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Remote Gameplay Engineer Jobs in Florida (NOW HIRING)

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training ...

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training ...

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... We are looking to expand our amazing roster with a AI Engineer , located in Latin America. As we ...

... as video games, AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South ... We are looking to expand our amazing roster with a AI Engineer , located in Latin America. As we ...

UI/UX Game Design Lead

Miami, FL ยท On-site +1

$159K/yr

Collaborate with engineers, AI specialists, and game designers to bring the experience to life ... Comfortable working in a remote, global team environment, both independently and collaboratively

Games Producer- Talent Pool

$126K - $129K/yr

... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

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Remote Gameplay Engineer information

How does a Remote Gameplay Engineer typically collaborate with designers and artists to implement game features?

As a Remote Gameplay Engineer, close collaboration with designers and artists is essential for bringing game features to life. This often involves participating in virtual meetings, sharing prototypes, and providing regular feedback to ensure technical feasibility aligns with creative vision. Tools like version control systems, project management software, and communication platforms help streamline workflows and keep everyone on the same page. Effective communication and proactive problem-solving are key to overcoming challenges that arise from working across different locations and time zones.

What is a Remote Gameplay Engineer?

A Remote Gameplay Engineer is a software developer who specializes in designing and implementing interactive features and mechanics in video games while working from a remote location. They collaborate with designers, artists, and other engineers to create engaging player experiences, often focusing on areas like character controls, game logic, and user interface. Working remotely, they rely on digital communication tools to stay connected with their team and contribute to the game's development from anywhere in the world.

What is the difference between Remote Gameplay Engineer vs Remote Game Designer?

AspectRemote Gameplay EngineerRemote Game Designer
Primary FocusImplementing gameplay mechanics, coding, and technical featuresConceptualizing game ideas, designing levels, and crafting user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, level design
Work EnvironmentCollaborates with artists, designers, and programmers remotelyWorks closely with developers and artists to shape game concepts remotely
Common CertificationsComputer Science, Software Engineering, relevant coding certificationsGame Design degrees, creative arts certifications

Remote Gameplay Engineers focus on coding and implementing gameplay features, while Remote Game Designers concentrate on creating game concepts and designing user experiences. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Gameplay Engineer, and why are they important?

To excel as a Remote Gameplay Engineer, you need a solid background in computer science, strong programming skills (especially in C++ or C#), and experience with game engines like Unity or Unreal Engine. Familiarity with version control systems (e.g., Git), networking technologies, and debugging tools is often required, along with relevant certifications or a degree in a related field. Strong problem-solving abilities, effective remote communication, and collaborative teamwork distinguish top performers in this role. These skills are vital for building engaging gameplay features, ensuring code quality across distributed teams, and delivering seamless gaming experiences.
What are the most commonly searched types of Gameplay Engineer jobs in Florida? The most popular types of Gameplay Engineer jobs in Florida are:
What job categories do people searching Remote Gameplay Engineer jobs in Florida look for? The top searched job categories for Remote Gameplay Engineer jobs in Florida are:
What cities in Florida are hiring for Remote Gameplay Engineer jobs? Cities in Florida with the most Remote Gameplay Engineer job openings:
Infographic showing various Remote Gameplay Engineer job openings in Florida as of June 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution.
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL โ€ข Remote

Contractor

Posted 21 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industryย 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.