Gameplay Unity Engineer Location: Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video ...
Gameplay Unity Engineer Location: Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video ...
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We are currently looking for a Senior Backend Engineer for a 100% remote position on a large federal government healthcare technology project. This role will support the design, development, and ...
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$90K - $150K/yr
Remote - +/- 3 hours from CET (EST / Europe preferred) Remote | Full-time Compensation: $90K ... Backend Engineer to join its core Platform team. This organization builds and evolves the ...
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Participate in the game programming design process. * Maintain regular communication with other ... Work Culture * Remote, Hybrid, and On-site policy. * Collaborative, open-minded, creative ...
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Quick apply
Lead Backend Engineer
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Senior Backend Engineer (Sports & Prediction Markets) - Golang
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Senior Backend Engineer (Sports & Prediction Markets) - Golang
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Azure Developer - Remote
Lakeland, FL · On-site +1
$51 - $63.25/hr
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Lakeland, FL · On-site +1
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Design, build, enhance, and support full stack applications using modern front-end and back-end ... Mentor junior developers and contribute to team knowledge sharing. Requirements: * A minimum of 8 ...
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Remote Backend Game Developer information
What is a Remote Backend Game Developer?
What are the typical collaboration methods for remote backend game developers working with cross-functional teams?
What are the key skills and qualifications needed to thrive as a Remote Backend Game Developer, and why are they important?
What is the difference between Remote Backend Game Developer vs Remote Frontend Game Developer?
| Aspect | Remote Backend Game Developer | Remote Frontend Game Developer |
|---|---|---|
| Required Skills | Server-side programming, database management, API development | UI/UX design, client-side scripting, visual integration |
| Work Environment | Collaborates with server teams, cloud services, and databases | Works closely with designers, artists, and client-side frameworks |
| Common Industry Usage | Develops game logic, multiplayer features, and data management | Creates user interfaces, menus, and visual elements |
Remote Backend Game Developers focus on server-side systems, multiplayer functionality, and data management, while Remote Frontend Game Developers handle the visual and interactive aspects of games. Both roles are essential in game development, often working together remotely to deliver seamless gaming experiences.
Contractor
Re-posted 19 days ago
Job description
Job Title: Gameplay Unity Engineer
Location: Remote
Position Type: Contract
Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.
Essential Duties and Responsibilities:
- Participate in the gameplay programming design process.
- Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
- Provide technical designs and specifications for all new gameplay features.
- Write and debug gameplay and engine code.
- Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
- Optimize gameplay systems for performance and scalability.
Qualifications:
- Must have expert knowledge of C# and Unity.
- At least 4 years of experience as a Programmer/Software Engineer in the gaming industry
- Must have a deep understanding of gameplay code design.
- Must have experience in programming for at least 1 AAA PC/Console title.
- Must possess hands-on knowledge of basic game design and implementation.
- Must possess a strong desire to write gameplay/engine code.
- Experience with Unreal Engine is a plus.
- Experience working on VR projects is a plus.
About Ghostpunch Games
Sourced by ZipRecruiter
Industry
Pc games
Company size
11 - 50 Employees
Headquarters location
Sunrise, FL, US
Year founded
2015