2

Freelance Remote Unity Game Developer Jobs in Missouri

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This ... Collaborate effectively with remote team members while independently managing development tasks and ...

OnBase Developer Location: Remote - U.S. About Us : Known for "Delighting the Client" through ... Unity Scripting / Unity APIs * OnBase Configuration Studio * Implement document capture, indexing ...

$34K - $44K/yr

This fully remote freelance opportunity is ideal for experienced patent translators with a strong ... engineering disciplines, helping protect intellectual property on a global scale. You will work on ...

New

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Columbia, MO · Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Remote Europe / Latam Full Time Individual Contributor +5 Years of Experience Senior Web Developer ... Global brands including McDonald's, NetEase Games, GoFundMe, and Rappi run their payments on Yuno.

You will work on complex systems involving game mechanics, integrations, performance, and ... Fully remote work environment with the flexibility to work from locations where you feel most ...

ENGR SR SOFTWARE DEVT

Kansas City, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

ENGR SR SOFTWARE DEVT

Saint Louis, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

ENGR SR SOFTWARE DEVT

Kansas City, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

ENGR SR SOFTWARE DEVT

Saint Louis, MO · Remote

$119K - $157K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

$8 - $65/hr

... engineering and evaluation metrics. A bachelor's, master's, or PhD in a science field is ideal ... Remote Seniority level: Mid - Senior Level

next page

Showing results 1-20

Freelance Remote Unity Game Developer information

What is the difference between Freelance Remote Unity Game Developer vs Freelance Remote Mobile App Developer?

AspectFreelance Remote Unity Game DeveloperFreelance Remote Mobile App Developer
Required SkillsUnity, C#, 3D/2D game designJava, Swift, UI/UX design
Work EnvironmentGame studios, independent projectsApp stores, client projects
Industry UsageGaming, entertainmentBusiness, lifestyle, utility apps
CertificationsUnity certifications, programming skillsMobile development certifications

While both roles involve freelance work and remote collaboration, a Freelance Remote Unity Game Developer specializes in creating interactive games using Unity, focusing on game design and development. In contrast, a Freelance Remote Mobile App Developer develops applications for mobile devices, emphasizing UI/UX and platform-specific programming. The choice depends on your expertise and project focus.

What are the key skills and qualifications needed to thrive as a freelance remote Unity game developer?

To thrive as a Freelance Remote Unity Game Developer, you need strong proficiency in C#, Unity3D, and game development principles, often backed by a portfolio showcasing completed projects. Familiarity with source control systems like Git, experience with Unity Asset Store tools, and knowledge of platforms such as Android, iOS, or PC are typically required. Excellent self-management, problem-solving, and communication skills help you collaborate with clients and teams across time zones. These skills ensure you can deliver polished, functional games independently while meeting deadlines and client expectations.

What does a freelance remote Unity game developer do?

A Freelance Remote Unity Game Developer is a professional who creates interactive games or applications using the Unity engine while working independently and remotely. They are responsible for designing, coding, and testing game features, as well as collaborating with clients or teams online. Their tasks can include gameplay programming, UI development, bug fixing, and integrating assets. Being freelance and remote means they set their own schedules and often work with multiple clients or projects simultaneously. This role requires strong technical skills in C#, creativity, and the ability to work independently.

How do freelance remote Unity game developers typically collaborate with teams and clients across different time zones?

Freelance remote Unity game developers often use project management tools like Trello, Asana, or Jira and communication platforms such as Slack or Discord to coordinate with teams and clients globally. Regular check-ins and clear documentation help ensure everyone stays aligned despite time zone differences. Developers may need to adjust their schedules occasionally for critical meetings or deadlines, but asynchronous communication is common. Building strong communication skills and being proactive in providing updates are key to successful remote collaboration.
What are the most commonly searched types of Remote Unity Game Developer jobs in Missouri? The most popular types of Remote Unity Game Developer jobs in Missouri are:
What are popular job titles related to Freelance Remote Unity Game Developer jobs in Missouri? For Freelance Remote Unity Game Developer jobs in Missouri, the most frequently searched job titles are:
What job categories do people searching Freelance Remote Unity Game Developer jobs in Missouri look for? The top searched job categories for Freelance Remote Unity Game Developer jobs in Missouri are:
What cities in Missouri are hiring for Freelance Remote Unity Game Developer jobs? Cities in Missouri with the most Freelance Remote Unity Game Developer job openings:

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted 10 days ago


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
#LI-CL1
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
apply for this job