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Remote Gameplay Engineer Jobs in Missouri (NOW HIRING)

... gameplay technology. * Implement rendering systems and graphical features supporting Minecraft ... Collaborate effectively with remote team members while independently managing development tasks and ...

New

You will work on complex systems involving game mechanics, integrations, performance, and ... Fully remote work environment with the flexibility to work from locations where you feel most ...

Lead the frontend vision and engineering strategy behind a large-scale portfolio of digital gaming ... Benefits * Fully remote position with the flexibility to work from anywhere in Europe.

Remote Europe / Latam Full Time Individual Contributor +5 Years of Experience Senior Web Developer ... Global brands including McDonald's, NetEase Games, GoFundMe, and Rappi run their payments on Yuno.

Working at the intersection of research, engineering, and product innovation, you will guide teams ... Fully remote working environment with flexibility to work from different regions worldwide.

Project Manager

Fenton, MO · On-site +1

$84K - $111K/yr

Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ... Provide direction to planning, scheduling and any applicable engineering functions * Participate in ...

Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ... Provide direction to planning, scheduling and any applicable engineering functions * Participate in ...

Project Manager

Fenton, MO · On-site +1

$84K - $111K/yr

... be remote with in the U.S. About ProKey Facilities ProKey Facilities delivers an innovative ... Backed by ArchKey Solutions, ProKey stands as a game-changer in the realm of integrated facility ...

Experience in web and app acquisition, gaming, betting, fintech, or other high-growth digital ... Flexible remote working environment. * Opportunity to build and scale a world-class performance ...

Market Development Manager

Saint Louis, MO · On-site +1

$85K - $110K/yr

Market Development Manager (Remote, US Based role) Drive Growth Beyond the Expected We're looking ... Bachelor's degree in Business, Marketing, Engineering, or related field * Proven success in ...

Remote Gameplay Engineer information

How does a Remote Gameplay Engineer typically collaborate with designers and artists to implement game features?

As a Remote Gameplay Engineer, close collaboration with designers and artists is essential for bringing game features to life. This often involves participating in virtual meetings, sharing prototypes, and providing regular feedback to ensure technical feasibility aligns with creative vision. Tools like version control systems, project management software, and communication platforms help streamline workflows and keep everyone on the same page. Effective communication and proactive problem-solving are key to overcoming challenges that arise from working across different locations and time zones.

What is a Remote Gameplay Engineer?

A Remote Gameplay Engineer is a software developer who specializes in designing and implementing interactive features and mechanics in video games while working from a remote location. They collaborate with designers, artists, and other engineers to create engaging player experiences, often focusing on areas like character controls, game logic, and user interface. Working remotely, they rely on digital communication tools to stay connected with their team and contribute to the game's development from anywhere in the world.

What is the difference between Remote Gameplay Engineer vs Remote Game Designer?

AspectRemote Gameplay EngineerRemote Game Designer
Primary FocusImplementing gameplay mechanics, coding, and technical featuresConceptualizing game ideas, designing levels, and crafting user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, level design
Work EnvironmentCollaborates with artists, designers, and programmers remotelyWorks closely with developers and artists to shape game concepts remotely
Common CertificationsComputer Science, Software Engineering, relevant coding certificationsGame Design degrees, creative arts certifications

Remote Gameplay Engineers focus on coding and implementing gameplay features, while Remote Game Designers concentrate on creating game concepts and designing user experiences. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Gameplay Engineer, and why are they important?

To excel as a Remote Gameplay Engineer, you need a solid background in computer science, strong programming skills (especially in C++ or C#), and experience with game engines like Unity or Unreal Engine. Familiarity with version control systems (e.g., Git), networking technologies, and debugging tools is often required, along with relevant certifications or a degree in a related field. Strong problem-solving abilities, effective remote communication, and collaborative teamwork distinguish top performers in this role. These skills are vital for building engaging gameplay features, ensuring code quality across distributed teams, and delivering seamless gaming experiences.
What are popular job titles related to Remote Gameplay Engineer jobs in Missouri? For Remote Gameplay Engineer jobs in Missouri, the most frequently searched job titles are:
What job categories do people searching Remote Gameplay Engineer jobs in Missouri look for? The top searched job categories for Remote Gameplay Engineer jobs in Missouri are:

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted 3 days ago

New


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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