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Remote Game Dev Jobs in Massachusetts (NOW HIRING)

Marketing Director

Boston, MA · On-site +1

  • Medical

  • Dental

  • Retirement

  • PTO

Company Description Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay ...

$133K - $175K/yr

We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software. Generate is remote work first, but we are also ...

Staff Front End Engineer

Boston, MA · On-site +1

$172K - $229K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Experience in Game Development or 3D Visualization We encourage a hybrid schedule with in-office ... be fully remote. The salary range for this role is an estimate based on a wide range of ...

Staff Front End Engineer

Boston, MA · On-site +1

$172K - $229K/yr

Experience in Game Development or 3D Visualization We encourage a hybrid schedule with in-office ... be fully remote. The salary range for this role is an estimate based on a wide range of ...

Business Development Manager (US-Based)

Boston, MA · On-site +1

$85K/yr

  • Medical

  • Dental

  • Retirement

  • PTO

AI search is won by earning trust and making brands intelligible to AI, not by gaming algorithms ... remote work stipend Skills You'll Bring to the Table Must-Have * A genuine love of people

Lead DevOps Engineer (Remote)

Boston, MA · Remote

$57.25 - $78.50/hr

... gaming companies. Our platform combines true native apps on both the App Store and Google Play, AI ... Serve as the key liaison between development, security, and operations teams to align priorities ...

Immersive Designer

Lexington, MA · On-site +1

$55K - $126K/yr

  • Medical

  • Life

  • Retirement

  • PTO

... Game Engine using Unity, Unreal, or equivalent * Experience with Agile software development life ... Remote : If this position is listed as remote, there may still be occasions when you are required ...

Medical Writer (Remote, US)

Boston, MA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game changers. Are you looking for an inspiring career ... You just found it. Job Overview Responsible for the generation and development of documents ...

Medical Writer (Remote, US)

Boston, MA · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... game changers. Are you looking for an inspiring career ... You just found it. Job Overview Responsible for the generation and development of documents ...

Marketing Manager

Boston, MA · Remote

$80K - $100K/yr

Remote - Europe or North America Remote | Full-time Compensation: $80K - $100K We are hiring on ... Oversee the synchronized performance of paid media, creator partnerships, community development ...

Client Success Manager

Worcester, MA · Remote

$70K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Access opportunities for skill development and career advancement. * Building and giving ... Building strategic digital marketing game plans for clients * Listening and translating client ...

Client Success Manager

Worcester, MA · On-site +1

$70K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Access opportunities for skill development and career advancement. * Building and giving ... Building strategic digital marketing game plans for clients * Listening and translating client ...

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Remote Game Dev information

What is a remote game dev?

Remote game developers are professionals who design, build, and test video games while working from a location outside of a traditional office setting. They collaborate with other developers, artists, and designers using online tools and platforms to create engaging gaming experiences. Remote game development offers flexibility, but also requires strong communication skills and self-management to keep projects on track. Many companies now hire remote game devs, making it a popular career choice in the gaming industry.

How can I get a job as a remote game dev?

To be a remote game dev, your qualifications must include significant experience as a software engineer in the gaming industry. You should have expert knowledge of multiple programming languages like Python, C++, JavaScript, and C/C++, and your skills should include matrix math and core elements of game development like UI rendering and 3D animation. You also need a good grasp of physics, and some roles prefer candidates with a bachelor’s degree in computer science or gaming technologies. Most employers expect knowledge of network game logic, and in general, you should be up-to-date with the latest trends and technologies in this fast-moving industry.

What are the key skills and qualifications needed to thrive as a remote game dev, and why are they important?

To thrive as a Remote Game Developer, you need strong programming skills (in languages like C++, C#, or Java), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines such as Unity or Unreal, version control systems (e.g., Git), and experience with collaborative development tools are essential. Excellent communication, self-motivation, and problem-solving abilities distinguish standout remote team members. These skills enable efficient, creative, and reliable game development while ensuring seamless collaboration across distributed teams.

What are some common challenges faced by remote game devs, and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining effective communication with team members, and staying aligned on project goals. These challenges can be mitigated by using collaborative tools like version control systems, project management software, and regular video meetings to ensure everyone stays connected. Additionally, setting clear expectations for deliverables and maintaining transparent documentation helps remote teams work efficiently and avoid misunderstandings.

What is the difference between Remote Game Dev vs Remote Game Designer?

