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Remote Game Dev Jobs in Texas (NOW HIRING)

Vice President of Ecommerce (Remote)

Dallas, TX · Remote

$137K - $175K/yr

... to-date game plan for evolving the CX / UX while working with the firm's Engineering teams to ... And right about the time you get your arms around the development, migration, and consolidation ...

Temporary Instructional Designer

Austin, TX · Remote

$64K - $87K/yr

... game-based, and mobile learning. Youll be responsible for the design, development, delivery ... Remote Job Requisition 04D3I Work From Home Yes Apply now Save jobSaved job

Customer Service Representative

El Paso, TX · Remote

$14.50 - $19.75/hr

Newly Renovated Corporate Office in the Phoenix Ahwatukee Area * State of the Art Game Room ... Works continuously towards professional development, as in their knowledge of cases and projects ...

$50/hr

... developed during the internship will have the potential to be applied in film, game , and music ... Working Location Location flexible (Tokyo, NYC, remote) The target hourly rate for this internship ...

$50/hr

... developed during the internship will have the potential to be applied in film, game , and music ... Working Location Location flexible (Tokyo, NYC, remote) The target hourly rate for this internship ...

Showing results 41-60

Remote Game Dev information

See Texas salary details

$30.3K

$101.1K

$167.7K

How much do remote game dev jobs pay per year?

As of Sep 5, 2026, the average yearly pay for remote game dev in Texas is $101,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $75,900.00 and $115,500.00 per year, depending on experience, location, and employer.

What is a remote game dev?

Remote game developers are professionals who design, build, and test video games while working from a location outside of a traditional office setting. They collaborate with other developers, artists, and designers using online tools and platforms to create engaging gaming experiences. Remote game development offers flexibility, but also requires strong communication skills and self-management to keep projects on track. Many companies now hire remote game devs, making it a popular career choice in the gaming industry.

How can I get a job as a remote game dev?

To be a remote game dev, your qualifications must include significant experience as a software engineer in the gaming industry. You should have expert knowledge of multiple programming languages like Python, C++, JavaScript, and C/C++, and your skills should include matrix math and core elements of game development like UI rendering and 3D animation. You also need a good grasp of physics, and some roles prefer candidates with a bachelor’s degree in computer science or gaming technologies. Most employers expect knowledge of network game logic, and in general, you should be up-to-date with the latest trends and technologies in this fast-moving industry.

What are the key skills and qualifications needed to thrive as a remote game dev, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (in languages like C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal, version control systems (e.g., Git), and experience with collaborative development tools are essential. Excellent communication, self-motivation, and problem-solving abilities distinguish standout remote team members. These skills enable efficient, creative, and reliable game development while ensuring seamless collaboration across distributed teams.

What are some common challenges faced by remote game devs, and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and staying aligned on project goals. These challenges can be mitigated by using collaborative tools like version control systems, project management software, and regular video meetings to ensure everyone stays connected. Additionally, setting clear expectations for deliverables and maintaining transparent documentation helps remote teams work efficiently and avoid misunderstandings.

What is the difference between Remote Game Dev vs Remote Game Designer?

AspectRemote Game DevRemote Game Designer
Required CredentialsDegree in Computer Science, Software Engineering, or related fields; programming skillsDegree in Game Design, Art, or related fields; creative portfolio
Work EnvironmentPrimarily coding, debugging, and technical developmentConcept creation, story development, and visual design
Industry UsageUsed across game studios, tech companies, and independent developersCommon in game studios, freelance, and creative agencies
Search & Comparison IntentOften compared for technical roles in game developmentCompared for creative and design roles in gaming

Remote Game Dev focuses on programming, technical development, and software engineering for games, while Remote Game Designer emphasizes creative design, story development, and visual concepts. Both roles are essential in game creation but differ in skills, responsibilities, and daily tasks.

What are the most commonly searched types of Game Dev jobs in Texas?

The most popular types of Game Dev jobs in Texas are:

What cities in Texas are hiring for Remote Game Dev jobs?

Cities in Texas with the most Remote Game Dev job openings:

Infographic showing various Remote Game Dev job openings in Texas as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, 10% Contract, and 1% Nights. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $101,057 per year, or $48.6 per hour.

