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Remote Look Development Artist Jobs (NOW HIRING)

Style Strategist

Austin, TX · On-site +1

$120.40K - $155.60K/yr

You'll own the full spectrum of styling direction, from ideation and look development through on ... remote hire. Responsibilities * Define and evolve Huckberry's distinct style language across all ...

What does a typical day look like for the Medical Coder? You will: * Schedule: Monday - Friday ... professional development, tuition assistance, and work-life programs. Our award programs ...

Das erwartet Dich 1.) Look Development & Concept Exploration * Du entwickelst Bildwelten, Motive ... Primär remote innerhalb Deutschlands, mit ca. 2 Tagen/Monat vor Ort in Stuttgart. * Alltagssprache ...

Company Description Sales Development Representative - Digital Theatre Whilst this is a remote role ... Digital Theatre+ stands at the forefront of English and Drama/Theatre arts education. As the ...

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Remote Look Development Artist information

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How much do remote look development artist jobs pay per hour?

As of May 30, 2026, the average hourly pay for remote look development artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Look Development Artist, and why are they important?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

How does a Remote Look Development Artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What is a Remote Look Development Artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.
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Compositor (General Submission)

Company 3 / Method Inc.

New York, NY • On-site, Remote

$49 - $75/hr

Temporary

Medical, Retirement, PTO

Posted 21 days ago


Job description

This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities.
Business Unit: Curated
Position: Compositor
Location: New York, NY (Remote)
*Pay Range: $49.00 - $75.00 USD hourly
POSITION SUMMARY:
The VFX Compositor role requires creativity and high technical abilities. They will take direction from the VFX and Compositing Supervisors and will also be expected to work autonomously in a fast paced environment to deliver an extremely high level of work.
The Compositor is often given the most complex and demanding shots to complete. They are expected to be comp generalists who can handle a wide range of comp tasks from start to finish including but not limited to compositing live action and CG, blue/green screen keying, camera tracking, photoreal CG integration, set extensions with matte painting projections, complicated removals, beauty work, and paint/rotoscoping.
MAIN DUTIES:
The VFX Compositor will take instruction and direction from Leads and VFX Supervisors to execute assigned shots in the most efficient and fastest way possible. They are responsible for balancing the creative and technical aspects of each shot, and meeting task schedules and show deadlines. They are also responsible for the following:
  • Have an excellent understanding of the broader VFX pipeline including color space, workflow and industry-standard script layouts.
  • Ongoing communication with Production and Leads regarding schedules and deadlines.
  • Taking responsibility for own workload, time management and notes/feedback actions required by Supervisors.

WHAT YOU BRING:
The ideal candidate will bring advanced ability in all aspects of compositing in Nuke, integrating 2D, 3D and live-action elements to a high-end visual effects standard, and be a team player with a great attitude. They must be an independent problem solver, have clean and efficient script organization, be dependable and flexible, and must be able to take feedback and direction well with ability to understand and apply notes. Additional desired skills include:
  • A strong creative eye, artistic and problem-solving skills
  • Sound aesthetic with good understanding of color, light and photography
  • Extreme attention for detail
  • Thorough understanding of compositing techniques
  • Excellent people and communication skills
  • Participate in creative and technical discussions
  • Experience using Shotgrid
  • Ability to work under tight deadlines
  • Advanced knowledge of CG rendering and compositing multi-channel EXRs
  • Excellent understanding of 2D and 3D tracking
  • Highly proficient in using IBK, Primatte or Keylight
  • Excellent knowledge of Nuke's 3D system
  • Strong understanding of colorspace pipelines
  • Knowledge of other VFX software such as Maya, Mocha, or 3D Equalizer is a plus

ABOUT THE COMPANY:
Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.
Diversity and Inclusion at Company 3:
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.
*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee's pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.
The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company's recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.
Both external and internal candidates can apply for this general submission posting through the Company's Career Page.