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Remote Flight Simulator Engineer Jobs in Florida

Web Automation GUI interaction frameworks, browser-simulation agents (e.g. * Operator's CUA) * Seez ... Flexible remote work options * Open door policy to CEO and all Leadership team * One-on-one ...

... flight operations, maintenance, compliance, engineering, commercial execution, and government-facing work simultaneously. Strong Preference • Remote-market, island, or austere operating experience ...

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Support the creation of simulations for physics-based effects such as fluid, cloth, fire, and ...

Jupyter Notebook-based data engineering and geospatial data layer creation * Metadata tagging, data ... Host remote training materials, provide access to self-paced learning modules, and facilitate ...

Jupyter Notebook-based data engineering and geospatial data layer creation * Metadata tagging, data ... Host remote training materials, provide access to self-paced learning modules, and facilitate ...

Showing results 21-40

Remote Flight Simulator Engineer information

What is the difference between Remote Flight Simulator Engineer vs Remote Flight Instructor?

AspectRemote Flight Simulator EngineerRemote Flight Instructor
CredentialsRelevant engineering certifications, FAA or EASA licenses, technical degreesFlight instructor certifications, FAA or EASA licenses, pilot ratings
Work EnvironmentSimulator development labs, remote technical supportRemote classroom sessions, live flight training via simulators
Industry UsageAircraft manufacturers, simulation companies, airlinesFlight schools, airlines, training organizations

The main difference is that Remote Flight Simulator Engineers focus on developing and maintaining flight simulation software and hardware, requiring technical engineering skills. In contrast, Remote Flight Instructors provide training and instruction to pilots using simulators, emphasizing teaching and pilot certification. Both roles may work remotely and require aviation credentials, but their core responsibilities differ significantly.

How much does a remote flight simulator engineer make?

A remote flight simulator engineer typically earns between $70,000 and $120,000 annually, depending on experience, certifications, and the complexity of simulation systems. Salaries can vary based on the employer, location, and specific technical skills such as programming, hardware integration, or software development.

How to become a remote flight simulator engineer?

To become a remote flight simulator engineer, candidates typically need a bachelor's degree in aerospace engineering, computer science, or a related field. Strong programming skills, experience with simulation software, and knowledge of aircraft systems are essential, along with proficiency in tools like C++, Python, and simulation platforms. Certifications in relevant areas and experience working remotely can also enhance job prospects.

Do remote flight simulator engineers get paid well?

Remote flight simulator engineers typically earn competitive salaries that reflect their specialized skills in software development, aviation systems, and simulation technology. Compensation can vary based on experience, certifications, and the complexity of the simulation environment, with many roles offering benefits and opportunities for advancement.
What are the most commonly searched types of Flight Simulator Engineer jobs in Florida? The most popular types of Flight Simulator Engineer jobs in Florida are:
What job categories do people searching Remote Flight Simulator Engineer jobs in Florida look for? The top searched job categories for Remote Flight Simulator Engineer jobs in Florida are:
What cities in Florida are hiring for Remote Flight Simulator Engineer jobs? Cities in Florida with the most Remote Flight Simulator Engineer job openings:

System Engineer Sr. - Mission Planning - Orlando, FL

Lockheed Martin

Orlando, FL • On-site, Remote

$97K - $133K/yr

Full-time

Re-posted 9 days ago


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 391 frontline employees who took The Breakroom Quiz

38th of 72 rated aerospace companies


Job description

Lockheed Martin Missiles and Fire Control (MFC) is seeking a Level 3 Systems Engineer to serve as the Product Owner for Mission Planning embedded software products. Our team is responsible for the design, development, and manufacture of precision-engagement aerospace and defense systems for the U.S. and allied militaries.
What You Will Be Doing
In this role, you will bridge the gap between high-level program requirements and technical execution. You will lead the evolution of JASSM Mission Planning software products, overseeing new designs, updates, enhancements, and defect corrections across multiple U.S. and international contracts. This position requires a unique blend of technical systems engineering expertise and Agile leadership to ensure that our software solutions are outcome-driven and aligned with the needs of the warfighter
Key Responsibilities:
Product Ownership & Agile Leadership
Strategic Coordination: Collaborate closely with the Program Management Office (PMO), Solution Train, and peer Release Train Engineers (RTEs) to coordinate product and solution delivery.
Agile Transformation: Serve as a change agent for Agile transformation, coaching teams to achieve decentralized decision-making, improved alignment, and streamlined coordination.
Event Facilitation: Lead and support large solution-level events, including Program Increment (PI) Planning, ensuring the program remains outcome-driven.
Solution Health: Monitor the health of the solution through data-driven metrics and establish continuous process improvement cadences that deliver tangible value.
Operational Oversight: Identify and resolve systemic bottlenecks across the solution train to maintain delivery velocity and product quality.
Systems Engineering & Technical Execution
Architectural Development: Own the end-to-end design and development process. This includes identifying stakeholder needs, developing high- and low-level system architectures using Model-Based Systems Engineering (MBSE) via Cameo, and defining formal requirements (SRS, DRS).
Software Integration: Ensure Mission Planning software products are seamlessly integrated with external systems-including Missile Performance Models and the Joint Mission Planning System (JMPS)-within the defined Mission Planning Environment.
Verification & Validation: Guarantee that all software requirements are fully verified by creating and executing comprehensive test plans, test cases, and acceptance test procedures utilizing simulation tools and specialized test data sets.
User-Centric Design: Lead technical meetings with end-users to gather requirements and feedback, ensuring that user needs are directly incorporated into system-level designs.
Contract & Customer Management
Stakeholder Engagement: Manage interactions with U.S. and international customers and subcontractors to ensure technical alignment and satisfaction.
International Support: Prepare and deliver on-site training and technical support for in
To be considered for this role you must hold an active Secret clearance.
Why Join Us
From onsite to remote, we offer flexible work schedules to comprehensive benefits investing in your future and security, Learn more about Lockheed Martin's comprehensive benefits package here.

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About Lockheed Martin

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As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912