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Freelance Flight Simulator Engineer Jobs in Florida

Flight Simulator Hardware Engineer

Orlando, FL ยท On-site

$115K - $152K/yr

We have an outstanding Contract position for a Flight Simulator Hardware Engineer to join a leading Company located in the Orlando, FL surrounding area. **US Citizenship is required.** The hired ...

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Freelance Flight Simulator Engineer information

What does a freelance flight simulator engineer do?

A Freelance Flight Simulator Engineer designs, develops, maintains, and troubleshoots software and hardware systems that replicate real-world flight experiences for training or entertainment purposes. They work independently or on contract to create realistic flight environments, integrate hardware components like controls and displays, and ensure the accuracy of flight models. Their work may involve collaborating with aviation professionals, testing simulator performance, and updating systems to reflect changes in aircraft technology or regulations. Freelance engineers often serve a range of clients, from flight schools to game developers.

What are the key skills and qualifications needed to thrive as a freelance flight simulator engineer?

To thrive as a Freelance Flight Simulator Engineer, you need expertise in software development, aeronautical engineering principles, and simulation technology, typically supported by a degree in computer science, engineering, or a related field. Familiarity with simulation platforms like Microsoft Flight Simulator SDK, X-Plane, or proprietary systems, as well as programming languages such as C++ and Python, is essential. Strong problem-solving abilities, self-motivation, and effective client communication are standout soft skills in this freelance role. These competencies are vital to deliver high-quality simulation solutions, meet client expectations, and adapt to diverse project requirements in a specialized and evolving field.

What are some common challenges a freelance flight simulator engineer might face when working on multiple client projects?

As a Freelance Flight Simulator Engineer, one of the main challenges is managing diverse client requirements and ensuring simulator compatibility with various hardware and software platforms. Each project may involve different aircraft models, simulation software, or integration needs, requiring flexibility and quick learning. Additionally, effective communication and clear documentation are crucial when collaborating remotely with clients and their technical teams. Balancing multiple deadlines and maintaining high-quality standards across projects are also key aspects of the role.

What is the difference between Freelance Flight Simulator Engineer vs Flight Simulator Technician?

AspectFreelance Flight Simulator EngineerFlight Simulator Technician
CredentialsRelevant certifications, engineering backgroundTechnical certifications, technical training
Work EnvironmentIndependent projects, client sites, remote consultingSimulation centers, maintenance facilities
Employer/IndustryFreelance, aviation training, simulation providersSimulation centers, airlines, military
Search/Comparison IntentDesign, customize, troubleshoot flight simulators independentlyMaintain, repair, and operate flight simulators

The main difference is that Freelance Flight Simulator Engineers focus on designing and customizing simulators independently, often working on specific projects for clients. In contrast, Flight Simulator Technicians primarily handle maintenance, repairs, and operational support within simulation facilities. Both roles require technical knowledge, but their work environments and responsibilities differ significantly.

What are the most commonly searched types of Flight Simulator Engineer jobs in Florida?

The most popular types of Flight Simulator Engineer jobs in Florida are:

What are popular job titles related to Freelance Flight Simulator Engineer jobs in Florida?

For Freelance Flight Simulator Engineer jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Freelance Flight Simulator Engineer jobs in Florida look for?

The top searched job categories for Freelance Flight Simulator Engineer jobs in Florida are:

What cities in Florida are hiring for Freelance Flight Simulator Engineer jobs?

Cities in Florida with the most Freelance Flight Simulator Engineer job openings:

Infographic showing various Freelance Flight Simulator Engineer job openings in Florida as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

Flight Simulator Hardware Engineer

Orlando, FL โ€ข On-site

$50 - $70/hr

Contractor

Posted 8 days ago


Job description

Candidate must be able to obtain a security clearance upon conversion to FTE.

Position Overview

  • We are seeking a Hardware Engineer to join a development team supporting the delivery of a FAA Level D Full Flight Simulator for a customer.
  • The selected engineer will support hardware design and development across simulator power and control systems, motion platform integration, visual display systems, avionics interfaces, and related ancillary equipment.
  • The role will also support the end-to-end integration of simulator hardware with existing facility infrastructure and work closely with engineering, procurement, production planning, manufacturing, and suppliers to ensure successful and timely program execution.

Key Responsibilities

  • Complete hardware design and development activities for: Power and control systems, Motion platform integration, Visual display systems, Avionics interfaces, Ancillary equipment
  • Manage the end-to-end integration of new simulator hardware with existing building infrastructure, including: HVAC systems, Electrical distribution, Grounding, Fire and smoke monitoring systems
  • Lead and coordinate with other Hardware Engineers to synchronize engineering, procurement, production planning, manufacturing, and supplier activities.
  • Develop innovative solutions to complex engineering problems while maintaining alignment with program objectives.
  • Develop and generate Creo layouts and detailed drawings for ICDs, components, subassemblies, assemblies, and integration test articles.
  • Develop hardware architectural layouts defining system-level and lower-level interfaces between systems and subsystems.
  • Derive hardware and sub-tier requirements from customer and system-level requirements.
  • Build BOMs and create parts, assemblies, and supporting design documentation.
  • Issue formal design-checking approvals and non-conformance reports through the PLM tool.
  • Support cross-functional teams through major technical reviews throughout the acquisition lifecycle, including: SRR – System Requirements Review, PDR – Preliminary Design Review, CDR – Critical Design Review, TRR – Test Readiness Review
  • Apply Hardware Engineering processes within an Agile development environment.

Basic Qualifications

  • Bachelor's degree in Mechanical Engineering, Electrical/Electronic Engineering, or a related field.
  • Experience developing flight simulation hardware solutions.
  • Demonstrated knowledge of mechanical design engineering principles and industry practices.
  • Experience developing and generating Creo layouts and detailed engineering drawings.
  • Experience with hardware architecture and system/subsystem interfaces.
  • Experience deriving hardware and sub-tier requirements from customer and system-level requirements.
  • Experience creating BOMs, parts, assemblies, and engineering design documentation.
  • Experience supporting cross-functional teams through major technical reviews such as SRR, PDR, CDR, and TRR.
  • Experience applying Hardware Engineering processes in an Agile environment.

Desired Skills

  • Experience with Windchill, Creo, CATIA, Zuken, and/or Cameo.
  • Knowledge of Geometric Dimensioning and Tolerancing (GD&T) in accordance with ASME Y14.5.
  • Experience performing complex system-level tolerance analysis.
  • Knowledge of developing hardware architecture, high-level interconnects, and deriving requirements from customer and system-level flow-downs.
  • Prior experience developing, integrating, and deploying flight training systems.
  • Experience applying Agile principles to the development of software-intensive systems and coordinating Systems Engineering, Software Engineering, Hardware Engineering, and Test Engineering work products.
  • Experience adapting hardware designs to existing climate control systems to maintain temperature and humidity stability for avionics and motion platforms.
  • Experience interfacing with existing fire detection and suppression infrastructure.
  • Product design experience within modular open systems architectures, such as SOA.
  • Experience with rotary-wing and/or fixed-wing aircraft.
  • Experience with full-motion flight simulators.