2

Remote Game Dev Jobs in Oregon (NOW HIRING)

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Support the integration of art assets into the game and help ensure they function as intended ... Work with QA and development teams to identify, reproduce, prioritize, and resolve content-related ...

Technical Artist

Eugene, OR · On-site +1

$70K - $82K/yr

... implementing game content. • Build, maintain, and document tools, scripts, and pipeline ... Overall strong software development and programming skills. • Understanding of "artistic concepts ...

Account Executive

Dairy, OR · Remote

$83K - $220K/yr

This is a remote opportunity. What You'll Do * Lead the full sales process from concept development through game launch and execution. * Develop annual business plans in partnership with account ...

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio ... Monitor permanent establishment risk arising from distributed and remote teams and traveling ...

Senior Application Security Engineer

OR · On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... You would work closely with development teams and product managers to ensure MetaMask products are ...

Remote Insurance Sales Agent

Eugene, OR · On-site +1

$75K - $160K/yr

Guided mentorship throughout your development * Game-changing technology and support * The industry's only value-based leads program * World class culture and leadership development Pay: * 1099 ...

$50/hr

... developed during the internship will have the potential to be applied in film, game , and music ... Working Location Location flexible (Tokyo, NYC, remote) The target hourly rate for this internship ...

Showing results 21-40

Remote Game Dev information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote game dev jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote game dev in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

What is a remote game dev?

Remote game developers are professionals who design, build, and test video games while working from a location outside of a traditional office setting. They collaborate with other developers, artists, and designers using online tools and platforms to create engaging gaming experiences. Remote game development offers flexibility, but also requires strong communication skills and self-management to keep projects on track. Many companies now hire remote game devs, making it a popular career choice in the gaming industry.

How can I get a job as a remote game dev?

To be a remote game dev, your qualifications must include significant experience as a software engineer in the gaming industry. You should have expert knowledge of multiple programming languages like Python, C++, JavaScript, and C/C++, and your skills should include matrix math and core elements of game development like UI rendering and 3D animation. You also need a good grasp of physics, and some roles prefer candidates with a bachelor’s degree in computer science or gaming technologies. Most employers expect knowledge of network game logic, and in general, you should be up-to-date with the latest trends and technologies in this fast-moving industry.

What are the key skills and qualifications needed to thrive as a remote game dev, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (in languages like C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal, version control systems (e.g., Git), and experience with collaborative development tools are essential. Excellent communication, self-motivation, and problem-solving abilities distinguish standout remote team members. These skills enable efficient, creative, and reliable game development while ensuring seamless collaboration across distributed teams.

What are some common challenges faced by remote game devs, and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and staying aligned on project goals. These challenges can be mitigated by using collaborative tools like version control systems, project management software, and regular video meetings to ensure everyone stays connected. Additionally, setting clear expectations for deliverables and maintaining transparent documentation helps remote teams work efficiently and avoid misunderstandings.

What is the difference between Remote Game Dev vs Remote Game Designer?

AspectRemote Game DevRemote Game Designer
Required CredentialsDegree in Computer Science, Software Engineering, or related fields; programming skillsDegree in Game Design, Art, or related fields; creative portfolio
Work EnvironmentPrimarily coding, debugging, and technical developmentConcept creation, story development, and visual design
Industry UsageUsed across game studios, tech companies, and independent developersCommon in game studios, freelance, and creative agencies
Search & Comparison IntentOften compared for technical roles in game developmentCompared for creative and design roles in gaming

Remote Game Dev focuses on programming, technical development, and software engineering for games, while Remote Game Designer emphasizes creative design, story development, and visual concepts. Both roles are essential in game creation but differ in skills, responsibilities, and daily tasks.

What are the most commonly searched types of Game Dev jobs in Oregon?

The most popular types of Game Dev jobs in Oregon are:

What cities in Oregon are hiring for Remote Game Dev jobs?

Cities in Oregon with the most Remote Game Dev job openings:

Infographic showing various Remote Game Dev job openings in Oregon as of August 2026, with employment types broken down into 66% Full Time, 24% Part Time, 1% Temporary, 8% Contract, and 1% Nights. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.

VFX Artist - Talent Pool (2026 Opportunities)

Liquid Development

Portland, OR • Remote

$31 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Re-posted 12 days ago


Job description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:
https://www.artstation.com/liquiddevelopment

We're building our 2026 talent pool for exceptional VFX Artists! By applying, you're not applying for a specific role today-instead, you're joining a curated network of creative professionals that we may reach out to as new projects emerge. While this isn't an active opening at the moment, it helps us get to know your style and experience early on. If your skills and experience align with upcoming opportunities, we'll contact you to explore a potential collaboration. Join us now to stay on our radar for exciting future work.

Requirements

What you'll bring to the table:

  • A strong portfolio with recent work showcasing proficiency in VFX Art for Video Games (**must submit to be considered**)
  • Experience with Unreal Engine
  • Experience with both stylized and photorealistic VFX
  • Varied and specializations (characters, environments, weapons, etc)
  • Ability to troubleshoot technical problems
  • A self-driven, positive attitude towards critique, and leaning from your mistakes

Bonus Points!

  • Experience with proprietary engines
  • Experience with Maya, Embergen, Houdini and/or HLSL
  • Experience with Tech Art

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $65K - $80K per year ($31/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote