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Remote Game Studio Jobs in Oregon (NOW HIRING)

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... Working closely with Studio Leadership and Discipline Directors, the EP ensures projects meet ...

Executive Producer

Eugene, OR · On-site +1

$130K - $140K/yr

... game projects. This role provides executive leadership across production, staffing, financial ... Working closely with Studio Leadership and Discipline Directors, the EP ensures projects meet ...

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... Curiosity about the gaming industry as a whole, and other PW projects * Able to maintain composure ...

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Description Pipeworks Studios is seeking a Producer I or II, commensurate with experience, to lead ... Previous experience with video game development, including shipping of at least one (1) title.

Producer

Eugene, OR · On-site +1

Pipeworks Studios is seeking a Producer I or II, commensurate with experience, to lead cross ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer

Eugene, OR · On-site +1

$63K - $82K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Producer III

Eugene, OR · On-site +1

$80K - $96K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Sony Bend Studio, the creator of Days Gone , Uncharted: Golden Abyss , and the Syphon Filter series ... Drive the production roadmap for key areas of the game, in partnership with discipline leads and ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Our studio is based in Eugene, Oregon, and the role may be performed remotely, in a hybrid ... Support the integration of art assets into the game and help ensure they function as intended.

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio ... Monitor permanent establishment risk arising from distributed and remote teams and traveling ...

Showing results 21-40

Remote Game Studio information

See Oregon salary details

$81.9K

$162.9K

$241.6K

How much do remote game studio jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote game studio in Oregon is $162,888.00, according to ZipRecruiter salary data. Most workers in this role earn between $139,000.00 and $186,100.00 per year, depending on experience, location, and employer.

What is a remote game studio?

A Remote Game Studio job involves working on video game development from a remote location rather than an in-office setting. Roles can range from game design, programming, art, and writing to project management and quality assurance. Teams collaborate using online tools for communication, asset sharing, and development. These jobs offer flexibility but require strong self-discipline and teamwork skills. Many large and indie studios now support remote work to access global talent.

What does daily collaboration look like for employees working in a remote game studio?

In a Remote Game Studio, daily collaboration often involves using online tools like Slack, Zoom, and project management platforms to stay connected with your team. You may participate in stand-up meetings, share progress updates, and review each other's work through code repositories or digital asset management systems. Cross-functional teamwork is common, so you might regularly communicate with developers, artists, designers, and producers to align on project goals and deadlines. Despite being remote, these processes help recreate the teamwork found in on-site studios and ensure everyone stays engaged and informed.

What are the key skills and qualifications needed to thrive in the remote game studio position, and why are they important?

To succeed as a Remote Game Studio team member, you need expertise in game development disciplines such as programming, art, design, or project management, typically supported by relevant degrees or professional experience. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems (e.g., Git), and collaborative project management platforms is essential. Strong communication, self-motivation, and time management skills help individuals excel in a distributed work environment. These skills ensure seamless collaboration, effective production cycles, and high-quality game releases across remote teams.

What are the most commonly searched types of Game Studio jobs in Oregon?

The most popular types of Game Studio jobs in Oregon are:

What job categories do people searching Remote Game Studio jobs in Oregon look for?

The top searched job categories for Remote Game Studio jobs in Oregon are:

Infographic showing various Remote Game Studio job openings in Oregon as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $162,888 per year, or $78.3 per hour.

Executive Producer

Pipeworks Studios

Eugene, OR • On-site, Remote

$130K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

Description
Pipeworks is growing our Production team and looking for an experienced Executive Producer! 
The Executive Producer (EP) is accountable for the successful execution and delivery of one or more full-development game projects. This role provides executive leadership across production, staffing, financial performance, client relationships, and delivery execution. Working closely with Studio Leadership and Discipline Directors, the EP ensures projects meet quality expectations while remaining on schedule and within budget. The EP serves as the senior operational leader for the engagement, balancing client goals, business objectives, team health, and delivery excellence.

Day to Day
Project Leadership
• Provide executive oversight from project inception through launch and post-launch support.
• Define delivery strategy, governance, staffing plans, milestone structure, and project objectives.
• Ensure production leadership maintains realistic schedules, execution plans, and transparent reporting.
• Partner with Lead Producers to remove roadblocks and enable delivery success.
• Drive accountability across Engineering, Art, Design, QA, Production, and support disciplines.
Client & Partner Management
• Serve as the executive point of contact for publishing and development partners.
• Develop trusted relationships with client leadership.
• Lead executive business reviews and milestone discussions.
• Manage delivery expectations and negotiate scope changes alongside studio leadership.
• Resolve escalated production, financial, and relationship issues.
Financial Ownership
• Own overall project financial performance.
• Monitor budgets, forecasts, utilization, burn rate, and profitability.
• Partner with Finance to ensure accurate forecasting and reporting.
• Make staffing and scope recommendations that protect project health and business objectives.
Team Leadership
• Mentor Senior Producers and Project Managers.
• Partner with discipline leaders on staffing strategy and organizational planning.
• Promote sustainable production practices and healthy team culture.
• Support hiring, succession planning, and leadership development.
Risk Management
• Identify schedule, staffing, technical, financial, and quality risks.
• Drive mitigation planning across departments.
• Escalate critical issues with clear recommendations and decision options.
Studio Leadership
• Contribute to studio planning and operational improvements.
• Help establish production standards and best practices.
• Participate in strategic planning and long-term business initiatives.

Skills, Knowledge and Expertise
• 10+ years of professional game development experience.
• 5+ years leading large-scale game development programs.
• Multiple shipped console, PC, or live service titles.
• Strong financial and resource planning experience.
• Demonstrated success managing publisher or external development relationships.
• Excellent communication, leadership, and negotiation skills.
• Experience leading cross-functional teams through all phases of development.

What We Can Offer You
A Flexible Working Environment
Almost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 19+ Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties
A Commitment to Diversity, Equity, and Inclusion
Pipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don’t believe you meet every one of the qualifications above.