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Remote Game Dev Jobs in Oregon (NOW HIRING)

FP&A Analyst

OR · On-site +1

$80K - $95K/yr

FP&A Analyst Atari East Coast (Remote) Reports to: Director of FP&A About Us Atari, one of the ... With operations spanning gaming, e-commerce, licensing, and hardware, Atari thrives at the ...

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

... gaming solution. You will gain invaluable experience in a publicly traded company working with ... Solid technical foundational knowledge: hardware, software development, coding, web technologies ...

... gaming and non-gaming verticals. This is a high-impact, quota-carrying role ideal for a self ... We are a remote-first company with US hubs in Redwood City, Los Angeles, and New York City. Travel ...

Tax Director

OR · On-site +1

Identify and maximize global R&D tax credits and video game production incentives across all studio ... Monitor permanent establishment risk arising from distributed and remote teams and traveling ...

Senior Application Security Engineer

OR · Remote

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... You would work closely with development teams and product managers to ensure MetaMask products are ...

Events & Marketing Manager

OR · On-site +1

$100K - $140K/yr

... X Games partnership to bespoke partner experiences * Support the development of creative concepts ... uDC5B Remote working allowance: those working fully remotely get a little extra for utilities ...

Sr. Site Reliability Engineer

OR · On-site +1

$57 - $75.75/hr

... gaming, sports and entertainment, foodservice, education, healthcare and financial services ... Remote arrangements may be considered for exceptional candidates, with occasional travel to ...

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

Director of Operations Job Type: Full-Time Remote ARMRA Schedule: Monday-Friday, 9am-6pm EST About ... Performative - We don't play games, manipulate optics, or curate an image for external approval.

This role is remote-based in the Boise, Idaho metropolitan area, with frequent, hands-on engagement ... development, learning cycles, and performance validation. * Independently diagnose and resolve ...

... Gaming, Writing and more. Step into Nas' recording studio and Gordon Ramsay's kitchen, and go ... We're a remote-first workforce with collaborative work spaces in San Francisco and Kitchener ...

Senior Counsel

OR · On-site +1

$139K - $189K/yr

Location | US Remote - East Coast preferred! We believe local pizzerias deserve all the advantages ... the game for small business owners - and to grow your career alongside it. The Challenge to Solve ...

Showing results 21-38

Remote Game Dev information

See Oregon salary details

$34.4K

$114.7K

$190.3K

How much do remote game dev jobs pay per year?

As of Jul 26, 2026, the average yearly pay for remote game dev in Oregon is $114,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,200.00 and $131,100.00 per year, depending on experience, location, and employer.

How Can I Get a Job as a Remote Game Dev?

To be a remote game dev, your qualifications must include significant experience as a software engineer in the gaming industry. You should have expert knowledge of multiple programming languages like Python, C++, JavaScript, and C/C++, and your skills should include matrix math and core elements of game development like UI rendering and 3D animation. You also need a good grasp of physics, and some roles prefer candidates with a bachelor’s degree in computer science or gaming technologies. Most employers expect knowledge of network game logic, and in general, you should be up-to-date with the latest trends and technologies in this fast-moving industry.

What are remote game developers?

Remote game developers are professionals who design, build, and test video games while working from a location outside of a traditional office setting. They collaborate with other developers, artists, and designers using online tools and platforms to create engaging gaming experiences. Remote game development offers flexibility, but also requires strong communication skills and self-management to keep projects on track. Many companies now hire remote game devs, making it a popular career choice in the gaming industry.

How can I make 2000 a week working from home?

A remote game developer can earn $2000 a week by working on multiple projects, freelancing for clients, or developing and selling their own games. Building a strong portfolio, acquiring skills in programming, design, and popular tools like Unity or Unreal Engine, and maintaining a consistent workflow are essential. High-paying opportunities often require experience, a good reputation, and the ability to meet deadlines remotely.

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (in languages like C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal, version control systems (e.g., Git), and experience with collaborative development tools are essential. Excellent communication, self-motivation, and problem-solving abilities distinguish standout remote team members. These skills enable efficient, creative, and reliable game development while ensuring seamless collaboration across distributed teams.

