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Remote Interactive Art Jobs (NOW HIRING)

Although remote employees will be considered, preference will be given to candidates in Pittsburgh ... Interactive Design * Experience Design * Graphic Design * Motion Design * Animation * Art Direction

Make fun, interactive game experiences of a variety of types across a variety of technologies ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

Make fun, interactive game experiences of a variety of types across a variety of technologies ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Make fun, interactive game experiences of a variety of types across a variety of technologies ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Principal Technical Artist, Games R&D - Tech Lab

OR ยท On-site +1

$126K - $151K/yr

Make fun, interactive game experiences of a variety of types across a variety of technologies ... Architect and maintain art pipelines, tools, and automation that keep content optimized by default ...

Remote This position is contingent upon contract award. ABOUT THE ROLE Red Carrot is seeking a ... BA in Art, Graphic Design, Information Technology, Media, Studio Arts, or related field * Minimum 3 ...

New

Senior UX/UI Design Lead

$173K - $259K/yr

... Art Director to capture the look and feel of the user interface, communicating the direction ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Audio Lead (Games)

Seattle, WA ยท Remote

$115K - $130K/yr

To put it simply: You'll work with great people, making top-tier, high-quality interactive ... Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated ...

Audio Lead (Games)

Santa Monica, CA ยท Remote

$115K - $130K/yr

To put it simply: You'll work with great people, making top-tier, high-quality interactive ... Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated ...

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Remote Interactive Art information

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$11K

$118.5K

How much do remote interactive art jobs pay per year?

As of Jun 12, 2026, the average yearly pay for remote interactive art in the United States is $117,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $117,000.00 and $117,000.00 per year, depending on experience, location, and employer.

What is a Remote Interactive Art job?

A Remote Interactive Art job involves creating digital or physical art experiences that engage audiences through interaction, all while working from a remote location. This can include designing virtual installations, developing interactive websites, or creating art for video games and augmented reality experiences. Artists in this field often collaborate with developers and other creatives using online tools. The goal is to foster participation, immersion, or reaction from viewers, often leveraging technology to do so. Remote Interactive Art roles require both artistic vision and technical skills, such as proficiency in design software or programming languages.

What is the difference between Remote Interactive Art vs Remote Graphic Designer?

AspectRemote Interactive ArtRemote Graphic Designer
CredentialsPortfolio, possibly art or design degreeDesign degree or certification, portfolio
Work EnvironmentCreative studios, digital platforms, client sitesDigital tools, design software, client communication
Industry UsageArt, entertainment, advertising, digital mediaMarketing, branding, advertising, publishing
Search & ComparisonOften compared for digital art roles involving interactionMore general design roles, less interactive focus

Remote Interactive Art involves creating engaging digital art projects that often incorporate user interaction, requiring artistic skills and familiarity with interactive media. Remote Graphic Design focuses on visual communication through static or animated graphics, primarily for branding and marketing. While both roles require creative skills and digital tools, Remote Interactive Art emphasizes user engagement and multimedia integration, whereas Remote Graphic Design centers on visual aesthetics and branding.

What are the key skills and qualifications needed to thrive as a Remote Interactive Artist, and why are they important?

To thrive as a Remote Interactive Artist, you need a strong background in digital art, visual design, and interactive media, often supported by a relevant degree or portfolio. Proficiency with digital art tools, interactive design software (such as Adobe Creative Suite, Unity, or Unreal Engine), and collaboration platforms is vital. Creativity, self-motivation, and effective remote communication help you stand out in this role. These skills ensure compelling interactive experiences and successful collaboration in distributed creative teams.

How do remote interactive artists typically collaborate with team members on creative projects?

Remote interactive artists often work closely with creative directors, developers, and UX designers using digital collaboration tools such as video calls, shared whiteboards, and project management platforms. Regular check-ins and feedback sessions are key to ensuring the creative vision aligns with technical requirements and user experience goals. While working remotely can present challenges in communication, many teams establish clear workflows and documentation practices to streamline the creative process. This environment encourages self-motivation and adaptability, as artists must proactively share progress and resolve creative challenges with distributed colleagues.
More about Remote Interactive Art jobs
What cities are hiring for Remote Interactive Art jobs? Cities with the most Remote Interactive Art job openings:
What are the most commonly searched types of Interactive Art jobs? The most popular types of Interactive Art jobs are:
What states have the most Remote Interactive Art jobs? States with the most job openings for Remote Interactive Art jobs include:
Infographic showing various Remote Interactive Art job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $117,000 per year, or $56.2 per hour.
Korean Associate QA Tester / Language Development Support (Remote)

Korean Associate QA Tester / Language Development Support (Remote)

Sony Interactive Entertainment (SIE)

Santa Monica, CA โ€ข On-site, Remote

$17.50 - $26.50/hr

Other

Medical, Dental, Vision

Posted 20 days ago


Job description

This position is for temporary engagement through our staffing partner YOH Enterprise Solutions.
Candidates must be authorized to work in the United States for this position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working onIntergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

Naughty Dog is seeking a motivated and detail-oriented individual to join our team as an Associate Quality Assurance Tester/Language Development Support, specializing in Korean. This role is integral to ensuring the high quality and cultural accuracy of our game content for Korean speaking audiences. The ideal candidate will have a passion for gaming, strong communication skills in both Korean and English, and a keen eye for detail.

What you will do:

  • Identify, log, and maintain gameplay issues
  • Conduct ad hoc and bug regression testing when necessary
  • Create and execute test plans
  • Verify in-game non-English dialogue and text, specifically Korean
  • Provide quality assurance and development support for Korean
  • Language content
  • Demonstrate eagerness to learn new skills and the ability to teach them to others
  • Remain flexible and adaptive to assignment and schedule changes, including overtime
  • Additional responsibilities may be assigned as needed

What skills you will use:

  • Fluency in Korean; native speakers preferred
  • Fluency in English
  • A desire to be part of the Naughty Dog Team
  • Strong interpersonal, written, and verbal communication skills in both Korean and English
  • Demonstrable skill set beyond just bug investigation and documentation
  • Willingness to share opinions and feedback with other departments
  • Keen attention to detail and accuracy
  • A team-oriented individual who can also work effectively independently
  • Working knowledge of PS4 and PS5 systems

Bonus Skills:

  • Additional linguistic fluency beyond Korean
  • Formal post-high school education (college, technical school, etc.)
  • Scripting or programming experience

All applicants must provide a resume and cover letter to be considered. The cover letter should highlight your relevant experience and interest in the position.
Additional Material Submission:

We recognize that applicants fluent in Korean may also possess additional skills relevant to the gaming industry

  • Applicants with a Background in Art, Programming, or Design:
    Please submit a portfolio to give us a deeper understanding of your skills and creativity.
  • Applicants with a Audio, Film or Editing Background:
    Please include a reel with your application to showcase your technical abilities and editing style.

As a part of the Naughty Dog application process, candidates will be asked to complete a QA Test.

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$17.50-$26.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.