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Remote Game Engine Programmer Jobs in California

Off-Page SEO Specialist

San Francisco, CA ยท On-site +1

$140K - $180K/yr

... game of getting cited inside ChatGPT, Perplexity, Claude, and the other LLMs developers now use to ... San Francisco, CA or Remote (Americas, UTC-3 to UTC-10) Job Type: Full-Time Experience: 5+ years in ...

Strong programming skills in Python and C++, with experience building reliable production quality software. * Experience with game engines or 3D engines such as Unreal Engine, Unity, Blender, CARLA ...

Principal Graphics Engineer

San Francisco, CA ยท On-site +1

$164K - $203K/yr

We allow developers to, with no modifications to their code, transform existing mobile apps into ... Game engine internals, real-time renderers, or GPU compute frameworks. * Android internals and ...

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$168K - $347K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with ...

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$168K - $347K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with ...

SEO Manager

San Diego, CA ยท On-site +1

$7.5K - $85K/mo

... and engineers driven by one common purpose - accelerate business growth through marketing and ... eligible for remote work. (Bonus points if you're bilingual in Spanish and/or Portuguese ...

Level Designer

Glendale, CA ยท Remote

$91K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity and will report to the Lead Level Designer. What You Will Do: * Be a ...

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Remote Game Engine Programmer information

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

How does a Remote Game Engine Programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What are Remote Game Engine Programmers?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Programmer, and why are they important?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.
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What job categories do people searching Remote Game Engine Programmer jobs in California look for? The top searched job categories for Remote Game Engine Programmer jobs in California are:
What cities in California are hiring for Remote Game Engine Programmer jobs? Cities in California with the most Remote Game Engine Programmer job openings:

Lead Unreal 4 programmer - Virtual Reality

Immersive Entertainment

Irvine, CA โ€ข On-site, Remote

Contractor

Posted 22 days ago


Job description

Company Description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
  • Be the in-house expert on the Unreal Engine 4 including blueprints.
  • Implement practical and timely solutions that meet the game design and technical requirements.
  • Implement code /blueprints that is modular self-contained and defensive and observes the technical constraints on the system.
  • Work closely together with the CCO.
  • Ensure coding standards are followed and help to enforce good programming practices within the engineering team.
  • Maintain technical documentation for the engineering team as well as other disciplines.
  • Optimise code and data for memory usage and performance as required.
  • Keep abreast of new advances in virtual reality hardware, rendering technology and algorithms.
  • Sharing knowledge and techniques across the studio
  • Mentoring programmers

Qualifications
  • 5+ years of experience in game development
  • Expert knowledge of working with UDK, Unreal Engine 3, Unreal Engine 4.
  • Excellent Unreal Engine blueprint skills.
  • Excellent C/C++ programming skills with good knowledge of object oriented development.
  • Expert knowledge of mathematics ability and a familiarity with common 3d graphics principles and rendering algorithms.
  • Expert knowledge Good working knowledge of current GPU architecture and rendering APIs experience with DirectX 11 /12
  • Experience with commonly used development tools such as Visual Studio and Perforce.
  • Solid commercial software development experience with significant involvement in 1 published AAA game in a 3d environment
  • Knowledge of common algorithms data structures and patterns and the ability to apply them to problems while keeping constraints and performance in mind.
  • Able to analyse unfamiliar code of a reasonable complexity to understand and extend the functionality of an existing module.
  • Proven ability to debug defects of a reasonable complexity.
  • Good eye for details
  • English language
  • A strong team player and leader by example

Additional Information
Pluses
  • Shipped AAA PC or console titles as a Senior 3D Programmer
  • Work experience with Unreal Engine 4
  • Understanding the difference between developing for VR compared to traditional game development.
  • A passion for developing and playing virtual reality experiences