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Remote Game Narrative Designer Jobs (NOW HIRING)

Mission Designer

Santa Monica, CA · On-site +1

$100K - $115K/yr

Summary We are seeking a Mission Designer to create highly memorable missions that combine best-in ... Strong understanding of storytelling and narrative design. Plus If... * Experience building game ...

Lead Open World Designer

Santa Monica, CA · On-site +1

$150K - $175K/yr

... with the game's overall narrative, thematic, and player experience goals. * Leverage the game ... Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Extend engine capabilities to improve workflows for developers, artists, and designers. Graphics ...

Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for someone senior enough to jump straight in and add value from day one. Setup: Fully remote, start as soon as possible.

Graphic Designer

New York, NY · On-site +1

$2.0K - $4.0K/mo

Remote Type: Full-time Salary: $2,000 - $4,000/month Schedule: 10:00 AM - 6:00 PM (EST) About Shown ... and narrative flow. In this role, you'll create the visual blueprints that guide our motion ...

Graphic Designer

New York, NY · On-site +1

$2.0K - $4.0K/mo

Remote Type: Full-time Salary: $2,000 - $4,000/month Schedule: 10:00 AM - 6:00 PM (EST) About Shown ... and narrative flow. In this role, you'll create the visual blueprints that guide our motion ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

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Remote Game Narrative Designer information

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How much do remote game narrative designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for remote game narrative designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a remote game narrative designer?

Remote Game Narrative Designers are professionals who create and develop the storylines, characters, dialogues, and world-building elements for video games while working from a location outside the main office, often from home. They collaborate with game developers, artists, and other writers to ensure the game's narrative integrates seamlessly with gameplay. Their responsibilities may include writing scripts, designing branching storylines, and ensuring consistency in the game's tone and voice. Remote work allows them to contribute to projects for studios anywhere in the world using digital communication and collaboration tools.

How does a remote game narrative designer typically collaborate with other team members to create cohesive storytelling?

As a Remote Game Narrative Designer, collaboration with other team members—such as game designers, artists, and programmers—is essential to ensure the story integrates smoothly with gameplay and visual elements. This often involves regular video meetings, shared documentation, and feedback loops using project management and communication tools like Slack, Jira, or Miro. Clear communication and adaptability are key since team members may work in different time zones. Maintaining thorough narrative documentation and being proactive about gathering input helps align the story vision across the development team. By fostering strong digital communication habits, narrative designers can successfully contribute to an engaging and unified player experience.

What are the key skills and qualifications needed to thrive as a remote game narrative designer, and why are they important?

To thrive as a Remote Game Narrative Designer, you need strong storytelling abilities, a solid grasp of game design principles, and experience with interactive narrative structures, often supported by a relevant degree or portfolio. Familiarity with game engines (like Unity or Unreal), narrative scripting tools (such as Twine or Ink), and version control systems is typically required. Exceptional communication, creativity, and self-motivation are vital soft skills for collaborating remotely with cross-functional teams and pitching compelling ideas. These skills and qualities ensure the creation of engaging, cohesive stories that enhance player immersion and drive a game's emotional impact.

What is the difference between Remote Game Narrative Designer vs Remote Game Writer?

AspectRemote Game Narrative DesignerRemote Game Writer
CredentialsPortfolio, storytelling skills, industry experienceWriting samples, storytelling expertise, industry experience
Work EnvironmentCollaborates with designers, artists, developers in game development teamsFocuses on scriptwriting, dialogue, story content within teams
Industry UsageCommonly used in game development companies for story designOften used interchangeably, but more focused on writing specific content

The Remote Game Narrative Designer and Remote Game Writer roles overlap in storytelling skills and industry environment. However, the Narrative Designer focuses on crafting the overall story structure and integrating narrative elements into gameplay, while the Game Writer concentrates on scripting dialogues and specific story content. Both roles require strong storytelling credentials and collaboration within game development teams, but their scope differs slightly in focus and responsibilities.

More about Remote Game Narrative Designer jobs

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What are the most commonly searched types of Game Narrative Designer jobs?

The most popular types of Game Narrative Designer jobs are:

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States with the most job openings for Remote Game Narrative Designer jobs include:

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For Remote Game Narrative Designer jobs, the most frequently searched job titles are:

Infographic showing various Remote Game Narrative Designer job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, 13% Part Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Mission Designer

Santa Monica, CA • On-site, Remote

$100K - $115K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 9 days ago


Job description

Summary 

We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a Mission Designer, you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features. 

Core Responsibilities 

  • Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game. 
  • Work with the Lead Mission Designer to develop best practices and robust solutions for faster iteration across the team. 
  • Challenge the status quo and demonstrate understanding of where open-world mission design can change and where it's already working. 
  • Build brand new, innovative game systems for missions that can help define core features across the rest of the game. 
  • Leverage the game's existing open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions. 
  • Provide feedback to other mission designers to improve the quality of the design and storytelling. 
  • Create documentation to support missions, mission tools, and game features developed for missions. 
  • Ability to implement and design changes based on play testing data from both internal and external sources. 

Core Qualifications 

  • 1-2+ years of experience building mission content, ideally within an open-world game. 
  • Excellent communication and interpersonal skills. 
  • Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment. 
  • High-quality portfolio showcasing previous scripting, encounter or mission design work in games. 
  • Strong understanding of storytelling and narrative design. 

 Plus If... 

  • Experience building game-wide systems or features. 
  • Experience with level design, blockout or world-building. 
  • Experience in UE4 or UE5. 
  • Experience working with co-development partners. 
  • Experience working on an open world title. 

Description  

  • Full time job with benefits  
  • Role is on-site in Santa Monica, CA 
  • Office is located near downtown Santa Monica - near metro and freeways. 

The base pay range for this position is $100,000 to $115,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.