2

Remote Game Engine Developer Jobs in Riverside, CA

Senior ML Engineer

Anaheim, CA ยท On-site +1

$109K - $150K/yr

You'll be a primary driver of the infrastructure powering our Context Engine and agentic AI ... Familiarity with RLHF or preference training is a bonus ๐Ÿ“ Location This is a remote-first role.

Power Solutions Manager

Corona, CA ยท On-site +1

$124K - $154K/yr

Promotes and provides technical onsite and remote sales support of Generac Industrial products with ... Electrical Engineering or Mechanical Engineering Degree. * Power generation or engine generator ...

We are a remote-first, globally distributed team that values clarity, accountability, and people ... volume game and you're the engine * Write direct response copy that converts: hooks, headlines ...

Head of Fraud Operations

Santa Ana, CA ยท On-site +1

$139K - $200K/yr

For remote roles, and at our discretion, candidates may be asked to participate in an on-site ... The Head of Fraud Operations runs the operational engine of fraud prevention across Collectors ...

This position is fully remote, while occasional travel may be required. Primary Responsibilities ... These partnerships power our product; you'll help keep that engine running. * Drive customer ...

next page

Showing results 1-20

Remote Game Engine Developer information

See Riverside, CA salary details

$33.9K

$113.2K

$187.8K

How much do remote game engine developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for remote game engine developer in Riverside, CA is $113,164.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $129,400.00 per year, depending on experience, location, and employer.

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What are popular job titles related to Remote Game Engine Developer jobs in Riverside, CA? For Remote Game Engine Developer jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching Remote Game Engine Developer jobs in Riverside, CA look for? The top searched job categories for Remote Game Engine Developer jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for Remote Game Engine Developer jobs? Cities near Riverside, CA with the most Remote Game Engine Developer job openings:
Senior Peoplesoft HCM Developer - NA Payroll, T&L, AM

Senior Peoplesoft HCM Developer - NA Payroll, T&L, AM

Tunabear

Riverside, CA โ€ข Remote

Contractor

Posted 15 days ago


Job description

1099/C2C Contract
Tentative Contract Term: July 2026 -ย 03/31/2027 + likely extension
Schedule: Remote, 8am-5pm PST

Our direct, higher education client has the need for aย Senior Peoplesoft Developerย for each the following 2 projects:ย FICA Redesign Roadmap Project;ย Predictable Absence Management (PAM)
ย 

Job Description:

  • Participate in development activities for the PeopleSoft HCM ERP system, including, but not limited to, the areas of Payroll for North America, Time and Labor and Absence Management.
  • best practices and development of defect-free enhancements for the system. Collaborate with core development team members, subject matter experts, and campus project teams as necessary. Work closely with University business and/or technical counterparts to deliver enhancements that are compliant with industry and application best practices. Prepares and approves or obtains approval for system and programming documentation. Initiates and oversees changes in development, maintenance and system standards. Sets the technical requirements for complex software specifications. Applies advanced software concepts to plan, design, develop, modify, debug, deploy and evaluate highly complex software for functional areas. Analyzes existing highly complex software or works to formulate logic and devises algorithms for new highly complex software systems. Performs highly complex data analysis and tests/debugs highly complex software, working directly with management. Initiates, analyzes, designs and applies highly complex data sources. Applies and enforces complex programming security practices.
  • Provide advanced production support services as required. Participate in support rotations, and provide on-call support services as needed. Tasks include, but are not limited to, reviewing processes, analyzing and fixing system data, working with customers directly to resolve issues, and designing new solutions to resolve system defects. Perform analysis to identify and resolve recurring issues. Problem solving; tackle challenging issues/bugs. Assess and triage issues. Escalate issues to management as appropriate.
  • Advanced knowledge of PeopleSoft development tools, languages, and integration technologies BI Publisher Oracle databases, SQL, and PL/SQL
  • Ability to write technical documentation in a clear and concise manner. Demonstrated comprehensive understanding of how system management actions affect other systems, system users and dependent / related functions. Experience in data integration and the specification of data services.
  • Interpersonal skills sufficient to work with both technical and non-technical personnel at various levels in the organization.
  • Ability to elicit and communicate technical and non-technical information in a clear and concise manner.
  • At leastย 7+ yearsโ€™ experience in PeopleSoft HCM 9.xย including extensive work experience on at least 2 large-scale system implementation project involving large numbers of users and multiple locations.

Knowledge/Skills:

  • Advanced experience designing and developing solutions forย PeopleSoft HCM applications โ€“ Payroll for North America, Time and Labor and Absence Managementย including deep experience and understanding of theย PeopleSoft HCMย data model.
  • Strong Application Engine and SQL skills.
  • Hands on experience with some or all of the following - Fluid technology, Tile, Related content, Event mapping and page field configurator
  • Demonstrated ability to understand functional needs and how systems can support those needs.
  • Demonstrated ability to develop conversion and system implementation plans.
  • Proven Experience authoring technical design specifications and test plans.
  • Demonstrated effective interpersonal communication skills.
  • Demonstrated ability to communicate technical information to technical and non-technical personnel at various levels in the organization.
  • Strong collaboration, analytical, and teamwork skills. Strong, demonstrated project leadership and software management skills.
  • Experience with configuration strategy preparation, object migration with STAT/PHIRE, procedures & practices, determining automated and manual methods etc.
ย