operational realism and meaningful analysis that informs future concepts and capabilities.

REQUIRED QUALIFICATIONS / SKILLS

  • Bachelor's degree in relevant discipline (or equivalent military experience); advanced degree preferred.
  • Minimum 20 years of experience in military operations, national security, space operations, wargaming, or a related field.
  • Demonstrated expertise in U.S. Space Force, U.S. Space Command, Joint, or Combatant Command planning and operations.
  • Experience planning, facilitating, mentoring, or participating in operational-level wargames, exercises, or operational experimentation.
  • Subject matter expertise in space operations, space technologies including such areas as sustained maneuver, space logistics, force survivability, resilience, contested space operations and wargaming.
  • Knowledge of Joint Planning Process (JPP), Joint Doctrine, DoW wargaming methodologies, and force design or capability development.
  • Demonstrated ability to mentor senior military and civilian leaders, facilitate strategic discussions, challenge assumptions, and ensure operational realism while maintaining wargame objectives.
  • Strong analytical, critical thinking, and communication skills, with the ability to synthesize complex operational issues into actionable observations and recommendations.
  • Active Top-Secret clearance with SCI eligibility (or current TS/SCI)(waiverable depending on experience level).
  • Ability to travel as required in support of planning, execution, and post-event analysis.
  • Candidate must be located in, or able to support work from, the Washington, DC metropolitan area or the Melbourne/Orlando, Florida area.
  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

PREFERRED QUALIFICATIONS / SKILLS

    • Experience in procedural modeling and node-based workflows.
    • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
    • Familiarity with VR/AR applications and real-time rendering.

RESPONSIBILITIES

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Responsibilities

  • Assist in designing, modeling, and texturing 3D assets such as characters, environments, hardware, and vehicles.
  • Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and destruction.
  • Help optimize 3D models for performance without compromising visual fidelity.
  • Collaborate with designers, artists, and developers to integrate assets into projects.
  • Render and present realistic previews of 3D models and animations.
  • Maintain and refine asset libraries for future use.
  • Stay up-to-date with industry trends, tools, and techniques.

Qualifications

Required Qualifications:

  • Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics, Animation, Game Design, or a related field.
  • Basic experience in Blender and/or 3DS Max for modeling, texturing, and simulation.
  • Understanding of PBR workflow, UV mapping, and material creation.
  • Knowledge of rigging and animation is a plus.
  • Familiarity with rendering engines like Cycles, V-Ray, Arnold, or Unreal Engine.
  • Exposure to game engines (Unity, Unreal Engine) is a plus.
  • Strong artistic and technical skills, including lighting and composition.
  • Willingness to learn and collaborate with a team.
  • US Citizenship required

Preferred Qualifications:

  • Experience in procedural modeling and node-based workflows.
  • Understanding of scripting (Python for Blender, MAXScript for 3DS Max) is a plus.
  • Familiarity with VR/AR applications and real-time rendering.