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Remote Game Narrative Designer Jobs (NOW HIRING)

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Associate Mathematician

$15 - $19.75/hr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Senior Mathematician

$108K - $123K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Game Directors who have experience launching titles, managing remote teams and external parties ... Strong ability to analyze and adapt designs based on feedback and data * Collaborative, self ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

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Remote Game Narrative Designer information

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$47K

$156K

How much do remote game narrative designer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for remote game narrative designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a remote game narrative designer?

Remote Game Narrative Designers are professionals who create and develop the storylines, characters, dialogues, and world-building elements for video games while working from a location outside the main office, often from home. They collaborate with game developers, artists, and other writers to ensure the game's narrative integrates seamlessly with gameplay. Their responsibilities may include writing scripts, designing branching storylines, and ensuring consistency in the game's tone and voice. Remote work allows them to contribute to projects for studios anywhere in the world using digital communication and collaboration tools.

How does a remote game narrative designer typically collaborate with other team members to create cohesive storytelling?

As a Remote Game Narrative Designer, collaboration with other team members—such as game designers, artists, and programmers—is essential to ensure the story integrates smoothly with gameplay and visual elements. This often involves regular video meetings, shared documentation, and feedback loops using project management and communication tools like Slack, Jira, or Miro. Clear communication and adaptability are key since team members may work in different time zones. Maintaining thorough narrative documentation and being proactive about gathering input helps align the story vision across the development team. By fostering strong digital communication habits, narrative designers can successfully contribute to an engaging and unified player experience.

What are the key skills and qualifications needed to thrive as a remote game narrative designer, and why are they important?

To thrive as a Remote Game Narrative Designer, you need strong storytelling abilities, a solid grasp of game design principles, and experience with interactive narrative structures, often supported by a relevant degree or portfolio. Familiarity with game engines (like Unity or Unreal), narrative scripting tools (such as Twine or Ink), and version control systems is typically required. Exceptional communication, creativity, and self-motivation are vital soft skills for collaborating remotely with cross-functional teams and pitching compelling ideas. These skills and qualities ensure the creation of engaging, cohesive stories that enhance player immersion and drive a game's emotional impact.

What is the difference between Remote Game Narrative Designer vs Remote Game Writer?

AspectRemote Game Narrative DesignerRemote Game Writer
CredentialsPortfolio, storytelling skills, industry experienceWriting samples, storytelling expertise, industry experience
Work EnvironmentCollaborates with designers, artists, developers in game development teamsFocuses on scriptwriting, dialogue, story content within teams
Industry UsageCommonly used in game development companies for story designOften used interchangeably, but more focused on writing specific content

The Remote Game Narrative Designer and Remote Game Writer roles overlap in storytelling skills and industry environment. However, the Narrative Designer focuses on crafting the overall story structure and integrating narrative elements into gameplay, while the Game Writer concentrates on scripting dialogues and specific story content. Both roles require strong storytelling credentials and collaboration within game development teams, but their scope differs slightly in focus and responsibilities.

More about Remote Game Narrative Designer jobs

What cities are hiring for Remote Game Narrative Designer jobs?

Cities with the most Remote Game Narrative Designer job openings:

What are the most commonly searched types of Game Narrative Designer jobs?

The most popular types of Game Narrative Designer jobs are:

What states have the most Remote Game Narrative Designer jobs?

States with the most job openings for Remote Game Narrative Designer jobs include:

What are popular job titles related to Remote Game Narrative Designer jobs?

For Remote Game Narrative Designer jobs, the most frequently searched job titles are:

Infographic showing various Remote Game Narrative Designer job openings in the United States as of September 2026, with employment types broken down into 70% Full Time, 10% Part Time, and 20% Contract. Highlights an 100% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Senior Videogame Tester (Remote)

Austin, TX • Remote

$32 - $36/hr

Contractor

Posted 28 days ago


Job description

Senior Videogame Tester (Remote)

Seismic Squirrel LLC

Job Title: Senior Videogame Tester

The Role: Perform testing of our videogames.

Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.

Experience: Senior level, 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles.

Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.

Company Size: ~24

Pay Rate: $32 - $36 USD per hour - Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Overview

We are looking for a creative and resourceful Senior Videogame Tester with effective testing skills, a clear understanding of QA best practices, a logical and systemic thinker with an iterative approach to work, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented fellow testers, writers, artists, designers, engineers, marketers, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.

The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders. They bring a passion for working within an iterative and creative development environment, having a collaborative spirit and an enthusiasm for videogames.

This is a remote position which requires regular team collaboration online during our company's core work hours of 9:30 AM - 4:30 PM Pacific, attending relevant team meetings (e.g. daily scrums, retrospectives, sprint planning, and showcase meetings). Occasional calls during late evenings may be expected to meet with international collaborators. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing. H-1B transfers and sponsorships are not available at this time.

Quests

  • Test our videogames for bugs and other quality deficiencies, supporting our QA processes.
  • Validate enhancements and bug fixes.
  • Research and champion tools and processes which contribute to product quality.
  • Evaluate each sprint's build for quality regression.
  • Test our games on various hardware and platforms.
  • Participate in the development, organization, and execution of Test Plans and Test Cases.
  • Create and contribute to reports on product quality.
  • Represent the customer as their advocate for quality and value.
  • Provide feedback and creative solutions for various aspects of development quality, including design, programming, narrative, art, and audio.
  • Actively collaborate with the development team, openly communicating on progress and problems, helping us to set realistic project timelines and expectations.
  • Assist in the coordination and execution of internal and external testing efforts.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of professional experience testing narrative or turn-based videogames on PCs and consoles.
  • Understands videogame testing best practices.
  • Has an enthusiasm for and a familiarity with many videogame titles and genres, past and present.
  • Familiar with UI and UX conventions of modern videogame design.
  • Shares our love for history and skilled in historical research.
  • Self-disciplined, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Possesses high emotional intelligence, a respected professional across disciplines.
  • Excellent at problem-solving, resourceful, able to find solutions when needed.
  • Adept at balancing and prioritizing tasks to meet deadlines, working within agreed timeframes and budgets.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and inspired to grow within it.
  • Experienced using Unity, testing games within the engine.
  • Proficient in business productivity tools, such as Microsoft Word, Excel, and Visio.
  • Enthusiastic to learn new tools, technologies, and techniques.

Bonus Points

  • Experienced using Test Automation techniques and tools.
  • Familiar with tactical RPG videogames.
  • Understands non-linear narrative structures and the complexities they introduce for testing.
  • Experienced in videogame design and/or programming.
  • Familiar with design diagramming techniques using UML.
  • Proficient in digital art and modeling tools (e.g. Adobe Photoshop, Blender).
  • Located in one of our hub metros: Seattle, Los Angeles, Austin, Edmonton.
  • An avid TTRPG player.
  • Multilingual.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics. Our nimble size allows for everyone to have a voice in the projects we create, demanding the ability to be both detail-oriented and flexible.

For more information about Seismic Squirrel, go to http://www.SeismicSquirrel.com/

If this sounds like an exciting opportunity for you and you're located in the USA or Canada, please submit both your Resume and your Cover Letter to Seismic Squirrel.