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Remote Look Development Artist Jobs (NOW HIRING)

You have: * 3+ years in game development, real-time visualization, or environment production * Deep ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

Technical Artist - Monopoly GO!

Culver City, CA · On-site +1

$139K - $166.30K/yr

... remote basis. At Scopely, we care deeply about what we do and want to inspire play every day ... feature development and content implementation. You will help maintain and improve the asset ...

Thumbnail Artist

Austin, TX · On-site +1

$55K - $60K/yr

You will be involved throughout the entire creative process, from concept development and sketching ... Remote Classification: Exempt The is not designed to cover or contain a comprehensive listing of ...

You will be involved throughout the entire creative process, from concept development and sketching ... Remote Classification: Exempt The is not designed to cover or contain a comprehensive listing of ...

New

What does a typical day look like for the Medical Coder? You will: * Schedule: Monday - Friday ... professional development, tuition assistance, and work-life programs. Our award programs ...

You have: * 5+ years in game development or real-time production managing outsourced art production ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Culver City, California (In-Office) / Remote considered , UK London office / remote considered Job ... R&D tasks, including project pitches. · Collaborate with the Head of AI, AI artists, and CG ...

Technical Artist

Chicago, IL · On-site +1

$130.90K - $156.70K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Support for personal professional development

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How much do remote look development artist jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote look development artist in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Look Development Artist, and why are they important?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

How does a Remote Look Development Artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What is a Remote Look Development Artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.
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3D Digital Artist_ArchViz for Aviation

Illustrate My Design

Mclean, VA • Remote

Contractor

Posted 28 days ago


Job description

Salary: Hourly

We are seeking a talented and passionate 3D Artist with experience in ArchViz, a strong interest and past experience in the Aviation industry. This position is hybrid or remote, depending on the applicant's location.This position is specifically open only to candidates based in the USA.


Requirements


Experience in ArchViz: Demonstrated proficiency in creating high-quality architectural visualizations. Able to create and edit 3D models based on architectural plans, specifications, or reference images. Showcase your portfolio highlighting your expertise in creating realistic and visually stunning renders. Past experience in CGi animations a plus.


Passion for Aviation: An enthusiasm and past experience for aviation and an understanding of its design principles, industry terms, etc will be a significant advantage.


Remote Work: Ability to work independently and manage projects remotely while adhering to deadlines and maintaining effective communication with the Team.


USA-Based: Candidates must be based in the United States and available to work within US time zones.


5+ Years Experience with 3Ds Max & Vray: Extensive hands-on experience in 3Ds Max and Vray, with a strong understanding of lighting, and texturing.


Hourly Rates: Compensation will be based on experience and expertise. Please provide your asking hourly rate. This must be a fixed number, not a range. Keep in mind, due to the contractor position, you must submit compensation requirements as an hourly rate, not annual salary.


NDA Contract: Willingness to sign a non-disclosure agreement (NDA) to ensure client confidentiality and intellectual property protection.


Gmail Account: Possession of a Gmail account for seamless communication and collaboration.


If you are a creative and skilled 3D artist with a passion for ArchViz and aviation, we invite you to apply. This is an exciting opportunity to contribute to aviation-related projects while enjoying the flexibility of remote work.


To apply, please send your resume, portfolio, and hourly rate. We encourage you to provide specific examples of your ArchViz work, particularly any aviation-related projects.


We look forward to reviewing your application and discussing the possibility of working together to create captivating visual experiences in the aviation industry.


Note: Only shortlisted candidates will be contacted for further evaluation.


Key Qualifications


  • Bachelors degree in Architecture, Engineering, or similar.
  • USA-Based
  • Advanced knowledge of 3DsMax and V-Ray.
  • Knowledge of ForestPack, RailClone, and Quixel is a plus.
  • Ability to manage one or two projects, priorities, and workload effectively to meet all schedules and deadlines.
  • Experience/understanding of architectural drawings and construction drawings.
  • Minimum of 5 years experience in a related field.
  • Knowledge of Unreal Engine is a plus.


Candidate must provide a portfolio of relevant work.


Please note, IMD uses an HR platform called BambooHR to manage our hiring process. You may receive an email from an email address such as this: dc10+job+asdcc1sd3fsda3f4sd3f54sd3f5+168765135@app.bamboohr.com (fictitious email). This is NOT SPAM, simply, it is a way the email will get logged in your applicant profile.

We know this has caused confusion in the past, so we'd like to let you know in advance. Thanks for your interest in working with IMD!

Due to the number of applicants, no phone calls please.

This position is specifically open only to candidates based in the USA.