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Remote Look Development Artist Jobs (NOW HIRING)

Senior Environment Artist

$130K - $155K/yr

Astrid Transforming Games into Transformative Experiences. Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences.

Senior Environment Artist

Boston, MA ยท On-site +1

$99K - $163K/yr

Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social

Senior Environment Artist

Boston, MA ยท On-site +1

$99K - $163K/yr

Company Description To create revolutionary, story-driven RPGs which go straight to the hearts of gamers -- this is our mission. Want to dive deeper into our company's culture? Explore our social

Who We Are The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly accessible video games that push the boundaries of interactive entertainment. We respect our players and

Principal Concept Artist

Madison, WI ยท On-site +1

$128K - $147K/yr

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's

AI Generalist Artist Location: Culver City, California (In-Office) / Remote considered , UK London office / remote considered Job Type: Freelance or Full-time Position Overview As an AI Generalist

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Remote Look Development Artist information

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How much do remote look development artist jobs pay per hour?

As of Jul 8, 2026, the average hourly pay for remote look development artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

How does a Remote Look Development Artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What are the key skills and qualifications needed to thrive as a Remote Look Development Artist, and why are they important?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

What is a Remote Look Development Artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.
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What cities are hiring for Remote Look Development Artist jobs? Cities with the most Remote Look Development Artist job openings:
What are the most commonly searched types of Look Development Artist jobs? The most popular types of Look Development Artist jobs are:
What states have the most Remote Look Development Artist jobs? States with the most job openings for Remote Look Development Artist jobs include:
What job categories do people searching Remote Look Development Artist jobs look for? The top searched job categories for Remote Look Development Artist jobs are:
Infographic showing various Remote Look Development Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.
Technical Artist - Remote or On Site

Technical Artist - Remote or On Site

Studio Wildcard

Redmond, WA โ€ข On-site, Remote

$142K - $170K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 18 days ago


Job description

Studio Wildcard - Redmond, WA or Remote

Open role:

Technical Artist


We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us build ARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.

Responsibilities:

  • Solve technical art problems across disciplines
  • Approve assets and perform quality checks
  • Optimize gameplay and environment assets
  • Create documentation and provide pipeline improvements
  • Integrate Gameplay-related assets
    • LODs (Simplygon)
    • Destruction meshes
    • Custom gameplay metadata
    • NVIDIA GameWorks


Requirements:

  • Minimum of 3 years of experience in game development as a technical artist with at least 1 shipped title
  • Capable of mastering new pipeline and tech tools
  • Ability to work within a multidisciplinary team that is scattered throughout the world


Pluses:

  • Experience with Rigging, Animation, or Motion Capture
  • Experience working in the Unreal Engine
  • Shader Programming GLSL, HLSL, CG
  • Tool Programming MEL, PyMel, MaxScript, Python, Fabric Engine


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options