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Remote Look Development Artist Jobs in Vancouver, BC

Experience with environment lighting and look development is highly desirable. * Ability to work collaboratively with artists across multiple disciplines. * Strong organizational, communication, and ...

The animation studio has developed a stellar global reputation for its ability to translate big ... look during the animation process. * Share ideas, collaborate and work closely with other members ...

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Continued coaching and professional development * Access to qualified leads * Client communication ... Opportunities to develop toward additional responsibilities What We Look For We are interested in ...

Known for an artist-driven culture that attracts, retains and promotes the best talent in the ... The animation studio has developed a stellar global reputation for its ability to translate big ...

Research shows that while men and women share similarities in how they look for jobs, women may ... Regular travel opportunities to get the entire VALD team together for your ongoing development.

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Remote Look Development Artist information

What is a remote look development artist?

A Remote Look Development Artist is a digital artist who specializes in creating the visual style and appearance of 3D assets, such as characters, props, and environments, for films, games, or commercials while working from a remote location. This role involves developing the textures, materials, and shaders that define how surfaces look under various lighting conditions. Look Development Artists collaborate closely with modeling, lighting, and rendering teams to ensure assets meet the creative vision and technical requirements of the project. Working remotely, they use specialized software to refine the look and feel of digital content, often communicating and sharing files online.

What are the key skills and qualifications needed to thrive as a remote look development artist?

A Remote Look Development Artist should have strong artistic skills in texturing, shading, lighting, and rendering, often backed by experience in computer graphics or visual effects. Proficiency with industry-standard tools such as Autodesk Maya, Substance Painter, Houdini, and rendering engines like Arnold or V-Ray is typically required. Excellent communication, self-motivation, and time management are vital soft skills for collaborating effectively in a remote team environment. These abilities ensure the delivery of high-quality visual assets that meet production standards and deadlines in a distributed workflow.

How does a remote look development artist typically collaborate with other departments in a virtual production environment?

Remote Look Development Artists regularly coordinate with modeling, texturing, lighting, and compositing teams to ensure visual consistency and meet project specifications. Collaboration is often facilitated through cloud-based asset management systems and daily video check-ins, where feedback and updates are shared in real time. Clear communication, version control, and the ability to work independently while remaining responsive to team input are essential for success in this remote role.

What are the most commonly searched types of Look Development Artist jobs in Vancouver, BC?

The most popular types of Look Development Artist jobs in Vancouver, BC are:

What job categories do people searching Remote Look Development Artist jobs in Vancouver, BC look for?

The top searched job categories for Remote Look Development Artist jobs in Vancouver, BC are:

Infographic showing various Remote Look Development Artist job openings in Vancouver, BC as of August 2026, with employment types broken down into 1% As Needed, 78% Full Time, 19% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution.

Environment Generalist (VAN)

Barnstorm VFX

Vancouver, BC • On-site, Remote

$40 - $60/hr

Full-time

Re-posted 18 days ago


Job description

Senior Environment Generalist


We are looking for a talented Senior Environment Generalist to join our team. The ideal candidate is experienced in creating high-quality, photorealistic environments from concept through final delivery. They should have a strong foundation in modeling, layout, look development, texturing, and lighting, with a keen eye for composition, scale, and realism. Experience with Digital Matte Painting (DMP) and environment lighting is considered a strong asset.

This position is open to candidates in Vancouver, Canada.


About Barnstorm

Barnstorm is an Emmy and VES-nominated visual effects studio based in Burbank, CA and Vancouver, BC, providing photo-realistic visual effects for a variety of television and online streaming projects. We pride ourselves on our artists' talent and dedication to producing world-class visual effects.


Who You Are

You are an experienced Environment Generalist with a passion for building immersive, believable worlds that enhance storytelling. You thrive in a collaborative environment, communicate effectively across departments, and enjoy solving both artistic and technical challenges. You have a strong artistic eye and are driven to deliver high-quality work while contributing to a supportive and growing team.


What You'll Do

  • Create high-quality photorealistic environments for feature film and episodic VFX projects.
  • Model, texture, assemble, and optimize a wide variety of environment assets, including architecture, landscapes, vegetation, terrain, and props.
  • Develop environment layouts that support storytelling while maintaining continuity and scale.
  • Build and refine look development and shading for environment assets.
  • Create and refine environment lighting that integrates seamlessly with the sequence and supports the creative vision.
  • Integrate assets and textures produced in Houdini while respecting technical and artistic requirements.
  • Collaborate closely with Environment Leads, CG Supervisors, Lighting, FX, and Compositing teams to ensure seamless integration into the production pipeline.
  • Plan, prioritize, and accurately estimate assigned work while meeting production deadlines.
  • Participate in reviews and incorporate feedback efficiently to achieve the highest quality results.


What You Bring

  • Strong proficiency in Houdini for environment creation, layout, look development, lighting, and rendering.
  • Excellent modeling, texturing, and asset assembly skills using industry-standard 3D software.
  • A minimum of 4 years of professional experience as an Environment Artist or Environment Generalist in the VFX industry.
  • Strong understanding of composition, scale, color theory, lighting, and environmental design.
  • Experience creating high-quality, production-ready assets, UVs, and textures.
  • Experience with Digital Matte Painting (DMP) workflows is a significant asset.
  • Experience with environment lighting and look development is highly desirable.
  • Ability to work collaboratively with artists across multiple disciplines.
  • Strong organizational, communication, and problem-solving skills.
  • A portfolio demonstrating high-quality photorealistic environments for film, television, or related productions.
  • Knowledge of virtual production workflows for film and television is considered an asset.


About This Role

This is a hybrid position. Both project-based and staff positions are available, offering extended health benefits and the opportunity to participate in RRSP programs.


Please note: At this time, we are only accepting applications from artists who are legally eligible to work in Canada.