AspectRemote Game DevRemote Game Designer
Required CredentialsDegree in Computer Science, Software Engineering, or related fields; programming skillsDegree in Game Design, Art, or related fields; creative portfolio
Work EnvironmentPrimarily coding, debugging, and technical developmentConcept creation, story development, and visual design
Industry UsageUsed across game studios, tech companies, and independent developersCommon in game studios, freelance, and creative agencies
Search & Comparison IntentOften compared for technical roles in game developmentCompared for creative and design roles in gaming

Remote Game Dev focuses on programming, technical development, and software engineering for games, while Remote Game Designer emphasizes creative design, story development, and visual concepts. Both roles are essential in game creation but differ in skills, responsibilities, and daily tasks.

What are the most commonly searched types of Game Dev jobs in Massachusetts?

The most popular types of Game Dev jobs in Massachusetts are:

Infographic showing various Remote Game Dev job openings in Massachusetts as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution.

Marketing Director

Fire Hose Games

Boston, MA • On-site, Remote

Full-time

Medical, Dental, Retirement, PTO

Re-posted 22 days ago


Job description

Company Description
Fire Hose Games is the Boston-based (but fully remote) independent game development studio behind titles such as Techtonica, Go Home Dinosaurs, Catlateral Damage, and 20XX. We pay good salaries, and our generous benefits package includes health care, dental, take-what-you-need vacation/sick time, 401(k) with matching, Parental leave, and flexible work hours. Fire Hose hasn't crunched in years, and we don't intend to start. Our company culture is inclusive, supportive, and fun. We strongly encourage applicants with diverse backgrounds and voices to apply, and we consider relevant experience in all its forms. We hope to hear from you!
For more info, visit https://www.firehosegames.com/ and https://www.techtonicagame.com
Job Description
Want to make an impact at a fantastic indie studio? This is your chance.
Fire Hose Games is looking to bring on an entrepreneurial, innovative, hard-working, and experienced Marketing leader. This is a hands-on, broad-scope role with significant business impact. It includes managing go-to-market strategy, marketing channels' growth, product positioning, branding, market research, user research, community management, PR, user acquisition, and team management.
As the Marketing Director, you'll also serve as the bridge between our players and our internal teams, ensuring that our games resonate deeply with our audience.
Our studio is fully remote, so candidates who are able to sync with a project team based in the U.S. Eastern time zone may work from anywhere. This is a full-time, salaried position.
If you're excited about helping us continue to grow our most ambitious game yet, then we're eager to hear from you!
Responsibilities
  • Design and lead marketing strategy and direct the execution of all go to market activities to drive player and creator awareness, traffic, installs, retention, and revenues.
  • Develop product marketing, key positioning statements, branding, value proposition, and messaging strategy.
  • Execute marketing campaigns across all channels, leveraging audience and network aggregation with key target audiences.
  • Oversee the creation and deployment of grassroots marketing and community management programs aimed at increased engagement
  • Drive adoption, engagement, and revenues with an efficient and effective marketing budget.
  • Manage PR and Communications with the media and the Fire Hose Games community to develop and solidify corporate and product positioning
  • Create and direct market, competitive, and user research.
  • Analyze the performance of marketing programs across all channels (including ad spend) to identify the best opportunities for optimization and regularly iterate to maximize performance
  • Advocate for the player community in high level design discussions and planning meetings

Qualifications
  • 5+ years in a hands-on, Marketing Leadership role
  • A proven track record marketing video games, from development, through launch and beyond.
  • A passion for and deep knowledge of video games (specifically Indie) and the industry as a whole
  • Demonstrated success managing a marketing budget across multiple channels to drive efficient and sustained user and revenue growth
  • An excellent brand builder and storyteller; proven success crafting brands from the ground up and a track record of building brand engagement and generating business growth.
  • Successfully managed campaigns using grassroots, guerrilla, and viral marketing as well as community management
  • A strong background in social media marketing across all relevant platforms
  • Experience working with influencers. Engaging, negotiating and managing.
  • Experience serving as a liaison. Bridging Marketing efforts with internal efforts, utilizing feedback and analysis towards meaningful development insights.
  • Excellent spoken and written communication skills, allowing you to deliver complex information clearly to your colleagues and through marketing material
  • Demonstrated effective leadership including ability to build and foster successful teams that scale

Additional Information
All your information will be kept confidential according to EEO guidelines.
Videos To Watch
https://www.youtube.com/watch?v=Wj33D-YbenM