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Remote Game Simulation Programmer Jobs (NOW HIRING)

Software Engineer - Open 3D Engine (O3DE) Job Type: Contractor Location: Remote Job Summary: In ... remote, cross-functional teams focused on advanced 3D simulation or game engine development.

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... Systems design: You will develop systems that simulate play, blending expertise in player ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine ...

Remote Become a part of our customer's team as a Game Engine Developer focusing on the Open 3D ... Experience in deploying games or simulations across multiple platforms, including Linux.

$109.30K - $191K/yr

For additional information on remote work at Penn State, seeNotice to Out of State Applicants. POSITION SPECIFICS We are searching for a Simulation Software Engineer to join our Simulation Software ...

$76.70K - $129.50K/yr

For additional information on remote work at Penn State, seeNotice to Out of State Applicants. POSITION SPECIFICS We are searching for a Simulation Software Engineer to join our Simulation Software ...

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How much do remote game simulation programmer jobs pay per year?

As of May 31, 2026, the average yearly pay for remote game simulation programmer in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Game Simulation Programmer, and why are they important?

To thrive as a Remote Game Simulation Programmer, you need strong programming skills (typically in C++ or C#), a solid understanding of physics/mathematics, and experience with game development, often supported by a relevant degree. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and debugging tools is essential, with certifications in game development being advantageous. Excellent problem-solving, self-motivation, and effective remote communication are critical soft skills for collaborating within distributed teams. These skills ensure robust, realistic simulations, efficient workflow, and successful integration within the broader development process.

How do Remote Game Simulation Programmers typically collaborate with designers and other developers while working from different locations?

Remote Game Simulation Programmers frequently use project management tools, version control systems, and regular video meetings to stay aligned with designers, artists, and other programmers. Clear communication is essential, as programmers need to interpret design documents, provide technical feedback, and ensure that simulations function as intended within the game world. Collaboration often happens through shared repositories and agile development practices, allowing team members to review code, exchange ideas, and solve issues efficiently despite being geographically distributed.

What does a Remote Game Simulation Programmer do?

A Remote Game Simulation Programmer designs, develops, and maintains the underlying systems that simulate real-world or fantastical behaviors in video games, such as physics, AI, or environmental interactions. Working remotely, they collaborate with other developers and designers to create realistic and engaging game experiences, often using programming languages like C++ or C#. Their work ensures that in-game actions and events behave as intended, helping to bring the game's world to life for players.

What is the difference between Remote Game Simulation Programmer vs Remote Game Developer?

AspectRemote Game Simulation ProgrammerRemote Game Developer
CredentialsBachelor's in Computer Science, Programming skills, experience with simulation toolsBachelor's in Computer Science, Programming skills, game design knowledge
Work EnvironmentCollaborates with designers and engineers on simulation systemsWorks on overall game development, including gameplay and mechanics
Industry UsageUsed in simulation-heavy games, training apps, VR experiencesUsed across all game genres for core development

The Remote Game Simulation Programmer specializes in creating realistic simulation systems within games, focusing on physics, AI, and environment interactions. In contrast, the Remote Game Developer has a broader role, handling overall game design, coding, and gameplay features. Both roles require strong programming skills and often overlap, but the simulation programmer concentrates on simulation fidelity and technical accuracy.

More about Remote Game Simulation Programmer jobs
What cities are hiring for Remote Game Simulation Programmer jobs? Cities with the most Remote Game Simulation Programmer job openings:
What are the most commonly searched types of Game Simulation Programmer jobs? The most popular types of Game Simulation Programmer jobs are:
What states have the most Remote Game Simulation Programmer jobs? States with the most job openings for Remote Game Simulation Programmer jobs include:
What job categories do people searching Remote Game Simulation Programmer jobs look for? The top searched job categories for Remote Game Simulation Programmer jobs are:
Machine Learning Modeling and Simulation Engineer

Machine Learning Modeling and Simulation Engineer

SAIC

Chantilly, VA • On-site, Remote

Full-time

Posted 11 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 78 frontline employees who took The Breakroom Quiz

68th of 203 rated it services


Job description

Job ID: 2611773

Location: Chantilly, VA, US

Date Posted: 2026-04-22

Category: Engineering and Sciences

Subcategory: Modeling/Sim Engr

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: TS.SCI_wPoly

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_ON_SITE


Description

SAIC has need for a Machine Learning Modeling and Simulation Engineer  to support a rapidly expanding Government Intelligence Community (IC) customer with cutting-edge programs within the National Reconnaissance Office (NRO) in Chantilly, VA.

Note:  The role offers a flexible work schedule, but we ask our team to be available for team meetings during core business hours (10:00 a.m. – 3:00 p.m.).

As the Machine Learning Modeling and Simulation Engineer, you will provide technical expertise across a variety of Machine Learning (ML) and Modeling and Simulation (M&S) topics, including developing and training ML models, designing simulation frameworks, conducting performance analyses, and applying data-driven approaches to solve complex problems. You will also assist with Systems Engineering topics (e.g., requirements, configuration management, readiness, verification and validation, etc.) to ensure seamless integration of ML capabilities within simulation environments. 

Job Duties to include:

  • Develop and maintain physics-based simulation models of spacecraft systems, including structures, sensors, and mission environments.
  • Perform end-to-end performance modeling for satellite missions, integrating sensor, orbital, and environmental models.
  • Conduct sensor phenomenology studies, including optical, infrared, or radar modeling for detection, tracking, and signature analysis.
  • Perform orbital mechanics modeling including orbit determination, orbital maneuvering, and spacecraft flight dynamics.
  • Use scripting languages (Python, MATLAB, or similar) to automate workflows, perform data analysis, and interface between simulation tools.
  • Apply Artificial Intelligence/Machine Learning (AI/ML) techniques (e.g., supervised/unsupervised learning, reinforcement learning, predictive modeling) to enhance simulation fidelity and performance.
  • Develop AI/ML models to analyze and predict satellite system behaviors, performance metrics, and mission outcomes based on simulation data.
  • Design and implement algorithms for anomaly detection, predictive maintenance, and optimization of satellite operations.
  • Use statistical and machine learning techniques to analyze data, identify patterns, and uncover insights relevant to satellite systems.
  • Integrate AI/ML models into existing simulation frameworks and tools to enhance their capabilities.
  • Provide value-added judgment and offer strategic recommendations to the customer on program objectives, advanced technologies, and system enhancements. 
  • Produce highly detailed, practical, and consistent deliverables that align with the organization’s mission and objectives, with a focus on innovation and cutting-edge solutions in machine learning and simulation. 

Qualifications

Required Education and Experience:

  • Bachelor's Aerospace Engineering, Mechanical Engineering, Physics, and five (5) years or more experience; Masters and three (3) years or more experience; PhD and 0 years related experience. 
  • Active Top Secret/SCI w/Poly Clearance.
  • 3+ years of experience in modeling and simulation for aerospace or space systems.
  • Strong understanding of sensor phenomenology --such as optical, infrared, or radar systems --and associated modeling methods.
  • Intermediate Python programming experience, demonstrated through hands-on experience with tasks such as data manipulation, automation, and development of Python-based solutions. Experience with libraries such as NumPy, SciPy, pandas, and matplotlib is beneficial.
  • Ability to communicate technical results clearly in written and verbal formats.


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