2

Remote Game Engine Developer Jobs in Los Angeles, CA

Lead Engineer

Fort Lauderdale, FL · On-site +1

$98K - $129K/yr

... gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps • Proficiency in C++, C#, Python, or equivalent languages • Hands-on Unreal Engine expert, with solid ...

Lead Engineer

Los Angeles, CA · Remote

$104K - $138K/yr

Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps * Proficiency in C++, C#, Python, or equivalent languages * Hands-on ...

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented designer-programmer ...

Senior Sound Designer

Glendale, CA · Remote

$95K - $128K/yr

If you are an imaginative audio creator with superb game development skills and a love of Disney ... Implement interactive audio using Unreal Engine, UEFN (Unreal Editor Fortnite), middleware tools ...

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Graphics Engine Software Engineer to join our growing team to help us build out the core ...

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

... games. This role will work closely with engineering leadership, technical directors, and cross ... Currently for this role, we can hire remote candidates with legal residence in the following states:

Principal Gameplay Animator

Santa Monica, CA · On-site +1

$150K - $175K/yr

Partner with Design and Engineering teams to implement animation systems that enhance gameplay feel ... Strong understanding of Unreal Engine 5 animation systems, including Animation Blueprints, State ...

Deep expertise with Unreal Engine and a strong understanding of gameplay, systems, and level design ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...

Active Theory is seeking a backend developer and DevOps hybrid to help build out the underlying ... Experience with Google Cloud Platform and services, including Firebase - Compute Engine, Cloud ...

Showing results 21-40

Remote Game Engine Developer information

See Los Angeles, CA salary details

$35K

$116.9K

$194K

How much do remote game engine developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for remote game engine developer in Los Angeles, CA is $116,878.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,800.00 and $133,600.00 per year, depending on experience, location, and employer.

What is a remote game engine developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a remote game engine developer?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

How does a remote game engine developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

What are the most commonly searched types of Game Engine Developer jobs in Los Angeles, CA?

The most popular types of Game Engine Developer jobs in Los Angeles, CA are:

What are popular job titles related to Remote Game Engine Developer jobs in Los Angeles, CA?

For Remote Game Engine Developer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Remote Game Engine Developer jobs in Los Angeles, CA look for?

The top searched job categories for Remote Game Engine Developer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Remote Game Engine Developer jobs?

Cities near Los Angeles, CA with the most Remote Game Engine Developer job openings:

Infographic showing various Remote Game Engine Developer job openings in Los Angeles, CA as of August 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 100% Remote job distribution, with an average salary of $116,878 per year, or $56.2 per hour.

Lead Engineer

Side

Fort Lauderdale, FL • On-site, Remote

$98K - $129K/yr

Full-time

Posted 6 days ago


Job description

About This Opportunity:
Please note, this listing is for a project-based opportunity. These opportunities are contingent on client needs and project availability.
Side is a global game development and services partner, working alongside many of the world's leading developers and publishers. From co-development and engineering to art, audio, QA, localization, and player support, we help teams solve production challenges and deliver exceptional player experiences.
We're looking for a Lead Engineer / Technical Director to help drive both project success and engineering excellence across our co-development engagements. This role is to start work as the Lead on one of our live projects, maturing into a department leadership role in the future., whilst still maintaining project activity.
This is a role for an experienced engineer who is equally comfortable leading a project team in a hands-on manner, leading by example, mentoring developers, and building strong cross-discipline relationships. You'll play a key role in shaping technical solutions for our clients while helping grow and strengthen the engineering practice within Side.
If you're an Unreal expert who thrives in collaborative environments and enjoys balancing technical leadership with people leadership, we'd love to hear from you.
Only resumes submitted in English will be considered.
Requirements
What you will be doing:
Lead engineering efforts across active co-development projects.
  • Partner closely with production, design, art, QA, and client stakeholders to deliver high-quality experiences.
  • Provide technical direction, identify risks early, and drive pragmatic solutions throughout development.
  • Communicate technical trade-offs clearly to both technical and non-technical audiences.
  • Support estimation, planning, and execution throughout the project lifecycle.
  • Contribute hands-on to development when needed, particularly within Unreal Engine.
  • Architect and review gameplay systems, tools, integrations, and performance-critical features.
  • Guide teams through debugging, profiling, optimization, and technical problem-solving.
  • Support projects across multiple engines and technologies where required.
  • Ensure code quality, maintainability, scalability, and performance standards are consistently met.

What we are looking for:
We are looking for someone with a background as a Lead Engineer or Technical Director, with professional experience in engineering roles in games or related tech fields.
• Shipped at least two titles on PC, console, mobile, or VR/AR with Unreal Engine.
• Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps
• Proficiency in C++, C#, Python, or equivalent languages
• Hands-on Unreal Engine expert, with solid experience in Unity and proprietary engines
• Familiarity with source control, debugging tools, performance profiling, and agile workflows
Benefits
  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • You will be working for the world's leading provider of game services.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.

About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Help us bring stories to the world! Join a global team of passionate gamers and contribute to delivering unforgettable game experiences.
Experience our side of life. For more information, visit www.side.inc