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Entry Level Remote Indie Game Developer Jobs in California

Level Designer

Glendale, CA ยท Remote

$91K - $140K/yr

This is a remote opportunity and will report to the Lead Level Designer. What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

L'opportunite Unity recherche un Staff Backend Developer pour rejoindre notre equipe Unity Ads, ou ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Ads/UGC Editor

San Francisco, CA ยท On-site +1

$70K - $90K/yr

... of our games in house). * Small, high-impact engineering team that is scaling up. The core ... remote. Please send over your editing portfolio to blaise@triumpharcade.com after applying.

Software Engineer 2

San Jose, CA ยท Remote

$114K - $156K/yr

Software Engineer 2 Full-time Remote You'll be joining Adobe on a contract opportunity, employed ... Production/test experience in the Gaming/Animation industry * Experience with animation authoring ...

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Entry Level Remote Indie Game Developer information

What is the difference between Entry Level Remote Indie Game Developer vs Entry Level Remote Game Designer?

AspectEntry Level Remote Indie Game DeveloperEntry Level Remote Game Designer
Required SkillsProgramming, game engines (Unity, Unreal), basic art skillsGame concept creation, storytelling, user experience design
Work EnvironmentIndependent, small teams, freelance or startup settingsCollaborative, often within development teams or studios
Common UsageDeveloping and coding games independently or for indie studiosDesigning game mechanics, levels, and narratives for various projects

Entry Level Remote Indie Game Developers focus on coding and technical development, often working independently or in small teams. In contrast, Entry Level Remote Game Designers concentrate on creating game concepts, mechanics, and narratives. Both roles are essential in game development but differ in skill sets and daily tasks.

What is an entry level remote indie game developer?

An entry level remote indie game developer is someone who helps create video games for independent studios or as part of small teams, usually working from home or another remote location. These developers typically work on coding, design, art, or other tasks needed to build a game, often using popular engines like Unity or Unreal Engine. As entry-level professionals, they may have recently graduated from a related program or are self-taught, and they usually collaborate closely with other team members online. Their responsibilities can vary widely depending on the size and scope of the project, but they are a crucial part of bringing creative ideas to life in the indie game industry.

What are the key skills and qualifications needed to thrive as an Entry Level Remote Indie Game Developer, and why are they important?

To thrive as an Entry Level Remote Indie Game Developer, you need a solid grasp of programming fundamentals, game design principles, and familiarity with game engines like Unity or Unreal, often demonstrated through a portfolio or relevant coursework. Knowledge of version control systems (e.g., Git), 2D/3D asset integration, and basic scripting languages such as C# or Python is typically required. Creativity, self-motivation, and strong communication skills help you collaborate effectively in remote team environments and contribute original ideas. These abilities are crucial for building engaging games, managing remote workflows, and succeeding in the highly collaborative indie development space.

What are some common challenges faced by entry level remote indie game developers, and how can they be addressed?

Entry level remote indie game developers often encounter challenges such as managing self-motivation, collaborating effectively with distributed team members, and balancing multiple roles like coding, art, and testing. Clear communication through regular virtual meetings and project management tools is essential for staying aligned with the team. Additionally, setting realistic goals and seeking feedback from peers can help overcome isolation and ensure steady progress. Being proactive about learning new tools and techniques also helps address skill gaps that may arise in the fast-paced indie game development environment.
What are the most commonly searched types of Remote Indie Game Developer jobs in California? The most popular types of Remote Indie Game Developer jobs in California are:
What are popular job titles related to Entry Level Remote Indie Game Developer jobs in California? For Entry Level Remote Indie Game Developer jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for Entry Level Remote Indie Game Developer jobs? Cities in California with the most Entry Level Remote Indie Game Developer job openings:

Cocos2d-x Junior Game Developer

YO AI Labs

San Francisco, CA โ€ข Remote

$78K - $102K/yr

Full-time

Posted 23 days ago


Job description

Job Title: Cocos2d-x Junior Game Developer

Job Type: Contractor

Location: Remote

Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.

Key Responsibilities:

  1. Develop and refine game logic, mechanics, and features using Cocos2d-x for prototype and production-level projects.
  2. Collaborate closely with the customer's team to provide high-quality real-world input for AI training processes.
  3. Create, modify, and troubleshoot game assets and scenes to support a diverse set of training objectives.
  4. Test, debug, and optimize Cocos2d-x code to ensure robust and efficient gameplay experiences.
  5. Document code and processes thoroughly, ensuring clarity for both technical and non-technical stakeholders.
  6. Engage in open, clear written and verbal communication to report project status and challenges.
  7. Work iteratively in response to feedback, consistently improving deliverables for AI development needs.

Required Skills and Qualifications:

  1. Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows.
  2. Strong problem solving and troubleshooting abilities in a game development context.
  3. Experience collaborating remotely with distributed teams in a fast-paced environment.
  4. Excellent written and verbal communication skills, with a focus on clear, concise updates and documentation.
  5. Ability to follow technical specifications and adapt to evolving project requirements.
  6. Understanding of game design principles and player experience optimization.
  7. Self-motivated, detail-oriented, and eager to grow within a dynamic AI training environment.

Preferred Qualifications:

  1. Experience working on projects for AI training or data generation purposes.
  2. Familiarity with additional game engines or programming languages.
  3. Background in collaborating with AI or machine learning specialists.