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Remote Game Engine Programmer Jobs in California

Principal Graphics Engineer

San Francisco, CA ยท On-site +1

$164K - $203K/yr

We allow developers to, with no modifications to their code, transform existing mobile apps into ... Game engine internals, real-time renderers, or GPU compute frameworks. * Android internals and ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

Partner with engineering, design, and ML teams to design and deliver agentic AI-powered workflows ... U] is the world's leading game engine, powering play for more than 3 billion consumers each month.

SEO Manager

San Diego, CA ยท On-site +1

$7.5K - $85K/mo

... and engineers driven by one common purpose - accelerate business growth through marketing and ... eligible for remote work. (Bonus points if you're bilingual in Spanish and/or Portuguese ...

Translate business requirements into engineering features. What we're looking for * Master's degree ... U] is the world's leading game engine, powering play for more than 3 billion consumers each month.

Lead Engineer

Los Angeles, CA ยท On-site +1

$110K - $145K/yr

From co-development and engineering to art, audio, QA, localization, and player support, we help ... Engine. * Architect and review gameplay systems, tools, integrations, and performance-critical ...

Senior Sound Designer

Glendale, CA ยท Remote

$95K - $128K/yr

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Implement interactive audio using Unreal Engine, UEFN (Unreal Editor Fortnite), middleware tools ...

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Remote Game Engine Programmer information

What is a remote game engine programmer?

Remote Game Engine Programmers are software developers who design, build, and maintain the core technology that powers video games, such as graphics rendering, physics simulation, and input systems, while working from a location outside of a traditional office. They collaborate with other programmers, artists, and designers online to implement new features, optimize performance, and ensure compatibility across platforms. Their expertise is essential for creating smooth and engaging gameplay experiences, and remote positions allow them to contribute to projects for studios worldwide.

What are the key skills and qualifications needed to thrive as a remote game engine programmer?

To thrive as a Remote Game Engine Programmer, you need strong expertise in computer science, proficiency in C++ or C#, and experience with major game engines like Unity or Unreal Engine, often supported by a relevant degree. Familiarity with version control systems (such as Git), debugging tools, and performance profiling software is typically required. Excellent problem-solving skills, self-motivation, and clear communication are crucial for effective remote collaboration and troubleshooting. These skills ensure efficient development, maintain code quality, and enable seamless teamwork in a distributed environment.

How does a remote game engine programmer typically collaborate with other team members while working offsite?

Remote Game Engine Programmers often work closely with designers, artists, and other developers through online communication tools such as Slack, Jira, and version control systems like Git. Regular video meetings and code reviews are common to ensure alignment on project goals and to swiftly address technical challenges. Clear documentation and proactive communication are essential for smooth collaboration, especially when troubleshooting or integrating new features. Many studios also use shared repositories and continuous integration pipelines to streamline teamwork and maintain code quality.

What is the difference between Remote Game Engine Programmer vs Remote Gameplay Programmer?

AspectRemote Game Engine ProgrammerRemote Gameplay Programmer
Primary FocusDevelops and optimizes game engine systems and toolsCreates and implements gameplay features and mechanics
Required SkillsC++, graphics programming, engine architectureScripting, C++, gameplay systems
Work EnvironmentCollaborates with engine and tools teamsWorks closely with designers and artists
Industry UsageUsed across AAA and indie studios for core engine developmentApplied in game design and feature implementation

The main difference is that Remote Game Engine Programmers focus on building and maintaining the underlying game engine, while Remote Gameplay Programmers work on implementing gameplay features within that engine. Both roles require C++ skills, but their responsibilities and focus areas differ significantly.

What are the most commonly searched types of Game Engine Programmer jobs in California?

The most popular types of Game Engine Programmer jobs in California are:

What are popular job titles related to Remote Game Engine Programmer jobs in California?

For Remote Game Engine Programmer jobs in California, the most frequently searched job titles are:

What job categories do people searching Remote Game Engine Programmer jobs in California look for?

The top searched job categories for Remote Game Engine Programmer jobs in California are:

What cities in California are hiring for Remote Game Engine Programmer jobs?

Cities in California with the most Remote Game Engine Programmer job openings:

Infographic showing various Remote Game Engine Programmer job openings in California as of August 2026, with employment types broken down into 93% Full Time, 4% Part Time, 2% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.

AI Game Developer (Designer, Artist, Or Engineer)

Scopely

Culver City, CA โ€ข On-site, Remote

$169K/yr

Full-time

Posted 12 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.