Account Manager, Aviation Marketing (Full-time, Remote)

OneTeam Aviation Marketing

Dallas, TX • On-site, Remote

Full-time

Medical

Posted 11 days ago


Job description

Account Manager, Aviation Marketing Agency
OneTeam Aviation Marketing • 100% Remote • Full-time
As a marketing professional, you're good at the part most people find tedious: keeping 10+ moving pieces on schedule and keeping the client updated and calm while it happens. You want the client to call you first, and you love taking the lead to make sure marketing plans get real world results.
About OneTeam
OneTeam Aviation Marketing is a marketing agency built entirely for aviation. Our clients are aircraft brokers and dealers, FBOs, management companies, industry associations, and advanced air mobility companies. We work as their embedded marketing department working alongside the founders and sales teams in private aviation. Because of our focus, we're fully remote and growing.
About the role
As an Account Manager, you'll own the 12-month marketing programs 4-6 long-term client engagements. Clients trust us as their outsourced marketing team, with you managing the quality, consistency, accountability, and client expectations so that marketing plans get results.
Core availability is 9 to 5 Eastern, for client calls and team collaboration. We may invite you to occasionally travel to industry events a few times a year to connect you with clients and have a pulse on the industry.
Aviation is a long game. Sales cycles run months (and years), and the marketing and brand communication needs to stay consistent and clear.
What you'd own
  • Running and preparing for every client call and helping shape the plan that comes out of it
  • Planning what happens for deadlines, deliverables, and client expectations along the way
  • Briefing and directing specialists across SEO, email, paid, reporting, writing, design, web development, PR, and video
  • Making sure the work ships on time and at the quality our clients expect
  • Holding the relationship with client between meetings, staying ahead of what they'll ask for next
  • Making the call when something slips, and bringing it to the team to solve it early
  • Your Primary tools: Asana, Planable, Google Drive, Slack, Claude, Zoom, Airtable.

Our team approach matches you with a Strategy Lead and Marketing Specialist, so that every client has 3+ brains solving problems. After the strategy is approved, you'll build the plans and oversee everything after that with the help of your team.
What this job is NOT
Not a sales person. You'll be the client's biggest advocate and point person once clients choose OneTeam.
Not a seat where you wait for direction. We want "here's what I think we should do and why," not "what do you want me to do?". You'll direct the work and make the plans that get results for clients.
Who does well here
You oversee and route the work. If a designer is backed up and the deadline is in 4 days, you'll make the call and tell people what changed. You hold the plans so people can get the work done.
You anticipate. The best account people catch what a client needs before the client raises a concern. You love to stay 2 steps ahead of the plan, so our clients can trust their marketing is handled.
You bring years of marketing depth. You can look at a plan and know whether it's the right move and where it might get stuck. This helps our team stay ahead of the plan.
Most people who fit this role have five or more years in an agency environment in project management, client strategy, or marketing management. We care less about the title than whether you've owned complex accounts and directed work across disciplines. StoryBrand or other marketing certifications helps. So does B2B work with long sales cycles.
What this job is NOT
Not a sales person. You'll be the client's biggest advocate and point person once clients choose OneTeam.
Not a seat where you wait for direction. We want "here's what I think we should do and why," not "what do you want me to do?". You'll direct the work and make the plans that get results for clients.
The good stuff
You'd work directly with the agency executives every week and see how decisions get made across the business.
Your first six to eight weeks are shadowing existing accounts and learning our process. We're big enough to have proven systems and specialists behind you, and small enough that you'll shape how we operate.
Four times a year we stop and rethink an account from scratch. We think in 90-day plans and question "What would we do if we were starting this client today?". You'd come with opinions.
Requirements
  • 5+ years of experience in an agency environment (project management, client strategy, or marketing management)
  • Proven track record of owning accounts and directing work across multiple disciplines
  • Strong ability to anticipate client needs and manage multiple moving pieces simultaneously
  • Excellent communication and relationship management skills, with the ability to lead client conversations and maintain boundaries
  • Experience with B2B marketing and long sales cycles is a significant plus
  • Marketing certifications (e.g., StoryBrand) are a plus
  • Proficiency in project management and communication tools (e.g., Asana, Slack, Zoom, Airtable)
  • Bonus: open to travel to industry events a few times a year

Benefits
  • Competitive salary with flexible work hours
  • Remote work (during Eastern Business Hours)
  • Professional development opportunities and training
  • Due to our small team size, we currently don't offer healthcare