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Remote Kotlin Developer Jobs in Oregon (NOW HIRING)

Proficiency in at least one backend language such as Kotlin, Java, Ruby, or Python. * Demonstrated ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Proficiency in at least one backend language such as Kotlin, Java, Ruby, or Python. * Demonstrated ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Senior Software Engineer, Marketplace Optimization

OR · On-site +1

$122K - $161K/yr

Experience developing production services using one or more of Ruby on Rails, Python, or Kotlin ... Remote Time zone requirements The team operates on the East/West coast time zones. Travel ...

Senior Software Engineer (React Native)

OR · On-site +1

$133K - $166K/yr

Ability to write and maintain native bridges - comfort dropping into Swift/Objective-C and Kotlin ... Strong written and verbal communication; comfort operating autonomously in a fully remote ...

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Remote Kotlin Developer information

See Oregon salary details

$11

$64

$88

How much do remote kotlin developer jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for remote kotlin developer in Oregon is $64.63, according to ZipRecruiter salary data. Most workers in this role earn between $56.68 and $74.47 per hour, depending on experience, location, and employer.

What is a remote Kotlin developer?

A Remote Kotlin Developer job involves designing, developing, and maintaining applications using the Kotlin programming language while working from a remote location. These developers primarily build Android apps, backend services using Kotlin-based frameworks like Ktor or Spring Boot, and sometimes cross-platform applications with Kotlin Multiplatform. They collaborate with teams through online communication tools, participate in code reviews, and ensure high-quality development standards. This role typically requires strong knowledge of Kotlin, related technologies, and experience in software engineering best practices.

What does a remote Kotlin developer do?

A typical day for a Remote Kotlin Developer involves writing and testing code, participating in daily standup meetings via video calls, and collaborating with team members through chat platforms and project management tools. You may spend time integrating APIs, debugging issues, and reviewing code in pull requests. Communication with designers, QA testers, and other developers is common, ensuring smooth project progress and alignment on goals. While much of the work is independent, ongoing collaboration and asynchronous communication are key to success in remote teams.

What are the key skills and qualifications needed to thrive as a remote Kotlin developer?

To thrive as a Remote Kotlin Developer, you should have strong proficiency in Kotlin programming, experience with Android app development or server-side Kotlin, and a relevant degree or equivalent experience. Familiarity with tools like Android Studio, Git, RESTful APIs, and knowledge of frameworks such as Ktor or Spring is often required, along with any relevant Kotlin or Android certifications. Strong communication, self-motivation, and time management skills are essential for collaborating effectively and managing work independently in a distributed team. These skills and qualities enable a developer to deliver high-quality code, work efficiently across remote teams, and adapt to fast-paced project requirements.

What are the most commonly searched types of Kotlin Developer jobs in Oregon?

The most popular types of Kotlin Developer jobs in Oregon are:

What are popular job titles related to Remote Kotlin Developer jobs in Oregon?

For Remote Kotlin Developer jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Remote Kotlin Developer jobs?

Cities in Oregon with the most Remote Kotlin Developer job openings:

Infographic showing various Remote Kotlin Developer job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $134,435 per year, or $64.6 per hour.

Software Engineer, Lifecycle

Upstart

OR • On-site, Remote

Full-time

Re-posted 4 days ago


Upstart rating

7.6

Company rating: 7.6 out of 10

Based on 6 frontline employees who took The Breakroom Quiz


Job description

The Team: 

Upstart's Lifecycle Platform team develops innovative solutions, strategies, and systems that enable personalized, timely communication with millions of current and prospective customers. We build and scale the platforms behind preference management, email, SMS, push notifications, and emerging channels-ensuring the right message reaches the right user at the right time.

As a Software Engineer on the team, you will be part of the broader Growth organization and partner closely with Lifecycle Marketing, Distribution, Insights, Data Platform, Analytics, and ML teams. We are the technical thought leaders and subject matter experts for outbound communications across the company. Our mission is to design and operate the infrastructure that transforms rich customer data into actionable, high-impact engagement.

This team operates with speed and ownership. We deploy frequently, unblock ourselves, and hold a high bar for accountability. We are not a siloed engineering team-we collaborate deeply with cross-functional stakeholders and play a central role in shaping the future of Upstart's marketing platforms.

How you'll make an impact

  • Design and build scalable backend services that power our unified communications platform across SMS, email, push, and future channels.
  • Develop systems for real-time, event-triggered messaging and self-serve marketing automation and experimentation capabilities.
  • Translate large, complex datasets into high-leverage marketing capabilities through APIs, streaming pipelines, and reverse ETL workflows.
  • Partner closely with product managers, lifecycle marketing, data insights, analytics, and data platform teams to define requirements and deliver impactful, data-driven solutions.
  • Lead medium-sized projects independently-proactively identifying risks, managing ambiguity, and driving execution from design through launch.
  • Strengthen our engineering culture by improving system reliability, accelerating iteration, and clearly communicating technical trade-offs to cross-functional stakeholders.

Minimum Qualifications 

  • Bachelor's degree in Computer Science, Engineering, or Mathematics, or a related field (or its equivalent) + 4 years of experience
  • Experience building and operating microservices and APIs in a cloud environment (preferably AWS).
  • Proficiency in at least one backend language such as Kotlin, Java, Ruby, or Python.
  • Demonstrated ability to independently execute on projects, navigate ambiguity, and collaborate effectively with cross-functional partners.
  • Excellent written and verbal communication skills with the ability to work in a distributed team

Preferred Qualifications

  • Experience supporting Marketing, Growth, or GTM teams, particularly in environments involving CDPs, customer segmentation, or campaign orchestration.
  • Experience with reverse ETL tools (e.g., Hightouch, Census), data pipeline tooling (e.g., Airbyte, Fivetran, Databricks), or marketing automation platforms (e.g.,Iterable, Braze, or Salesforce Marketing Cloud).
  • Familiarity with real-time event streaming systems and high-throughput messaging architectures.
  • Experience integrating with third-party APIs and building systems that ingest, transform, and expose large volumes of data.
  • Track record of leading medium-to-large projects and contributing to system design decisions with long-term platform impact.

Position location This role is available in the following locations: Remote

Time zone requirements The team operates on the East/West coast time zones.

Travel requirements As a digital first company, the majority of your work can be accomplished remotely. The majority of our employees can live and work anywhere in the U.S but are encouraged to to still spend high quality time in-person collaborating via regular onsites. The in-person sessions' cadence varies depending on the team and role; most teams meet once or twice per quarter for 2-4 consecutive days at a time.


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