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Remote Junior Unity Developer Jobs in Alabama (NOW HIRING)

GN&C Sr Engineer

Huntsville, AL ยท On-site +1

$103K - $141K/yr

... remote at other facilities or vendors. * Strong written and oral communication, interpersonal, and problem-solving skills. * Experience leading and/or mentoring junior engineers. Desired skills ...

Review work of peers and provide training to junior analysts * Develops and analyzes data related ... Proficiency in statistical analysis and programming languages, such as: SQL, R, Python, Emblem ...

Salesforce Tech Lead

Birmingham, AL ยท On-site +1

$52 - $69/hr

Demonstrated experience coaching senior and junior developers * Min 2 years in an Agile team ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

Senior Project Engineer

AL ยท Remote

$110K - $143K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Project Engineer

AL ยท Remote

$91K - $119K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Project Engineer

Leighton, AL ยท Remote

$88K - $115K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Project Engineer

Alexander City, AL ยท Remote

$84K - $109K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Project Engineer

Hope Hull, AL ยท Remote

$98K - $127K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Project Engineer

Prattville, AL ยท Remote

$83K - $109K/yr

The work model for this role is: Remote {#LI-Remote} This role is contributing to the ... Ability to lead and mentor junior engineers in high-pressure situations. * Comfortable with up to ...

Senior Software Engineer

Birmingham, AL ยท Remote

$114K - $151K/yr

This team member will act as a full stack developer working from the database through the backend ... Mentor new and junior team members * Monitor crash reports, identify root causes and implement ...

Mechanical Estimator

Vestavia Hills, AL ยท On-site +1

$110K - $135K/yr

... junior technical staff and assisting with assignments. About you * Bachelor's degree in Engineering ... HYBRID #LI-REMOTE Worker Type Employee Job Type Regular At AtkinsRealis , we seek to hire ...

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Remote Junior Unity Developer information

What is a Remote Junior Unity Developer?

A Remote Junior Unity Developer is an entry-level software developer who specializes in using the Unity game engine to create interactive applications, such as video games, simulations, or augmented/virtual reality experiences, while working from a remote location. They assist in coding, debugging, and testing Unity projects, often collaborating with designers, artists, and senior developers through online tools. Their responsibilities typically include writing scripts in C#, implementing game features, fixing bugs, and learning best practices in Unity development. This role is ideal for individuals looking to start their career in game development or interactive media while benefiting from the flexibility of remote work.

What are the key skills and qualifications needed to thrive as a Remote Junior Unity Developer, and why are they important?

To thrive as a Remote Junior Unity Developer, you need a foundational understanding of Unity, C# programming, and basic game development concepts, usually supported by a degree in computer science or related experience. Familiarity with version control systems like Git, Unity Asset Store, and basic 2D/3D asset integration is typically required. Strong communication, self-motivation, and problem-solving skills are essential for remote collaboration and learning. These skills ensure the effective development of interactive applications, smooth teamwork, and adaptability to evolving project requirements in a remote environment.

What are some common challenges faced by remote Junior Unity Developers, and how can they be addressed?

Remote Junior Unity Developers often face challenges such as effective communication with team members, managing time zones, and staying aligned with project goals. To overcome these obstacles, it's important to proactively participate in virtual meetings, use project management tools like Jira or Trello, and maintain clear, consistent communication through platforms like Slack. Additionally, setting a structured daily routine and regularly sharing progress with your team can help ensure you stay productive and connected, even while working remotely.

What is the difference between Remote Junior Unity Developer vs Remote Junior Game Programmer?

AspectRemote Junior Unity DeveloperRemote Junior Game Programmer
Required SkillsUnity, C#, basic game developmentUnity, C#, game logic, scripting
Work EnvironmentGame studios, indie developers, remote teamsGame studios, tech companies, remote roles
CertificationsUnity certifications, coding coursesProgramming certifications, Unity courses
Industry UsageGame development, interactive mediaGame development, simulation projects

The Remote Junior Unity Developer primarily focuses on creating and implementing game features using Unity and C#, often working within game studios or remote teams. The Remote Junior Game Programmer also works with Unity and C#, but emphasizes scripting game logic and algorithms. Both roles require similar skills and certifications, but their focus areas differ slightly, with the Unity Developer more involved in asset integration and the Game Programmer in coding core mechanics.

