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Remote Graduate Game Designer Jobs in Seattle, WA

Staff Environment Artist

Seattle, WA ยท Remote

$150K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ... Collaborate with the level designer to support and enhance gameplay * Serve as a major stakeholder ...

Sr. Engine Programmer

Bellevue, WA ยท Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

Sr. Engine Programmer

Bellevue, WA ยท Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

Sr. Engine Programmer

Bellevue, WA ยท Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

We architect entire end-to-end sales solutions by designing custom sales motions, integrating ... Participate in daily sales syncs via zoom to discuss sales initiatives, study sales call game tape ...

Software Engineer, Product

Seattle, WA ยท Remote

$140K - $160K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Whether you're a new graduate with impressive projects or an experienced engineer, we want to hear ... remote positions across the US, helping banks onboard their customers. Our platform is designed to ...

Software Engineer, Cloud OS

Seattle, WA ยท Remote

$68.25 - $88.75/hr

... remote corners of the world. * Create a platform that lets everyday users run web apps without ... You've built or invented something: an app, a website, game, startup * Previous experience working ...

Staff Electro-Optical Payload Engineer

Tukwila, WA ยท On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Simulate and analyses new sensors, designs, and/or phenomonologies to support R&D and technical ... graduate degree in a relevant technical field. * Direct experience in spaceborne optical remote ...

Lead Product Manager, Token

Seattle, WA ยท Remote

$172K - $225K/yr

... designed to become the Economic OS for the internet. Enterprises, financial institutions, and ... Deep understanding of tokenomics, game theory, and token governance. * Strong analytical skills ...

Life Insurance Agent

Seattle, WA ยท Remote

$50K - $100K/yr

  • Medical

  • Life

  • Retirement

Kimbrell Agency Remote Employment Type: Contractor Compensation $50,000 to $100,000 per year (plus ... Game-Changing Lead Program: We provide the industry's best leads, generated in-house and heavily ...

Showing results 21-40

Remote Graduate Game Designer information

See Seattle, WA salary details

$89.3K

$167.7K

$211.7K

How much do remote graduate game designer jobs pay per year?

As of Aug 13, 2026, the average yearly pay for remote graduate game designer in Seattle, WA is $167,749.00, according to ZipRecruiter salary data. Most workers in this role earn between $153,100.00 and $190,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote graduate game designers, and how can they overcome them?

Remote graduate game designers often encounter challenges such as effective communication with team members, staying motivated without in-person supervision, and managing feedback across different time zones. To overcome these, it's important to establish clear communication channels, regularly participate in virtual meetings, and use collaborative software like version control and project management tools. Proactively seeking feedback and maintaining a structured daily routine can also help ensure productivity and professional growth while working remotely.

What is the difference between Remote Graduate Game Designer vs Remote Junior Game Developer?

AspectRemote Graduate Game DesignerRemote Junior Game Developer
Required CredentialsDegree in game design, computer science, or related field; portfolioDegree in computer science, software engineering, or related; coding skills
Work EnvironmentCreative teams, design studios, remote collaborationDevelopment teams, coding environments, remote or on-site
Industry UsageGame design, concept creation, prototypingProgramming, coding, software development
Search & Comparison IntentUnderstanding entry-level design roles in gamingEntry-level coding/development roles in gaming

The Remote Graduate Game Designer focuses on designing game concepts, mechanics, and user experience, often requiring a background in design and a portfolio. In contrast, the Remote Junior Game Developer emphasizes coding and software development skills to implement game features. Both roles are entry-level, collaborative, and often remote, but they differ in core responsibilities and skill sets.

What is a remote graduate game designer?

Remote graduate game designers are entry-level professionals, typically recent university graduates, who contribute to the design and development of video games while working from a location outside the main office. They collaborate with teams online to create gameplay mechanics, storylines, levels, and user experiences. These roles often involve using digital communication tools and game development software to participate in the creative process. Remote positions allow for flexibility and access to opportunities regardless of geographic location, making them ideal for new graduates looking to start their careers in the gaming industry.

What are the key skills and qualifications needed to thrive as a remote graduate game designer?

To thrive as a Remote Graduate Game Designer, you need a strong grasp of game design principles, creativity, and a relevant degree or coursework in game development or design. Familiarity with technical tools like Unity or Unreal Engine, basic scripting languages, and collaborative platforms such as Trello or Slack is typically required. Strong communication, teamwork, and self-motivation are crucial soft skills for remote collaboration and idea sharing. These skills and qualities enable designers to contribute innovative ideas, efficiently execute projects, and adapt to the dynamic nature of remote game development teams.
What are the most commonly searched types of Graduate Game Designer jobs in Seattle, WA? The most popular types of Graduate Game Designer jobs in Seattle, WA are:
What are popular job titles related to Remote Graduate Game Designer jobs in Seattle, WA? For Remote Graduate Game Designer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Remote Graduate Game Designer jobs in Seattle, WA look for? The top searched job categories for Remote Graduate Game Designer jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Remote Graduate Game Designer jobs? Cities near Seattle, WA with the most Remote Graduate Game Designer job openings:

Staff Environment Artist

Stone Kite

Seattle, WA โ€ข Remote

$150K - $170K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 28 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter.ย 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position.ย 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.