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Remote Junior Design Engineer Jobs (NOW HIRING)

This is a junior role, which means we don't expect you to have a long résumé. We expect curiosity ... You'll be mentored by senior design engineers, but you'll also ship real features that real people ...

Crane Design Engineer

Springfield, OH · On-site +1

$125K - $175K/yr

Open to remote candidates (U.S.) with overhead crane design experience or relocation with ... Mentor and guide junior engineers while remaining hands-on About You * Bachelor's degree in ...

Mentor and train junior engineers: Mentor and train junior engineers, fostering a culture of ... Applicants must be able to work fully onsite in Holland, MI; this position does not offer remote or ...

Mentor junior design engineers on high-speed digital design techniques * Drive improvements into the design flow using AI and automation, including new EDA tool methodologies Required Qualifications:

The Senior Design Engineer will serve as a technical leader within the design engineering team, providing mentorship to junior engineers, supporting value engineering initiatives, and ensuring design ...

From world-class events that last a few weeks to mining operations and remote communities who rely ... Mentor junior staff and produce/edit drawings (AutoCAD) for electrical systems. * Perform ...

From world-class events that last a few weeks to mining operations and remote communities who rely ... Mentor junior staff and produce/edit drawings (AutoCAD) for electrical systems. * Perform ...

Design Engineer

Downers Grove, IL · On-site +1

$72K - $95K/yr

Supports external customers with occasional on-site or remote real-time problem-solving. Essential ... Coach and train junior engineers, application engineers, and other engineering team members to help ...

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Showing results 1-20

Remote Junior Design Engineer information

See salary details

$33.5K

$71.8K

$109.5K

How much do remote junior design engineer jobs pay per year?

As of May 30, 2026, the average yearly pay for remote junior design engineer in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Junior Design Engineer vs Remote CAD Designer?

AspectRemote Junior Design EngineerRemote CAD Designer
Required CredentialsDegree in Engineering or Design, basic CAD skillsTechnical diploma or certification in CAD software
Work EnvironmentEngineering teams, product developmentDesign studios, manufacturing firms
Industry UsageEngineering, product design, manufacturingArchitecture, industrial design, manufacturing

The Remote Junior Design Engineer and Remote CAD Designer roles share common skills like CAD software proficiency and collaborative work environments. However, the Junior Design Engineer typically involves broader engineering tasks and product development, while the CAD Designer focuses specifically on creating detailed technical drawings. Both roles are essential in design and manufacturing industries, but they serve different functions within the product development process.

More about Remote Junior Design Engineer jobs
What cities are hiring for Remote Junior Design Engineer jobs? Cities with the most Remote Junior Design Engineer job openings:
What are the most commonly searched types of Remote Design Engineer jobs? The most popular types of Remote Design Engineer jobs are:
What states have the most Remote Junior Design Engineer jobs? States with the most job openings for Remote Junior Design Engineer jobs include:
Infographic showing various Remote Junior Design Engineer job openings in the United States as of May 2026, with employment types broken down into 91% Full Time, 4% Part Time, and 5% Contract. Highlights an 59% Physical, 3% Hybrid, and 38% Remote job distribution, with an average salary of $71,799 per year, or $34.5 per hour.

Full-time

Posted 3 days ago


Job description

We know applying for jobs is exhausting. Endless text full of buzzwords and requirements you'll never actually use. We'll skip that.
We're vvd. We make tools for storytellers - worldbuilders, writers, creators. Our goal is simple: empower people to create worlds, stories, and experiences that others can get lost in.
We're still at the beginning of our own story, and we're looking for a few people to help write the next chapters. In a moment where "AI creative tools" are pumping out slop on one side and vicious debate on the other, we're choosing a different path: use this technology to empower human creativity and craft, not replace it.
This is a junior role, which means we don't expect you to have a long résumé. We expect curiosity, taste, and the kind of hunger that has you rebuilding things on weekends just to see if you can. You'll be mentored by senior design engineers, but you'll also ship real features that real people use. From day one, you'll be able to point to things in the product and say: I built that.
What you'll do
You're a design engineer in the making - someone drawn to the place where how things look meets how they work. You like designing interfaces, and you like coding them too. You care whether a button feels right, not just whether it works.
You'll help design and implement features end-to-end, with guidance from the team. You'll move fast - we mean it - using AI-powered dev tools (Cursor, Claude Code, etc.) to punch above your weight and ship at a pace that wouldn't otherwise be possible. You'll contribute to the frontend experience: layout, interaction, motion, polish. You'll work directly with engineering and product, iterate in hours instead of weeks, and communicate plainly. No corporate padding.
Extra pluses
Experience playing with Figma or similar design tools for prototyping. You care about accessibility. You read fiction, build worlds, or make things for fun.
Requirements
What we care about
Formal experience isn't a gate. We care that you've built and shipped something real - a side project, a class project, a personal site, a small app, a Discord bot, a game, a Figma plugin, anything - and that you can walk us through what you built, why you built it that way, what broke, and how you solved it. Ownership and curiosity matter more than pedigree.
Specifically
Working knowledge of modern frontend (React, TypeScript, Next.js or similar) - you don't need to be an expert, but you should be comfortable building real UI from scratch. Taste: you can look at an interface and feel what's working and what isn't, even if you can't always articulate why yet. The ability to take a rough idea and turn it into something interactive without waiting for a detailed spec. You use AI tools daily - not as a crutch, but as a multiplier. You know how to prompt, iterate, and ship with them. Some basic understanding of how the backend fits in (APIs, data flow, auth) so you're not totally blocked when something breaks. You've built at least one thing where motion or interaction felt genuinely good - not just functional.