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Remote Game Jobs in Florida (NOW HIRING)

... remote culture. We value flexibility because many of us are parents, travelers, or just creatives ... coffee chats, play games, share stories, and more to build strong relationships. If you're ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

Senior Internal Auditor

Hollywood, FL · On-site +1

$77K - $96K/yr

... leader in gaming, entertainment, and hospitality. We're taking that foundation of success and ... Remote or Hybrid Flexibility: Enjoy the flexibility of remote work, with opportunities for in ...

$110K - $145K/yr

... remote candidates within the United States and Canada will also be considered Your Mission - RICOCHET We're looking for a Senior Product Manager to lead key initiatives in game security, anti-cheat ...

Remote Position/ Work from Home Job Type: Full-Time/Part-Time Compensation: Uncapped Commission ... game. Positive, coachable, and growth-oriented professionals will find a rewarding career where ...

Remote Position/ Work from Home Job Type: Full-Time/Part-Time Compensation: Uncapped Commission ... game. Positive, coachable, and growth-oriented professionals will find a rewarding career where ...

Remote Position/ Work from Home Job Type: Full-Time/Part-Time Compensation: Uncapped Commission ... game. Positive, coachable, and growth-oriented professionals will find a rewarding career where ...

Remote Position/ Work from Home Job Type: Full-Time/Part-Time Compensation: Uncapped Commission ... game. Positive, coachable, and growth-oriented professionals will find a rewarding career where ...

Account Executive

Lakeland, FL · Remote

$83K - $220K/yr

This is a remote opportunity. What You'll Do * Lead the full sales process from concept development through game launch and execution. * Develop annual business plans in partnership with account ...

Showing results 21-40

Remote Game information

See Florida salary details

$5

$15

$28

How much do remote game jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for remote game in Florida is $15.65, according to ZipRecruiter salary data. Most workers in this role earn between $10.58 and $17.79 per hour, depending on experience, location, and employer.

What is a remote game?

A Remote Game job involves working in the gaming industry from a location outside of a traditional office, typically from home. These roles can include game development, design, testing, writing, customer support, and streaming. Remote game jobs often require strong communication skills and collaboration with team members using online tools. Many positions offer flexible hours but may require coordination across different time zones.

What are the key skills and qualifications needed to thrive in the remote game position?

To thrive as a Remote Game Developer, you need strong proficiency in programming languages such as C#, C++, or JavaScript, backed by experience in game design and development. Familiarity with game engines like Unity or Unreal Engine, as well as knowledge of version control systems such as Git, are typically required. Exceptional problem-solving abilities, self-motivation, and clear communication skills help remote game developers excel in collaborating across distributed teams. These skills are crucial for delivering high-quality, innovative games while effectively working with colleagues and meeting project deadlines remotely.

What are some common challenges faced by remote game developers, and how can they be overcome?

Remote game developers often face challenges such as maintaining effective communication, managing time zones, and ensuring smooth collaboration on complex projects. To overcome these obstacles, successful teams rely on regular virtual meetings, clear documentation, and robust project management tools to keep everyone aligned. Additionally, proactive communication and a strong sense of ownership help individuals stay connected and motivated. By implementing best practices in remote collaboration, developers can contribute meaningfully to the team's success and foster a positive, productive work environment.

What are the most commonly searched types of Game jobs in Florida?

The most popular types of Game jobs in Florida are:

What cities in Florida are hiring for Remote Game jobs?

Cities in Florida with the most Remote Game job openings:

Infographic showing various Remote Game job openings in Florida as of September 2026, with employment types broken down into 6% Internship, 63% Full Time, 25% Part Time, and 6% Nights. Highlights an 100% Remote job distribution, with an average salary of $32,553 per year, or $15.7 per hour.

VFX Artist - GameSim - Talent Pipeline

Orlando, FL • On-site, Remote

Keywords Studios
Arts, Entertainment, and Recreation • 10K+ employees

Full-time

Re-posted 14 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

What Keywords Studios employees say

Workplace

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Keywords Studios logo

About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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