What job categories do people searching Remote Junior Unity Developer jobs in Alabama look for? The top searched job categories for Remote Junior Unity Developer jobs in Alabama are:
What cities in Alabama are hiring for Remote Junior Unity Developer jobs? Cities in Alabama with the most Remote Junior Unity Developer job openings:
Guidance, Navigation & Control Engineer, Sr Level

Guidance, Navigation & Control Engineer, Sr Level

Pae

Huntsville, AL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 29 days ago


Job description

Create Your Career:

Grow With Us

Your growth matters to us-that's why we offer a variety of ways for you to develop your career. With professional and leadership development opportunities like Team Lead Academy, education reimbursement, mentoring, and company sponsored networking events, you can take control of your own career path on your own terms with a company that believes in you.

A Place Where You Belong

People are at theheart of our business. We reflect a diversity of cultures, backgrounds, and experiences. We expect our people, clients, and partners to treat one another with dignity and respect.

Support Your Well-Being

Our comprehensive benefits package includes wellness programs, paid holidays, paid time off, employee perks and much more. With these benefits, plus the option for flexible schedules, we'll support you as you pursue a balanced, fulfilling life-at work and at home.

Our team is comprised of 10 companies working together on one mission, Moon to Mars and then beyond

Position Description

The Amentum Space Exploration Division (ASED) Guidance, Navigation, and Control (GN&C) team is a high performing group executing challenging tasks to design and integrate GN&C systems for projects ranging from CubeSats to NASA's Space Launch System (SLS).

We are searching for highly qualified candidates to support the design, development, and oversight of the Human Lander Systems Program in the Control Systems Design and Analysis branch at NASA's Marshall Space Flight Center as a Controls, Modeling, Simulation, and Analysis Engineer. This exciting work will serve as a critical step in sending humans back to the Moon, Mars and beyond!

Responsibilities include but are not limited to:

  • Develop and/or oversee the development, verification, and validation of launch vehicle, spacecraft, and lander control systems.

  • Model, develop, simulate, and analyze launch vehicle, spacecraft, and lander dynamics and control system performance and stability.

  • Resolve complex problems pertaining to the design, development, analysis, integration, evaluation, testing, and verification of control systems and 6-DoF models and simulations.

  • Develop, modify, maintain, and improve software simulations, tools, and scripts.

  • Periodically analyze HLS partner' flight data and present findings to NASA management.

  • Create, edit, and debug software written in MATLAB, Simulink, and Simscape.

  • Configure, conduct, and analyze 6-DoF Monte Carlo simulations.

  • Conduct trades studies and/or sensitivity analyses related to launch vehicles and spacecraft control.

  • Mentor junior engineers in conducting control system modeling, simulation, and analysis.

  • Prepare and present technical reports and/or briefings including visualization of results.

  • Create and review engineering and software documentation.

Qualifications

A degree in Aerospace, Mechanical or Electrical Engineering or related field from an ABET accredited institution is required. Typical experience requirements are the equivalent of a PhD with at least 4 years of experience, a master's with at least 8 years of experience, or BS with at least 10 years of experience. Proof of U.S. Citizenship is required.

Required skills/experience:

  • Ability to work problems from first principles, including derivation of dynamics equations of motion, including both nonlinear equations and linear state equations and integrate subsystem models into larger simulations.

  • Proficiency modeling, simulating, and analyzing the performance of launch vehicles, spacecraft, and landers in the time domain using parametric, Monte Carlo, and statistical techniques.

  • Experience analyzing control stability in the frequency domain (Nichols, Bode, Nyquist, Root Locus, etc.).

  • Demonstrated ability to design flight control systems (PID, state space, etc.) and perform actuator allocation (manual jet selection, quadratic programming, pseudo inverse, etc.)

  • Modeling of spacecraft components/subsystems such as: Thrust Vector Control (TVC) actuators, Reaction Control System (RCS) thrusters, slosh, pogo, rigid and/or flexible body dynamics.

  • Programming in MATLAB, Simulink, and C/C++. This includes debugging and improving the efficiency of simulation tools.

