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Remote Game Development Jobs in Chicago, IL (NOW HIRING)

Market Development Manager

Chicago, IL · On-site +1

$85K - $110K/yr

Market Development Manager (Remote, US Based role) Drive Growth Beyond the Expected We're looking ... gaming sectors * Explore new customer segments, applications, and go-to-market strategies Drive ...

Fully location independent (remote position) * Base to compensate for your time, commissions to ... Participate in daily sales syncs via zoom to discuss sales initiatives, study sales call game tape ...

US Sales Team Lead

Chicago, IL · Remote

$120K - $160K/yr

We partner globally across gaming and non-gaming verticals to deliver measurable performance at ... With a fully remote workforce centered in talent hubs in Denver, Austin, and Chicago, we are ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... games that push the boundaries of interactive entertainment. We respect our players and want to ...

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Remote Game Development information

See Chicago, IL salary details

$79.8K

$158.7K

$235.4K

How much do remote game development jobs pay per year?

As of Jun 15, 2026, the average yearly pay for remote game development in Chicago, IL is $158,707.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,500.00 and $181,300.00 per year, depending on experience, location, and employer.

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.
What are the most commonly searched types of Game Development jobs in Chicago, IL? The most popular types of Game Development jobs in Chicago, IL are:
What are popular job titles related to Remote Game Development jobs in Chicago, IL? For Remote Game Development jobs in Chicago, IL, the most frequently searched job titles are:
What cities near Chicago, IL are hiring for Remote Game Development jobs? Cities near Chicago, IL with the most Remote Game Development job openings:
Infographic showing various Remote Game Development job openings in Chicago, IL as of June 2026, with employment types broken down into 92% Full Time, 4% Part Time, 2% Contract, and 2% Nights. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $158,707 per year, or $76.3 per hour.
Associate Game Developer (Panda3D) - Remote

Associate Game Developer (Panda3D) - Remote

micro1 AI

Chicago, IL • Remote

$20 - $70/hr

Part-time

Posted 19 days ago


Job description

Job Title: Junior Python Game Developer (Panda3D)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Leverage your proficiency in Python and C++ to provide insights and feedback on interactive game development tasks.
  2. Utilize the Panda3D engine to review, critique, and suggest improvements on code samples and game logic.
  3. Contribute domain-specific examples to help enhance AI understanding of modern game development workflows.
  4. Analyze and address practical challenges in game rendering, asset management, and gameplay mechanics.
  5. Document and explain decision-making processes in a clear, concise manner for AI training purposes.
  6. Collaborate with a distributed team to deliver high-quality, real-world input that shapes future AI technologies.
  7. Participate in iterative feedback cycles to continuously improve AI learning outcomes.



Required Skills and Qualifications:

  1. Solid hands-on experience with Python programming, especially in game development contexts.
  2. Strong understanding of the Panda3D engine and its practical application in creating interactive 3D environments.
  3. Familiarity with C++ and its integration within game engines.
  4. Proficient in using GitHub for version control, code reviews, and collaboration.
  5. Ability to communicate complex technical concepts clearly and effectively.
  6. Meticulous attention to detail and problem-solving mindset.
  7. Self-motivated and comfortable working independently in a remote setting.



Preferred Qualifications:

  1. Previous experience contributing to open-source projects or AI-related initiatives.
  2. Knowledge of modern software development practices and pipelines in game development.



Additional Info:

This is a unique opportunity for a junior developer to gain experience while supporting the training of advanced AI systems. You'll collaborate with the customer's team and contribute directly to shaping how AI understands and interacts with real-world gaming environments.