What is the difference between Remote Game Dev vs Remote Game Designer?

AspectRemote Game DevRemote Game Designer
Required CredentialsDegree in Computer Science, Software Engineering, or related fields; programming skillsDegree in Game Design, Art, or related fields; creative portfolio
Work EnvironmentPrimarily coding, debugging, and technical developmentConcept creation, story development, and visual design
Industry UsageUsed across game studios, tech companies, and independent developersCommon in game studios, freelance, and creative agencies
Search & Comparison IntentOften compared for technical roles in game developmentCompared for creative and design roles in gaming

Remote Game Dev focuses on programming, technical development, and software engineering for games, while Remote Game Designer emphasizes creative design, story development, and visual concepts. Both roles are essential in game creation but differ in skills, responsibilities, and daily tasks.

Is 30 too old to start game development?

Remote game development is accessible to individuals of any age, and many successful developers start later in life. Skills such as programming, design, and familiarity with tools like Unity or Unreal Engine can be learned at any age, and experience from other fields can be an asset in game development.

How can I make $100,000 a year working from home?

A remote game developer can reach a $100,000 annual income by gaining specialized skills in programming, art, or design, building a strong portfolio, and working for established companies or freelance clients. Increasing experience, networking, and mastering industry tools like Unity or Unreal Engine can also help achieve higher-paying roles. Many remote developers supplement income through multiple projects or consulting work.

What are some common challenges faced by remote game developers, and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and staying aligned on project goals. These challenges can be mitigated by using collaborative tools like version control systems, project management software, and regular video meetings to ensure everyone stays connected. Additionally, setting clear expectations for deliverables and maintaining transparent documentation helps remote teams work efficiently and avoid misunderstandings.

Can you work remotely as a game developer?

Yes, many game developers work remotely, especially those involved in programming, design, and art, using tools like Unity or Unreal Engine. Remote work allows flexibility in location and schedule, but it often requires strong communication skills and self-discipline.
What are the most commonly searched types of Game Dev jobs in Oregon? The most popular types of Game Dev jobs in Oregon are:
What are popular job titles related to Remote Game Dev jobs in Oregon? For Remote Game Dev jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Remote Game Dev jobs? Cities in Oregon with the most Remote Game Dev job openings:
Infographic showing various Remote Game Dev job openings in Oregon as of July 2026, with employment types broken down into 89% Full Time, 3% Part Time, 1% Temporary, 6% Contract, and 1% Summer. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $114,684 per year, or $55.1 per hour.
Lighting Artist

$34 - $38/hr

Contractor

Medical, Dental, Vision, Retirement

Posted 12 days ago


Job description


Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently seeking for lighting artists to join our team for a few upcoming projects! You are an experienced lighting artist who can take environments from start to finish while communicating effectively with other disciplines across all parts of the project. In return, you will be part of an experienced creative and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Artistic Lighting: Crafting, placing, and tweaking light sources to achieve the desired mood, tone, and atmosphere across a variety of environmental archetypes.
  • Technical Implementation: Setting up lighting rigs, managing light bakes, optimizing for performance, and handling volumetric lighting.
  • Collaboration: Working with level designers and environmental artists to guide players and highlight key areas, ensuring visual consistency.
  • Self-Management: The ability to identify your own project needs and effectively communicate those needs to your lead and managers.
  • Post-Processing: Applying color grading, bloom, and other screen-space effects to enhance the final look.
  • Performance Optimization: Ensuring high visual quality within the technical constraints of the target hardware.

Requirements

What you'll bring to the table:

  • A strong portfolio/demo reel with recent work showcasing proficiency in lighting for video games (**must submit to be considered**)
  • 2+ years of professional experience working as a Lighting Artist in the video game industry

Bonus Points!

  • Proprietary Engine Experience: Knowledge of lighting pipelines outside of Unreal Engine and Unity. (example: Frostbite)
  • Experience with Maya, Houdini and Unreal Engine

This is a fully remote ongoing contract only position. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $70k to $80k per year ($34/hr to $38/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

E-Verify Notification

This Organization Participates in E-Verify

Esta Organizacion Participa en E-Verify

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice athttps://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote