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Remote Game Engine Developer Jobs in Riverside, CA

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$147.80K - $343.60K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with ...

Lead Gameplay Engineer

Irvine, CA ยท On-site +1

$147.80K - $343.60K/yr

Work with and lead a gameplay engineering team to craft development of innovative gameplay content ... from engine to game * Expert in C++, debugging, and 3D mathematics * Enjoy working closely with ...

Contract length: through FY26 (June 30) + extension * 100% remote (must be available PST hours ... Develop and optimize Application Engine programs, including SQL, PeopleCode, and data ...

Peoplesoft Payroll Developer * Full time contract (1099/C2C) * 100% remote (PST) Scope of Work ... Strong Application Engine and SQL skills. * Hands-on experience with some or all of the following ...

Senior ML Engineer

Anaheim, CA ยท On-site +1

$109.40K - $150.20K/yr

You'll be a primary driver of the infrastructure powering our Context Engine and agentic AI ... Familiarity with RLHF or preference training is a bonus ๐Ÿ“ Location This is a remote-first role.

Power Solutions Manager

Corona, CA ยท On-site +1

$124K - $154K/yr

Promotes and provides technical onsite and remote sales support of Generac Industrial products with ... Electrical Engineering or Mechanical Engineering Degree. * Power generation or engine generator ...

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Remote Game Engine Developer information

See Riverside, CA salary details

$33.9K

$113.2K

$187.8K

How much do remote game engine developer jobs pay per year?

As of May 30, 2026, the average yearly pay for remote game engine developer in Riverside, CA is $113,164.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $129,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

What are popular job titles related to Remote Game Engine Developer jobs in Riverside, CA? For Remote Game Engine Developer jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Remote Game Engine Developer jobs in Riverside, CA look for? The top searched job categories for Remote Game Engine Developer jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Remote Game Engine Developer jobs? Cities near Riverside, CA with the most Remote Game Engine Developer job openings:
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote

Blizzard Entertainment, Inc.

Irvine, CA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 7 days ago


Job description

Team Name:
Unannounced Project
Job Title:
Senior UI Technical Designer (TEMP) - Unannounced Game | Irvine, CA or remote
Requisition ID:
R027326
Job Description:
At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic experiences that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
We are looking for a Senior UI Technical Designer to help craft a new, unannounced game for Blizzard. Our team values creativity, collaboration, and a dedication to quality, and we are searching for contributors aligned with our core Blizzard values to add to our team of dedicated game makers.
As a key member of the development team, you'll bridge UI design and engineering, enabling designers to build expressive, scalable, and high-performance UI with minimal engineering dependency. You'll help define and implement a technical UI foundation that supports fast iteration and allows designers to own and evolve the UI. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose.
This role offers a flexible hybrid work week from our Irvine, CA studio location, with a mix of remote and on-site days. This position may also be remote. Relocation is not required.
This is a temporary position lasting 6 months.
Responsibilities
Priorities can often change in a fast paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
  • Design, implement, and support UI systems and workflows that empower designers to independently create and modify UI content.

  • Serve as the technical bridge between UI design and engineering, translating design needs into effective, practical solutions.

  • Build and maintain UI layouts, styles, and behaviors using Unity UI systems, including UI Builder and Visual Scripting.

  • Partner with UI Engineers to ensure UI systems are scalable, maintainable, and performant across platforms.

  • Collaborate closely with artists, designers, and audio to ensure UI visuals, motion, and feedback are cohesive and production-ready.

  • Diagnose, debug, and resolve UI-related technical issues within the engine.

  • Create and maintain clear documentation and best practices to support consistent adoption of UI workflows.

  • Anticipate UI technical risks and evolve systems to support future content, tooling, and team needs.

Minimum Requirements
  • 8+ years of professional game development experience, focused on UI design, technical design, or UI implementation, including shipping at least one AAA game with significant UI scope.

  • Hands-on experience designing, implementing, and iterating on UI systems directly in a game engine.

  • Strong understanding of modern game UI architecture, workflows, and best practices, with experience supporting scalable and maintainable systems.

  • Hands-on experience with Unity UI systems, including UI Builder, layout tools, data-driven UI concepts, and visual scripting or similar tools.

  • Solid scripting ability (e.g., C#, Lua, or equivalent) to support UI systems and behaviors when needed.

  • Strong debugging and problem-solving skills, particularly related to UI implementation, performance, and stability.

  • Proven experience collaborating across disciplines, including design, engineering, art, and audio.

  • Excellent communication skills, with the ability to explain technical concepts clearly to non-engineers.

  • A designer-first mindset, strong ownership mentality, and a collaborative approach when working in ambiguous, evolving technical environments

Bonus Points
  • Experience working on data-driven or MVVM style UI systems.

  • Experience supporting live patchable UI content and addressable asset workflows.

  • Familiarity with accessibility considerations in UI design.

  • Passion for a wide variety of game genres and platforms.

Required Application Materials
  • Portfolio or examples demonstrating UI systems, workflows, or in-engine UI implementation.

Your Platform
Best known for iconic video game universes including Warcraftยฎ, Overwatchยฎ, Diabloยฎ, and StarCraftยฎ, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.netยฎ, Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Dutyยฎ, World of Warcraftยฎ, Overwatchยฎ, Diabloยฎ, Candy Crushโ„ข and Bubble Witchโ„ข. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!
The video game industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all the qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the U.S., the standard base pay range for this role is $80,800.00 - $149,400.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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