  • Experience performing software development, verification, and validation.

  • Experience performing trade studies, sensitivity, and/or Monte Carlo simulation and analyses related to the control of launch vehicles and/or spacecraft.

  • Must be detail oriented and self-motivated that can work independently taking projects from start to finish without much oversight.

  • Must also be able to work collaboratively with other team members both locally and remote at other facilities or vendors.

  • Strong written and oral communication, interpersonal, and problem-solving skills.

  • Experience leading and/or mentoring junior engineers.

Desired skills/experience:

  • Experience with modeling, simulation, and analysis of spacecraft rendezvous, proximity operations, and docking and/or landers

  • Experience modeling and simulating manual control of spacecraft including but not limited to controllability, transfer function models, Cooper Harper ratings, and paper pilot modeling.

  • Programming in other languages such as Python, Simscape Multi-body.

  • Familiarity with and an understanding of trajectory and orbital dynamics.

  • Experience with creating animations/visualization from results of 3-DoF/6-DoF simulations using tools such as Unreal Engine, Satellite Tool Kit (STK), etc.

  • Model based design experience.

Essential Functions

Work Environment:

Office environment. Requires ability to provide clear, concise, accurate and timely communication, both verbally and in writing (100%). Requires ability to interact professionally with co-workers, management, and client (100%). Requires travel in the domestic USA (5%). Requires ability to work at a computer for long periods of time (100%).

Physical Requirements:

Requires sitting for extended periods of time in meetings with peers, management, and with our client at NASA facilities to discuss technical issues (10%). Also, requires sitting for extended periods of time at a desk to write reports and perform engineering tasks (80%). Requires ability to use stairs or elevators for access between floors and multiple buildings at NASA and our facilities (10%).

Equipment and Machines:

Requires ability to operate a personal computer, a telephone, fax machine, copier, calculator, and other general office equipment (100%).

Attendance:

Normal workday 7:30-4:30, Monday thru Friday. Minimal overtime may be required (10%) to meet schedule milestones and to support technical demands of the job. Regular attendance is a necessity, and adequate arrangements for delegating duties during absences are required.

Other Essential Functions:

The ability to work independently with minimal supervision, and to make rational decisions, and to exercise good judgment is essential (100%). Grooming and dress must be appropriate for the position and must not impose a safety risk/hazard to the employee or others.

Proof of U.S. Citizenship is required.

#ESSCA #ASED

Compensation Details:

0.01

The compensation range or hourly rate listed for this position is provided as a good-faith estimate of what the company intends to offer for this role at the time this posting was issued. Actual compensation may vary based on factors such as job responsibilities, education, experience, skills, internal equity, market data, applicable collective bargaining agreements, and relevant laws.

Benefits Overview:

Our health and welfare benefits are designed to support you and your priorities. Offerings include:

  • Health, dental, and vision insurance

  • Paid time off and holidays

  • Retirement benefits (including 401(k) matching)

  • Educational reimbursement

  • Parental leave

  • Employee stock purchase plan

  • Tax-saving options

  • Disability and life insurance

  • Pet insurance

Note: Benefits may vary based on employment type, location, and applicable agreements. Positions governed by a Collective Bargaining Agreement (CBA), the McNamara-O'Hara Service Contract Act (SCA), or other employment contracts may include different provisions/benefits.

Original Posting:

03/12/2026 - Until Filled

Amentum anticipates this job requisition will remain open for at least three days, with a closing date no earlier than three days after the original posting. This timeline may change based on business needs.

Amentum is proud to be an Equal Opportunity Employer. Our hiring practices provide equal opportunity for employment without regard to race, sex, sexual orientation, pregnancy (including pregnancy, childbirth, breastfeeding, or medical conditions related to pregnancy, childbirth, or breastfeeding), age, ancestry, United States military or veteran status, color, religion, creed, marital or domestic partner status, medical condition, genetic information, national origin, citizenship status, low-income status, or mental or physical disability so long as the essential functions of the job can be performed with or without reasonable accommodation, or any other protected category under federal, state, or local law. Learn more about your rights under Federal laws and supplemental language atLabor Laws Posters.