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Remote Game Engine Programmer Jobs in California

... engineers who are passionate about advancing multimodal intelligence and world models at scale. Responsibility : 1. Research and develop core algorithms for Generative Game Engine technologies ...

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Remote Game Engine Programmer information

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a Remote Game Engine Programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What are Remote Game Engine Programmers?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Programmer, and why are they important?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
What job categories do people searching Remote Game Engine Programmer jobs in California look for? The top searched job categories for Remote Game Engine Programmer jobs in California are:
What cities in California are hiring for Remote Game Engine Programmer jobs? Cities in California with the most Remote Game Engine Programmer job openings:

Multimodal Games Research Scientist

Tencent

Palo Alto, CA • On-site, Remote

$182K - $343K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 19 days ago


Job description

Business UnitWhat the Role Entails

Tencent Games was established in 2003. We are a leading global platform for game development, operations and publishing, and the largest online game community in China. Responsible for the R&D, operation, and development of the company's interactive entertainment business including games and eSports. Through online gaming, live broadcasts, and offline eSports, IEG assists the company in leading the global interactive entertainment market to create better interactive entertainment content experiences for users.

About the Role:
At Tencent, we believe the next generation of AI will fundamentally reshape how people create, interact, and experience digital worlds. As part of our ongoing investment in frontier AI technologies, we are building cutting-edge generative AI systems for interactive game worlds and immersive content creation. We are looking for exceptional researchers and engineers who are passionate about advancing multimodal intelligence and world models at scale.

Responsibility
1. Research and develop core algorithms for Generative Game Engine technologies, including but not limited to:
- Video generation
- Video prediction
- Video editing
- Related multimodal generative modeling tasks
2. Explore next-generation video generation technologies for interactive game-world scenarios. Design and build world models with capabilities such as:
- Interactivity
- Editability
- Physical consistency
- Spatiotemporal consistency
Who We Look For

Who we are looking for:

1. MS or PhD in Computer Science, Artificial Intelligence, Mathematics, or related fields; PhD preferred.

2. Strong programming and engineering skills, with hands-on experience in PyTorch or other modern deep learning frameworks.

3. Experience reproducing and extending state-of-the-art research and translating research ideas into scalable systems.

4. Expertise in one or more of the following areas:

- Generative models such as Diffusion Models, GANs, VAEs, or Flow-based Models o Image or video generation

- Large-scale model pretraining, fine-tuning, or post-training on GPU clusters

- Multimodal foundation models such as CLIP, LLaVA, or Qwen

5. Publications at top-tier conferences such as SIGGRAPH, CVPR, ICCV, or NeurIPS are a strong plus.

Location State(s)

US-California-Palo AltoThe expected base pay range for this position in the location(s) listed above is $182,500.00 to $343,200.00 per year. Actual pay may vary depending on job-related knowledge, skills, and experience. Employees hired for this position may be eligible for a sign on payment, relocation package, and restricted stock units, which will be evaluated on a case-by-case basis. Subject to the terms and conditions of the plans in effect, hired applicants are also eligible for medical, dental, vision, life and disability benefits, and participation in the Company's 401(k) plan. The Employee is also eligible for up to 15 to 25 days of vacation per year (depending on the employee's tenure), up to 13 days of holidays throughout the calendar year, and up to 10 days of paid sick leave per year. Your benefits may be adjusted to reflect your location, employment status, duration of employment with the company, and position level. Benefits may also be pro-rated for those who start working during the calendar year.Equal Employment Opportunity at Tencent

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.