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Remote Gameplay Engineer Jobs in Florida (NOW HIRING)

Games Producer- Talent Pool

Fort Lauderdale, FL ยท On-site +1

$118K - $120K/yr

... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ... Experience managing co-development, outsourcing, or remote teams is a plus. * Passion for games and ...

... a remote opportunity with limited on-site meetings in Orlando, FL The Senior Software Engineer ... Proven experience with game engine-based development (e.g., Unity, Unreal, CryEngine). * Proficient ...

$91K - $124K/yr

Sherman Oaks, CA / Vancouver, BC / Remote (North America) Activision Central Tech builds ... Act as the primary Perforce authority for Central Tech and game studios * Support and scale ...

$91K - $124K/yr

Sherman Oaks, CA / Vancouver, BC / Remote (North America) Activision Central Tech builds ... Act as the primary Perforce authority for Central Tech and game studios * Support and scale ...

Software Engineer

Lakeland, FL ยท On-site +1

$39K - $103K/yr

... winning lottery games enable our customers to achieve their goals, fulfill player needs and ... The role is remote in support of the Lakeland, Florida facility and typically works up to 8hour ...

Senior AI Engineer

Miami, FL ยท On-site +1

$99K - $137K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Senior AI Engineer

Tampa, FL ยท On-site +1

$98K - $135K/yr

... game-changing AI solutions. We help companies de-risk AI adoption while demonstrating solid ROI ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

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Remote Gameplay Engineer information

How does a Remote Gameplay Engineer typically collaborate with designers and artists to implement game features?

As a Remote Gameplay Engineer, close collaboration with designers and artists is essential for bringing game features to life. This often involves participating in virtual meetings, sharing prototypes, and providing regular feedback to ensure technical feasibility aligns with creative vision. Tools like version control systems, project management software, and communication platforms help streamline workflows and keep everyone on the same page. Effective communication and proactive problem-solving are key to overcoming challenges that arise from working across different locations and time zones.

What is a Remote Gameplay Engineer?

A Remote Gameplay Engineer is a software developer who specializes in designing and implementing interactive features and mechanics in video games while working from a remote location. They collaborate with designers, artists, and other engineers to create engaging player experiences, often focusing on areas like character controls, game logic, and user interface. Working remotely, they rely on digital communication tools to stay connected with their team and contribute to the game's development from anywhere in the world.

What is the difference between Remote Gameplay Engineer vs Remote Game Designer?

AspectRemote Gameplay EngineerRemote Game Designer
Primary FocusImplementing gameplay mechanics, coding, and technical featuresConceptualizing game ideas, designing levels, and crafting user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, level design
Work EnvironmentCollaborates with artists, designers, and programmers remotelyWorks closely with developers and artists to shape game concepts remotely
Common CertificationsComputer Science, Software Engineering, relevant coding certificationsGame Design degrees, creative arts certifications

Remote Gameplay Engineers focus on coding and implementing gameplay features, while Remote Game Designers concentrate on creating game concepts and designing user experiences. Both roles often collaborate remotely within the gaming industry, but their core responsibilities and skill sets differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Gameplay Engineer, and why are they important?

To excel as a Remote Gameplay Engineer, you need a solid background in computer science, strong programming skills (especially in C++ or C#), and experience with game engines like Unity or Unreal Engine. Familiarity with version control systems (e.g., Git), networking technologies, and debugging tools is often required, along with relevant certifications or a degree in a related field. Strong problem-solving abilities, effective remote communication, and collaborative teamwork distinguish top performers in this role. These skills are vital for building engaging gameplay features, ensuring code quality across distributed teams, and delivering seamless gaming experiences.
What are the most commonly searched types of Gameplay Engineer jobs in Florida? The most popular types of Gameplay Engineer jobs in Florida are:
What job categories do people searching Remote Gameplay Engineer jobs in Florida look for? The top searched job categories for Remote Gameplay Engineer jobs in Florida are:
What cities in Florida are hiring for Remote Gameplay Engineer jobs? Cities in Florida with the most Remote Gameplay Engineer job openings:
Infographic showing various Remote Gameplay Engineer job openings in Florida as of June 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Jacksonville, FL โ€ข Remote

$20 - $120/hr

Part-time

Posted 15 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.