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Remote Game Simulation Programmer Jobs (NOW HIRING)

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Simulation Engineer

Plano, TX · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Salt Lake City, UT · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Atlanta, GA · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Plano, TX · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Wauwatosa, WI · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Grand Rapids, MI · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Grand Rapids, MI · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

Simulation Engineer

Atlanta, GA · On-site +1

$65K - $140K/yr

Dematic is hiring a Simulation Engineer for one of our hubs-Grand Rapids (MI), Atlanta (GA), Plano (TX), or Milwaukee (WI)-offering a hybrid schedule blending on-site collaboration and remote work.

With a remote team of product experts, we're tapping into American talent to drive the next ... and simulations * Work closely with the Game Designer, prototyping team, and engineering team to ...

With a remote team of product experts, we're tapping into American talent to drive the next ... and simulations * Work closely with the Game Designer, prototyping team, and engineering team to ...

With a remote team of product experts, we're tapping into American talent to drive the next ... and simulations * Work closely with the Game Designer, prototyping team, and engineering team to ...

Senior Mathematician

$108K - $123K/yr

With a remote team of product experts, we're tapping into American talent to drive the next ... and simulations * Work closely with the Game Designer, prototyping team, and engineering team to ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Simulation (USS) Department of the Model-Based Engineering (MBE) Division in the Undersea Systems ...

Software Engineer - Open 3D Engine (O3DE) Job Type: Contractor Location: Remote Job Summary: In ... remote, cross-functional teams focused on advanced 3D simulation or game engine development.

Onebrief operates as an all-remote company, though many of our employees work alongside our ... simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine ...

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Remote Game Simulation Programmer information

See salary details

$11K

$92.6K

$173.5K

How much do remote game simulation programmer jobs pay per year?

As of Jun 21, 2026, the average yearly pay for remote game simulation programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What does a Remote Game Simulation Programmer do?

A Remote Game Simulation Programmer designs, develops, and maintains the underlying systems that simulate real-world or fantastical behaviors in video games, such as physics, AI, or environmental interactions. Working remotely, they collaborate with other developers and designers to create realistic and engaging game experiences, often using programming languages like C++ or C#. Their work ensures that in-game actions and events behave as intended, helping to bring the game's world to life for players.

What are the key skills and qualifications needed to thrive as a Remote Game Simulation Programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong programming skills (typically in C++ or C#), a solid understanding of physics/mathematics, and experience with game development, often supported by a relevant degree. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and debugging tools is essential, with certifications in game development being advantageous. Excellent problem-solving, self-motivation, and effective remote communication are critical soft skills for collaborating within distributed teams. These skills ensure robust, realistic simulations, efficient workflow, and successful integration within the broader development process.

What is the difference between Remote Game Simulation Programmer vs Remote Game Developer?

AspectRemote Game Simulation ProgrammerRemote Game Developer
CredentialsBachelor's in Computer Science, Programming skills, experience with simulation toolsBachelor's in Computer Science, Programming skills, game design knowledge
Work EnvironmentCollaborates with designers and engineers on simulation systemsWorks on overall game development, including gameplay and mechanics
Industry UsageUsed in simulation-heavy games, training apps, VR experiencesUsed across all game genres for core development

The Remote Game Simulation Programmer specializes in creating realistic simulation systems within games, focusing on physics, AI, and environment interactions. In contrast, the Remote Game Developer has a broader role, handling overall game design, coding, and gameplay features. Both roles require strong programming skills and often overlap, but the simulation programmer concentrates on simulation fidelity and technical accuracy.

How do Remote Game Simulation Programmers typically collaborate with designers and other developers while working from different locations?

Remote Game Simulation Programmers frequently use project management tools, version control systems, and regular video meetings to stay aligned with designers, artists, and other programmers. Clear communication is essential, as programmers need to interpret design documents, provide technical feedback, and ensure that simulations function as intended within the game world. Collaboration often happens through shared repositories and agile development practices, allowing team members to review code, exchange ideas, and solve issues efficiently despite being geographically distributed.
More about Remote Game Simulation Programmer jobs
What cities are hiring for Remote Game Simulation Programmer jobs? Cities with the most Remote Game Simulation Programmer job openings:
What are the most commonly searched types of Game Simulation Programmer jobs? The most popular types of Game Simulation Programmer jobs are:
What states have the most Remote Game Simulation Programmer jobs? States with the most job openings for Remote Game Simulation Programmer jobs include:
What job categories do people searching Remote Game Simulation Programmer jobs look for? The top searched job categories for Remote Game Simulation Programmer jobs are:
Infographic showing various Remote Game Simulation Programmer job openings in the United States as of June 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.

Other

Posted 4 days ago


Job description

Description
Position at ARRISE
ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and entertainment markets. With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation.
ABOUT THE ROLE
We're building a brand-new, US-based, fully remote game studio developing new slot games for the Pragmatic Play ecosystem, and we're looking for an experienced Game Art Lead to breathe life into standout game themes and help turn them into hits.
In this hands-on role, you'll collaborate with a small multidisciplinary team to lead the visual creative of new games from the ground up with a strong focus on delivering standout themes that become blockbuster games.
WHAT YOU'LL BE DOING
  • Own the game's visual creative development from start to finish
  • Take a hands-on approach to conceptual development, providing concept art, mockups, and visual prototypes
  • Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when communicating what you expect from the team) and coordinating with the team to deliver assets for development
  • Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the established vision for the game and reinforce play style and game mechanics
  • Playtest and iterate on the game's visual presentation with an eye toward creating the best player experience possible
  • Provide quality control over game art assets and their implementation
  • Collaborate with other Game Art Leads to provide feedback and recommendations for improvement on each other's games
  • Regularly play competitors' games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics

WHAT WE ASK OF YOU
  • 5+ years of experience working in an art ownership capacity defining the visual approach for real-money slot games for iGaming or land-based markets
  • Degree in Art, Graphic Design, or a related field, or equivalent experience
  • Strong expertise with Adobe software, particularly Photoshop and Illustrator
  • Strong command of typography, color, composition, layout, and visual storytelling
  • Ability to work with a wide variety of art styles, even if they are not your personal design style or preference
  • Excellent visual and written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
  • Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
  • You should:
    • Be able to move comfortably between strategic and detailed levels
    • Bring strong organization and structure to a fast-moving environment
    • Be extremely creative, designing experiences that are intuitive and fun
    • Obsess over detail and refinement
    • Provide, accept, and act on feedback constructively